Player Matchup

Ah Puch
Ah Puch
DrEmmettBrown88
Ah Puch
Level 10
God Stats
1W - 1L
1,826 SR
Queue Stats
15W - 10L
1,519 Elo+
Solo
Heimdallr
Heimdallr
JRailert
Heimdallr
Level 15
God Stats
14W - 13L
1,537 SR
Queue Stats
19W - 18L
1,540 Elo+
Party 1
Artio
Artio
MazoWittaSwitch
Artio
Level 8
God Stats
1W - 2L
1,527 SR
Queue Stats
67W - 77L
1,575 Elo+
Solo
Loki
Loki
erkJSN
Loki
Level 4
God Stats
0W - 3L
1,335 SR
Queue Stats
6W - 9L
1,555 Elo+
Party 1
Achilles
Achilles
richie0off
Achilles
Level 27
God Stats
3W - 3L
1,493 SR
Queue Stats
52W - 56L
1,548 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,547 Elo+

VS

Team Averages
Level 20
1,576 SR
1,509 Elo+
Loki
Loki
Guumdrop69
Loki
Level 26
God Stats
16W - 5L
1,762 SR
Queue Stats
114W - 100L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
HamSandwwich
Gilgamesh
Level 21
God Stats
4W - 1L
1,828 SR
Queue Stats
72W - 62L
1,561 Elo+
Party 2
Mercury
Mercury
RexTheReject
Mercury
Level 28
God Stats
1W - 2L
1,378 SR
Queue Stats
209W - 198L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Yuksz-RS
Kukulkan
Level 4
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Anubis
Anubis
seeyabots
Anubis
Level 20
God Stats
98W - 52L
1,710 SR
Queue Stats
328W - 263L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 14
15,165
948
17,894
19,679
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JRailert
Heimdallr
20
9 / 10 / 11
16,568
1,036
21,501
26,743
10,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 6 / 18
14,738
921
18,184
33,476
42,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
erkJSN
Loki
20
4 / 15 / 12
14,471
904
17,350
24,533
9,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
richie0off
Achilles
20
8 / 8 / 16
17,465
1,092
31,404
35,409
47,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 11
18,217
1,139
29,469
13,744
5,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
HamSandwwich
Gilgamesh
20
3 / 10 / 21
15,107
944
25,234
27,192
11,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
RexTheReject
Mercury
20
6 / 4 / 28
17,143
1,071
16,168
36,002
17,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Yuksz-RS
Kukulkan
19
0 / 2 / 5
12,256
766
3,802
3,113
1,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
seeyabots
Anubis
20
19 / 6 / 17
20,669
1,292
58,856
34,716
17,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
129
28
Kills
47
47
Deaths
28
71
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
8
14
1.5
W
19
6
11
4.08
W
Gilgamesh
HamSandwwich
Gilgamesh
3
10
21
1.35
L
Heimdallr
JRailert
Heimdallr
9
10
11
1.45
L
2
6
18
1.83
W
Mercury
RexTheReject
Mercury
6
4
28
5
W
Kukulkan
Yuksz-RS
Kukulkan
0
2
5
1.25
L
Loki
erkJSN
Loki
4
15
12
0.67
L
Achilles
richie0off
Achilles
8
8
16
2
W
Anubis
seeyabots
Anubis
19
6
17
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,333
Damage
133,529
139,840
Taken
114,767
117,341
Mitigated
53,092
25,110
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,894
969
0
1,733
19,679
7,611
0
8,115
11,564
55,732
0
W
29,469
6,925
0
1,020
13,744
5,620
0
3,504
10,111
0
59,163
W
Gilgamesh
HamSandwwich
Gilgamesh
25,234
12,166
0
1,395
27,192
11,279
0
12,692
14,304
0
41,369
L
Heimdallr
JRailert
Heimdallr
21,501
12,073
0
1,854
26,743
10,670
0
14,896
11,847
0
55,389
L
18,184
765
6,000
9,365
33,476
42,684
0
14,219
19,257
29,734
0
W
Mercury
RexTheReject
Mercury
16,168
9,370
0
3,170
36,002
17,137
0
12,163
23,273
0
23,972
W
Kukulkan
Yuksz-RS
Kukulkan
3,802
458
0
0
3,113
1,141
0
951
2,120
15,733
0
L
Loki
erkJSN
Loki
17,350
5,979
0
0
24,533
9,329
0
6,857
17,676
0
32,684
L
Achilles
richie0off
Achilles
31,404
7,994
621
5,537
35,409
47,047
0
18,571
16,838
13,650
47,119
W
Anubis
seeyabots
Anubis
58,856
1,589
1,268
20,555
34,716
17,915
0
13,774
20,266
95,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,407
Gold Earned
83,392
285
Minions Killed
235
11
Camps Cleared
8
1,463,525
Distance Traveled
1,437,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,165
948
97
6
2
269,823
0
W
Loki
18,217
1,139
60
4
1
311,284
0
W
Gilgamesh
15,107
944
28
2
2
307,154
0
L
Heimdallr
16,568
1,036
82
5
1
299,981
0
L
Artio
14,738
921
23
1
0
328,787
0
W
Mercury
17,143
1,071
12
1
2
435,611
0
W
Kukulkan
12,256
766
26
2
1
98,384
0
L
Loki
14,471
904
16
1
3
262,931
0
L
Achilles
17,465
1,092
67
4
5
302,003
0
W
Anubis
20,669
1,292
109
7
2
285,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role