Player Matchup

Sol
Sol
IamSupporticus
Sol
Level 108
God Stats
1W - 0L
1,596 SR
Queue Stats
52W - 35L
1,569 Elo+
Party 1
Bellona
Bellona
Machine146
Bellona
Level 14
God Stats
3W - 2L
1,621 SR
Queue Stats
10W - 10L
1,554 Elo+
Party 1
Cerberus
Cerberus
MottledSum13174
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,727 Elo+
Party 1
Fenrir
Fenrir
kluna125373
Fenrir
Level 6
God Stats
5W - 4L
1,586 SR
Queue Stats
10W - 11L
1,459 Elo+
Solo
Ra
Ra
that1gothkid
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,873 Elo+
Solo
Team Averages
Level 30
1,561 SR
1,637 Elo+

VS

Team Averages
Level 16
1,413 SR
1,575 Elo+
Medusa
Medusa
ASTROSWIFE2593
Medusa
Level 7
God Stats
10W - 7L
1,586 SR
Queue Stats
16W - 9L
1,735 Elo+
Solo
Nemesis
Nemesis
El_Huncho_Jay
Nemesis
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
134W - 160L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
HurtBoyKMS
Zhong Kui
Level 28
God Stats
3W - 6L
1,118 SR
Queue Stats
257W - 270L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Pouletking
Sun Wukong
Level 27
God Stats
1W - 3L
1,359 SR
Queue Stats
27W - 24L
1,496 Elo+
Solo
Guan Yu
Guan Yu
macdor6566
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,655
605
5,896
4,688
1,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Machine146
Bellona
8
0 / 1 / 3
5,548
504
2,885
7,821
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
13
7 / 0 / 0
7,377
671
6,291
10,425
10,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
2 / 1 / 4
5,787
526
3,491
5,895
1,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
10 / 0 / 3
7,739
704
9,303
6,148
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,146
468
2,810
6,009
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
7
0 / 3 / 0
4,629
421
1,865
6,508
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
HurtBoyKMS
Zhong Kui
10
1 / 1 / 0
5,668
515
5,663
8,315
5,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Pouletking
Sun Wukong
9
0 / 6 / 0
5,126
466
4,295
8,034
3,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
macdor6566
Guan Yu
7
0 / 10 / 0
4,438
403
3,666
11,519
5,935
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
24
Kills
2
2
Deaths
24
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Nemesis
0
3
0
0
L
Zhong Kui
HurtBoyKMS
Zhong Kui
1
1
0
1
W
5
0
0
5
W
Bellona
Machine146
Bellona
0
1
3
1.5
W
Cerberus
7
0
0
7
L
Sun Wukong
Pouletking
Sun Wukong
0
6
0
0
W
Fenrir
2
1
4
4
L
Guan Yu
macdor6566
Guan Yu
0
10
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
18,299
34,977
Taken
40,385
20,907
Mitigated
17,358
16,047
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,810
1,157
117
502
6,009
1,209
300
2,585
3,424
0
19,461
L
Nemesis
1,865
575
0
273
6,508
1,770
0
2,793
3,605
0
18,115
L
Zhong Kui
HurtBoyKMS
Zhong Kui
5,663
366
0
5,766
8,315
5,055
0
3,759
4,530
38,975
0
W
5,896
2,232
0
1,861
4,688
1,796
370
1,749
2,939
43,643
0
W
Bellona
Machine146
Bellona
2,885
884
29
732
7,821
5,078
0
3,797
4,024
0
13,386
W
Cerberus
6,291
828
0
6,599
10,425
10,500
571
0
10,425
48,249
0
L
Sun Wukong
Pouletking
Sun Wukong
4,295
1,962
0
1,107
8,034
3,389
0
5,816
2,144
0
25,328
W
Fenrir
3,491
1,672
444
2,256
5,895
1,722
365
117
5,778
0
25,120
L
Guan Yu
macdor6566
Guan Yu
3,666
1,405
35
244
11,519
5,935
0
5,911
5,192
0
14,822
W
9,303
1,648
542
3,584
6,148
1,811
1,036
0
6,148
43,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
25,007
383
Minions Killed
235
0
Camps Cleared
0
1,055,787
Distance Traveled
972,171
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,146
468
40
4
0
195,877
0
L
Nemesis
4,629
421
33
3
0
211,432
1
L
Zhong Kui
5,668
515
75
7
0
192,937
1
W
Sol
6,655
605
89
8
0
205,586
1
W
Bellona
5,548
504
20
2
0
230,246
0
W
Cerberus
7,377
671
143
13
0
190,872
0
L
Sun Wukong
5,126
466
60
5
0
191,686
1
W
Fenrir
5,787
526
51
5
0
231,556
0
L
Guan Yu
4,438
403
27
2
0
180,239
0
W
Ra
7,739
704
80
7
0
197,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role