Player Matchup

Susano
Susano
BaIancedGame
Susano
Level 39
God Stats
5W - 3L
1,723 SR
Queue Stats
69W - 87L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
DragonTamer1209
Cthulhu
Level 133
God Stats
35W - 36L
1,596 SR
Queue Stats
1,133W - 1,077L
1,611 Elo+
Party 2
Zeus
Zeus
Nyka8453
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 81L
1,484 Elo+
Party 2
Athena
Athena
Spanish Rap
Athena
Level 89
God Stats
2W - 1L
1,495 SR
Queue Stats
258W - 236L
1,433 Elo+
Party 2
Rama
Rama
prayerrs
Rama
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 82L
1,431 Elo+
Party 2
Team Averages
Level 80
1,563 SR
1,483 Elo+

VS

Team Averages
Level 61
1,599 SR
1,530 Elo+
Nemesis
Nemesis
CI Steele
Nemesis
Level 45
God Stats
25W - 31L
1,495 SR
Queue Stats
96W - 93L
1,474 Elo+
Solo
Cerberus
Cerberus
DiezoRyuken
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Enylef6517
Mulan
Level 75
God Stats
24W - 28L
1,555 SR
Queue Stats
938W - 926L
1,455 Elo+
Solo
Ra
Ra
Scarysmele
Ra
Level 103
God Stats
3W - 2L
1,855 SR
Queue Stats
88W - 107L
1,588 Elo+
Party 1
Cupid
Cupid
xXIzzy BellXxx
Cupid
Level 43
God Stats
8W - 20L
1,589 SR
Queue Stats
52W - 57L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 1 / 2
5,451
545
1,142
5,472
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
4 / 0 / 1
7,216
722
5,652
5,344
4,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
11
4 / 0 / 1
6,470
647
4,066
3,456
1,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
9
2 / 0 / 6
5,866
587
3,723
7,073
4,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
9
3 / 1 / 1
5,707
571
2,827
3,779
724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CI Steele
Nemesis
7
0 / 4 / 2
4,603
460
2,400
5,976
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
DiezoRyuken
Cerberus
7
0 / 3 / 1
4,443
444
2,996
6,141
4,361
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
10
0 / 3 / 0
5,396
540
2,252
8,644
4,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 0
5,419
542
3,007
4,144
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
5,025
503
2,710
5,391
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
0
1
2
1
L
Nemesis
CI Steele
Nemesis
0
4
2
0.25
L
Cerberus
DiezoRyuken
Cerberus
0
3
1
0.17
W
4
0
1
4.5
L
Mulan
0
3
0
0
W
Zeus
4
0
1
4.5
L
1
2
0
0.5
W
Athena
2
0
6
5
W
Rama
3
1
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
13,365
25,124
Taken
30,296
12,433
Mitigated
14,050
7,484
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
1,142
98
0
963
5,472
1,528
0
523
4,949
0
32,423
L
Nemesis
CI Steele
Nemesis
2,400
1,224
0
825
5,976
2,061
0
2,779
3,197
0
16,201
L
Cerberus
DiezoRyuken
Cerberus
2,996
394
326
1,305
6,141
4,361
0
1,917
4,224
15,823
0
W
5,652
1,158
135
2,334
5,344
4,746
0
307
5,024
39,384
0
L
Mulan
2,252
623
0
3,393
8,644
4,872
0
4,223
4,421
0
34,511
W
Zeus
4,066
1,371
0
2,455
3,456
1,236
756
1,085
2,159
39,015
0
L
3,007
117
144
1,159
4,144
1,476
396
2,737
1,407
28,633
0
W
Athena
3,723
1,296
0
0
7,073
4,199
0
2,582
4,331
14,955
0
W
Rama
2,827
1,998
0
1,597
3,779
724
0
1,121
2,658
0
22,217
L
2,710
1,752
509
1,573
5,391
1,280
0
1,785
3,606
0
21,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
24,886
325
Minions Killed
266
0
Camps Cleared
0
979,723
Distance Traveled
961,074
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,451
545
73
7
0
224,953
3
L
Nemesis
4,603
460
37
4
0
195,629
2
L
Cerberus
4,443
444
40
4
0
183,300
0
W
Cthulhu
7,216
722
98
10
0
201,797
2
L
Mulan
5,396
540
81
8
0
197,340
0
W
Zeus
6,470
647
83
8
0
146,255
3
L
Ra
5,419
542
55
6
0
198,693
2
W
Athena
5,866
587
21
2
0
225,531
1
W
Rama
5,707
571
50
5
0
181,187
3
L
Cupid
5,025
503
53
5
0
186,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role