Player Matchup

Osiris
Osiris
AbsolutleyLAZERD
Osiris
Level 25
God Stats
1W - 3L
1,751 SR
Queue Stats
17W - 28L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
AshleighCaldwell
Kukulkan
Level 18
God Stats
13W - 22L
1,570 SR
Queue Stats
14W - 22L
1,465 Elo+
Party 1
Zeus
Zeus
MeadeJake
Zeus
Level 17
God Stats
12W - 12L
1,478 SR
Queue Stats
12W - 13L
1,350 Elo+
Party 1
Odin
Odin
ReeceMeade
Odin
Level 22
God Stats
13W - 22L
1,506 SR
Queue Stats
14W - 23L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smurfmetra
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,553 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,409 Elo+

VS

Team Averages
Level 32
1,438 SR
1,558 Elo+
Ne Zha
Ne Zha
Dr Tigris IV
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hachimankini
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 14L
1,752 Elo+
Party 2
Vamana
Vamana
Xylinaeasy
Vamana
Level 29
God Stats
7W - 6L
1,192 SR
Queue Stats
87W - 77L
1,519 Elo+
Solo
Ra
Ra
barcelona440
Ra
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 45L
1,500 Elo+
Solo
Anhur
Anhur
starflamefr
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 37L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,158
429
3,022
18,870
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 11 / 3
8,757
461
6,212
12,819
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
12
4 / 11 / 4
8,101
426
8,328
13,287
3,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 14 / 3
7,764
409
3,529
17,222
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Smurfmetra
Morgan Le Fay
9
2 / 7 / 6
7,278
383
5,932
11,927
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
11 / 5 / 13
11,720
617
14,172
18,094
7,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Danzaburou
Hachimankini
Danzaburou
20
31 / 1 / 9
15,154
798
32,335
16,264
7,550
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Xylinaeasy
Vamana
14
4 / 1 / 16
10,879
573
3,949
14,394
12,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 7 / 11
9,213
485
3,438
8,047
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 10
11,738
618
7,018
9,329
3,612
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
14
Kills
51
52
Deaths
16
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
2
11
3
0.32
W
Ne Zha
11
5
13
3.5
W
Danzaburou
Hachimankini
Danzaburou
31
1
9
35.5
L
Zeus
4
11
4
0.55
L
4
14
3
0.39
L
Morgan Le Fay
Smurfmetra
Morgan Le Fay
2
7
6
0.71
W
Vamana
Xylinaeasy
Vamana
4
1
16
12
W
1
7
11
0.93
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
60,912
74,125
Taken
66,128
30,084
Mitigated
33,076
4,605
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,022
966
0
3,039
18,870
8,975
552
332
18,498
0
35,621
L
6,212
538
0
300
12,819
4,965
551
516
12,287
36,897
0
W
Ne Zha
14,172
4,390
88
3,905
18,094
7,031
1,794
6,310
11,636
0
64,942
W
Danzaburou
Hachimankini
Danzaburou
32,335
19,644
0
2,511
16,264
7,550
1,968
2,924
13,262
0
155,313
L
Zeus
8,328
880
0
0
13,287
3,542
0
882
12,245
29,906
0
L
3,529
1,176
0
0
17,222
9,239
0
976
16,160
0
14,109
L
Morgan Le Fay
Smurfmetra
Morgan Le Fay
5,932
406
0
1,266
11,927
3,363
0
376
11,497
26,718
0
W
Vamana
Xylinaeasy
Vamana
3,949
1,795
642
4,548
14,394
12,448
737
5,196
9,014
0
25,583
W
3,438
135
404
982
8,047
2,435
998
4,367
3,538
25,663
0
W
7,018
2,704
0
500
9,329
3,612
2,056
1,551
7,712
0
83,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
58,704
243
Minions Killed
521
0
Camps Cleared
0
1,523,994
Distance Traveled
1,855,374
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,158
429
58
3
0
332,679
0
L
Kukulkan
8,757
461
75
4
0
303,794
5
W
Ne Zha
11,720
617
85
4
0
347,695
0
W
Danzaburou
15,154
798
199
10
0
380,512
0
L
Zeus
8,101
426
48
3
0
308,101
2
L
Odin
7,764
409
16
1
0
355,525
6
L
Morgan Le Fay
7,278
383
46
2
0
223,895
1
W
Vamana
10,879
573
36
2
0
402,779
5
W
Ra
9,213
485
65
3
0
367,767
1
W
Anhur
11,738
618
136
7
0
356,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role