Player Matchup

Chaac
Chaac
B7-duckyy
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Ymir
Ymir
PacificDawn6027
Ymir
Level 19
God Stats
15W - 7L
1,710 SR
Queue Stats
118W - 118L
1,413 Elo+
Solo
Skadi
Skadi
SHNIPZY
Skadi
Level 23
God Stats
2W - 10L
1,395 SR
Queue Stats
145W - 152L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
kANNED4
Sun Wukong
Level 28
God Stats
1W - 2L
1,392 SR
Queue Stats
15W - 17L
1,398 Elo+
Party 2
Hercules
Hercules
pitertovar
Hercules
Level 10
God Stats
5W - 5L
1,383 SR
Queue Stats
11W - 18L
1,282 Elo+
Party 2
Team Averages
Level 17
1,476 SR
1,363 Elo+

VS

Team Averages
Level 15
1,612 SR
1,436 Elo+
Bakasura
Bakasura
DiogoCt_16
Bakasura
Level 5
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 7L
1,243 Elo+
Solo
Hel
Hel
Libbry
Hel
Level 18
God Stats
7W - 9L
1,440 SR
Queue Stats
31W - 35L
1,418 Elo+
Solo
Ra
Ra
Uzzy E81
Ra
Level 19
God Stats
4W - 2L
1,444 SR
Queue Stats
89W - 79L
1,558 Elo+
Party 1
Horus
Horus
xX DawnRaid Xx
Horus
Level 18
God Stats
20W - 17L
2,030 SR
Queue Stats
185W - 151L
1,597 Elo+
Party 1
Ares
Ares
zoolord
Ares
Level 17
God Stats
64W - 57L
1,442 SR
Queue Stats
258W - 275L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B7-duckyy
Chaac
18
2 / 11 / 2
12,117
866
20,268
27,093
27,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 2
11,460
819
12,033
23,314
32,102
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
SHNIPZY
Skadi
18
0 / 7 / 4
12,036
860
11,963
17,393
8,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
kANNED4
Sun Wukong
18
2 / 9 / 3
11,939
853
14,587
27,392
32,125
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
pitertovar
Hercules
18
0 / 2 / 1
11,328
809
9,006
21,780
15,729
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiogoCt_16
Bakasura
20
0 / 6 / 14
11,839
846
11,248
19,453
11,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Libbry
Hel
20
14 / 0 / 16
15,375
1,098
27,001
14,161
13,881
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 0 / 20
15,625
1,116
38,450
13,398
8,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 0 / 25
13,837
988
18,455
17,038
23,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
zoolord
Ares
20
5 / 0 / 18
13,412
958
13,739
12,702
15,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
127
6
Kills
34
34
Deaths
6
12
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chaac
B7-duckyy
Chaac
2
11
2
0.27
W
Bakasura
DiogoCt_16
Bakasura
0
6
14
1.17
W
Hel
Libbry
Hel
14
0
16
22
L
2
5
2
0.6
L
Skadi
SHNIPZY
Skadi
0
7
4
0.29
W
11
0
20
21
L
Sun Wukong
kANNED4
Sun Wukong
2
9
3
0.39
L
Hercules
pitertovar
Hercules
0
2
1
0.25
W
4
0
25
16.5
W
Ares
zoolord
Ares
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,857
Damage
108,893
116,972
Taken
76,752
115,741
Mitigated
73,170
8,239
Healing
34,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
B7-duckyy
Chaac
20,268
4,181
0
3,672
27,093
27,480
0
16,819
9,739
0
38,648
W
Bakasura
DiogoCt_16
Bakasura
11,248
7,214
0
690
19,453
11,489
0
3,252
15,661
0
15,736
W
Hel
Libbry
Hel
27,001
3,806
5,496
5,623
14,161
13,881
0
2,093
11,597
49,665
0
L
12,033
1,608
0
0
23,314
32,102
0
15,571
7,197
23,026
0
L
Skadi
SHNIPZY
Skadi
11,963
6,072
0
0
17,393
8,305
0
11,807
5,389
0
52,111
W
38,450
3,163
8,349
5,512
13,398
8,938
0
1,300
11,912
98,644
0
L
Sun Wukong
kANNED4
Sun Wukong
14,587
2,714
0
709
27,392
32,125
0
18,669
8,362
0
36,597
L
Hercules
pitertovar
Hercules
9,006
3,360
0
3,858
21,780
15,729
0
14,930
6,391
46
20,750
W
18,455
10,836
3,806
5,361
17,038
23,422
0
3,180
13,389
0
27,568
W
Ares
zoolord
Ares
13,739
1,552
0
0
12,702
15,440
0
2,230
10,243
17,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,880
Gold Earned
70,088
219
Minions Killed
243
3
Camps Cleared
7
1,059,774
Distance Traveled
1,361,840
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,117
866
49
4
1
229,759
1
W
Bakasura
11,839
846
17
1
1
269,504
0
W
Hel
15,375
1,098
61
4
1
266,433
0
L
Ymir
11,460
819
15
1
1
197,074
1
L
Skadi
12,036
860
82
6
0
195,419
4
W
Ra
15,625
1,116
140
10
4
300,121
3
L
Sun Wukong
11,939
853
42
3
1
244,333
0
L
Hercules
11,328
809
31
2
0
193,189
0
W
Horus
13,837
988
20
1
0
273,502
1
W
Ares
13,412
958
5
0
1
252,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role