Player Matchup

Poseidon
Poseidon
ACEOFSPADES8854
Poseidon
Level 7
God Stats
7W - 12L
1,465 SR
Queue Stats
10W - 16L
1,321 Elo+
Solo
Discordia
Discordia
Courtneykayy323
Discordia
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,185 Elo+
Party 1
Scylla
Scylla
KDMJebinhok
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,027 Elo+
Solo
Fenrir
Fenrir
Thatrac
Fenrir
Level 5
God Stats
1W - 8L
1,104 SR
Queue Stats
1W - 8L
1,063 Elo+
Solo
Loki
Loki
jiggerdajuggalo
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,197 Elo+
Party 1
Team Averages
Level 7
1,414 SR
1,158 Elo+

VS

Team Averages
Level 13
1,346 SR
1,315 Elo+
Da Ji
Da Ji
Akira123C
Da Ji
Level 18
God Stats
1W - 8L
1,146 SR
Queue Stats
43W - 58L
1,307 Elo+
Solo
Chaac
Chaac
EduardoM29
Chaac
Level 7
God Stats
2W - 1L
1,260 SR
Queue Stats
4W - 5L
1,278 Elo+
Solo
Thanatos
Thanatos
KN Villian
Thanatos
Level 17
God Stats
13W - 24L
1,336 SR
Queue Stats
284W - 270L
1,360 Elo+
Solo
King Arthur
King Arthur
MAYOT228
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,248 Elo+
Solo
Bacchus
Bacchus
anti-glizzy
Bacchus
Level 11
God Stats
14W - 13L
1,488 SR
Queue Stats
14W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 8 / 7
13,667
1,139
20,442
16,202
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Courtneykayy323
Discordia
18
2 / 8 / 6
11,216
935
7,187
12,439
8,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
16
1 / 13 / 3
10,407
867
1,773
14,800
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Thatrac
Fenrir
15
0 / 0 / 0
7,454
621
0
0
0
18
6 / 9 / 4
12,704
1,059
13,894
16,204
5,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akira123C
Da Ji
20
17 / 6 / 14
14,381
1,198
21,822
11,751
4,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
3 / 3 / 12
11,072
923
6,051
14,455
7,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
KN Villian
Thanatos
19
7 / 5 / 13
13,039
1,087
12,497
12,907
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MAYOT228
King Arthur
19
2 / 1 / 15
11,977
998
5,189
8,390
7,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
anti-glizzy
Bacchus
18
9 / 1 / 13
12,701
1,058
7,731
7,811
7,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
16
Kills
38
38
Deaths
16
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Poseidon
7
8
7
1.31
W
Da Ji
Akira123C
Da Ji
17
6
14
4
L
Discordia
Courtneykayy323
Discordia
2
8
6
0.63
W
Chaac
3
3
12
3
L
Scylla
1
13
3
0.19
W
Thanatos
KN Villian
Thanatos
7
5
13
2.7
W
King Arthur
MAYOT228
King Arthur
2
1
15
9.5
L
Fenrir
Thatrac
Fenrir
0
0
0
0
W
Bacchus
anti-glizzy
Bacchus
9
1
13
15.5
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,296
Damage
53,290
59,645
Taken
55,314
22,775
Mitigated
31,774
402
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
20,442
2,591
0
20
16,202
4,689
0
2,099
14,103
37,590
0
W
Da Ji
Akira123C
Da Ji
21,822
6,218
0
341
11,751
4,648
0
6,676
5,075
0
29,713
L
Discordia
Courtneykayy323
Discordia
7,187
1,628
0
382
12,439
8,192
0
2,726
9,713
16,911
0
W
Chaac
6,051
2,627
0
1,226
14,455
7,307
0
9,258
5,197
0
23,949
L
Scylla
1,773
574
0
0
14,800
4,572
0
1,416
13,384
7,422
0
W
Thanatos
KN Villian
Thanatos
12,497
3,864
0
7,328
12,907
4,868
0
6,474
6,433
0
34,697
W
King Arthur
MAYOT228
King Arthur
5,189
774
0
0
8,390
7,902
0
4,981
3,409
0
25,959
L
Fenrir
Thatrac
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
anti-glizzy
Bacchus
7,731
256
0
0
7,811
7,049
0
2,013
5,798
11,711
0
L
13,894
3,376
0
0
16,204
5,322
0
1,490
14,194
0
21,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
63,170
71
Minions Killed
174
2
Camps Cleared
7
802,336
Distance Traveled
1,092,645
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,667
1,139
36
3
1
223,005
0
W
Da Ji
14,381
1,198
18
2
0
221,800
0
L
Discordia
11,216
935
15
1
0
181,700
1
W
Chaac
11,072
923
39
3
1
179,185
0
L
Scylla
10,407
867
9
1
1
158,395
0
W
Thanatos
13,039
1,087
58
5
5
238,501
0
W
King Arthur
11,977
998
50
4
1
227,386
0
L
Fenrir
7,454
621
0
0
0
0
0
W
Bacchus
12,701
1,058
9
1
0
225,773
0
L
Loki
12,704
1,059
11
1
0
239,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role