Player Matchup

Izanami
Izanami
AkiraSudzuka
Izanami
Level 17
God Stats
17W - 5L
1,654 SR
Queue Stats
19W - 10L
1,799 Elo+
Solo
Bakasura
Bakasura
AsterionKillgor
Bakasura
Level 27
God Stats
10W - 4L
1,648 SR
Queue Stats
45W - 35L
1,514 Elo+
Solo
King Arthur
King Arthur
PROburek
King Arthur
Level 27
God Stats
1W - 0L
1,699 SR
Queue Stats
14W - 9L
1,672 Elo+
Party 1
Sol
Sol
PiRoG3124
Sol
Level 27
God Stats
39W - 23L
1,500 SR
Queue Stats
118W - 116L
1,500 Elo+
Solo
Neith
Neith
Xennann
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,565 Elo+
Party 1
Team Averages
Level 21
1,600 SR
1,610 Elo+

VS

Team Averages
Level 26
1,453 SR
1,419 Elo+
Fenrir
Fenrir
GoodMental
Fenrir
Level 18
God Stats
6W - 5L
1,575 SR
Queue Stats
35W - 42L
1,527 Elo+
Party 2
Neith
Neith
Shvab
Neith
Level 29
God Stats
6W - 9L
1,446 SR
Queue Stats
87W - 99L
1,291 Elo+
Solo
Artemis
Artemis
TinyToon69
Artemis
Level 14
God Stats
0W - 4L
1,089 SR
Queue Stats
15W - 41L
1,197 Elo+
Solo
Baron Samedi
Baron Samedi
XNaflyX
Baron Samedi
Level 25
God Stats
17W - 27L
1,550 SR
Queue Stats
343W - 330L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
fedixxx
Kuzenbo
Level 42
God Stats
2W - 2L
1,605 SR
Queue Stats
35W - 41L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkiraSudzuka
Izanami
20
4 / 5 / 15
13,567
969
18,173
20,128
7,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
20
7 / 10 / 15
15,115
1,080
23,318
21,049
9,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PROburek
King Arthur
20
3 / 6 / 22
14,168
1,012
9,736
21,816
29,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 6 / 17
16,408
1,172
47,709
23,150
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Xennann
Neith
20
9 / 9 / 18
14,694
1,050
33,023
20,720
9,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoodMental
Fenrir
20
11 / 8 / 18
16,165
1,155
18,947
31,122
17,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Shvab
Neith
20
5 / 5 / 12
14,154
1,011
10,854
18,545
8,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
TinyToon69
Artemis
20
1 / 11 / 10
12,169
869
8,628
21,422
8,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
XNaflyX
Baron Samedi
20
11 / 6 / 19
17,313
1,237
31,333
29,939
14,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
fedixxx
Kuzenbo
20
8 / 4 / 22
16,351
1,168
30,348
36,644
66,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
117
34
Kills
36
36
Deaths
34
87
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkiraSudzuka
Izanami
4
5
15
2.3
W
Bakasura
7
10
15
1.45
L
Fenrir
GoodMental
Fenrir
11
8
18
2.5
W
King Arthur
PROburek
King Arthur
3
6
22
2.33
W
11
6
17
3.25
L
Neith
Shvab
Neith
5
5
12
2.2
L
Artemis
TinyToon69
Artemis
1
11
10
0.55
L
Baron Samedi
XNaflyX
Baron Samedi
11
6
19
3.42
W
Neith
Xennann
Neith
9
9
18
2
L
Kuzenbo
fedixxx
Kuzenbo
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,959
Damage
100,110
106,863
Taken
137,672
64,870
Mitigated
115,742
17,807
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkiraSudzuka
Izanami
18,173
10,290
0
1,599
20,128
7,999
0
13,612
6,516
0
51,632
W
Bakasura
23,318
15,345
0
1,856
21,049
9,179
0
12,566
8,483
0
31,573
L
Fenrir
GoodMental
Fenrir
18,947
7,111
0
1,588
31,122
17,517
0
8,446
22,298
0
29,445
W
King Arthur
PROburek
King Arthur
9,736
2,352
0
0
21,816
29,451
0
9,747
11,357
575
19,834
W
47,709
21,419
0
9,372
23,150
9,204
0
13,412
9,738
101,195
0
L
Neith
Shvab
Neith
10,854
5,165
0
361
18,545
8,573
0
6,954
11,521
0
48,819
L
Artemis
TinyToon69
Artemis
8,628
3,062
0
457
21,422
8,668
0
12,823
8,459
0
18,035
L
Baron Samedi
XNaflyX
Baron Samedi
31,333
5,061
5,757
10,317
29,939
14,729
0
8,816
19,963
73,665
0
W
Neith
Xennann
Neith
33,023
14,409
0
4,980
20,720
9,037
0
12,344
8,376
0
64,711
L
Kuzenbo
fedixxx
Kuzenbo
30,348
5,599
0
0
36,644
66,255
0
11,245
24,024
54,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,952
Gold Earned
76,152
319
Minions Killed
263
11
Camps Cleared
7
1,232,211
Distance Traveled
1,270,241
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,567
969
76
5
1
261,653
0
W
Bakasura
15,115
1,080
42
3
4
255,128
0
L
Fenrir
16,165
1,155
25
2
2
295,109
4
W
King Arthur
14,168
1,012
23
2
1
259,364
0
W
Sol
16,408
1,172
112
8
4
236,849
1
L
Neith
14,154
1,011
77
6
0
231,401
2
L
Artemis
12,169
869
14
1
0
150,133
0
L
Baron Samedi
17,313
1,237
106
8
3
289,695
2
W
Neith
14,694
1,050
66
5
1
219,217
0
L
Kuzenbo
16,351
1,168
41
3
2
303,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role