Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Randoudou
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,540 Elo+
Party 2
Anhur
Anhur
VeryPro18
Anhur
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 259L
1,542 Elo+
Solo
Chronos
Chronos
XGalaxy_Hyper1X
Chronos
Level 87
God Stats
0W - 4L
1,255 SR
Queue Stats
655W - 650L
1,579 Elo+
Solo
Pele
Pele
YaourtNature83
Pele
Level 129
God Stats
3W - 5L
1,482 SR
Queue Stats
142W - 145L
1,520 Elo+
Party 2
Team Averages
Level 101
1,448 SR
1,536 Elo+

VS

Team Averages
Level 117
1,466 SR
1,526 Elo+
Odin
Odin
BuSh_CharanPlayz
Odin
Level 119
God Stats
3W - 2L
1,357 SR
Queue Stats
139W - 117L
1,549 Elo+
Party 3
Rama
Rama
BuSh_saru5394
Rama
Level 101
God Stats
1W - 1L
1,230 SR
Queue Stats
103W - 75L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
LukeA-69
Kukulkan
Level 116
God Stats
24W - 6L
1,804 SR
Queue Stats
187W - 170L
1,529 Elo+
Party 1
Kali
Kali
Ooxa63
Kali
Level 151
God Stats
2W - 2L
1,300 SR
Queue Stats
286W - 281L
1,506 Elo+
Solo
Hades
Hades
kingylou
Hades
Level 99
God Stats
9W - 4L
1,641 SR
Queue Stats
188W - 174L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 2 / 0
6,741
519
4,495
9,167
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Randoudou
Kuzenbo
11
0 / 0 / 3
6,809
524
4,027
7,171
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
VeryPro18
Anhur
12
2 / 1 / 1
6,695
515
3,817
7,838
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 0
6,375
490
2,868
6,612
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 2
6,376
490
5,271
11,268
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,020
463
4,286
6,803
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 1
7,214
555
4,009
6,574
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
LukeA-69
Kukulkan
13
2 / 1 / 1
7,538
580
5,165
5,069
1,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Ooxa63
Kali
14
2 / 0 / 3
8,060
620
6,000
9,516
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
kingylou
Hades
15
3 / 0 / 0
8,806
677
7,601
8,354
6,985
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
8
8
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
0
1
3
1.5
W
1
2
1
0.75
W
Kukulkan
LukeA-69
Kukulkan
2
1
1
2.5
W
Kali
Ooxa63
Kali
2
0
3
3.5
L
Kuzenbo
Randoudou
Kuzenbo
0
0
3
1.5
L
Anhur
VeryPro18
Anhur
2
1
1
2.5
L
1
2
0
0.5
L
1
3
2
0.67
W
Hades
kingylou
Hades
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
27,061
42,056
Taken
36,316
15,518
Mitigated
18,780
12,398
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,495
246
0
3,926
9,167
2,935
0
5,613
3,554
47,137
0
W
4,286
858
0
1,153
6,803
3,693
0
1,194
5,609
0
19,272
W
4,009
3,281
0
2,026
6,574
1,615
0
2,115
4,459
0
52,471
W
Kukulkan
LukeA-69
Kukulkan
5,165
787
0
602
5,069
1,628
312
1,680
3,389
48,306
0
W
Kali
Ooxa63
Kali
6,000
2,708
0
5,114
9,516
4,859
0
2,135
7,381
0
60,093
L
Kuzenbo
Randoudou
Kuzenbo
4,027
1,537
0
375
7,171
5,229
0
1,610
5,346
21,359
0
L
Anhur
VeryPro18
Anhur
3,817
1,168
0
1,715
7,838
2,150
340
1,135
6,424
0
47,045
L
2,868
911
230
2,110
6,612
1,852
394
2,163
4,407
32,307
0
L
5,271
1,488
0
4,042
11,268
3,352
0
2,245
8,981
0
35,747
W
Hades
kingylou
Hades
7,601
485
299
5,979
8,354
6,985
94
4,266
4,088
58,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
37,638
372
Minions Killed
468
0
Camps Cleared
0
1,213,192
Distance Traveled
1,335,754
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,741
519
97
7
0
247,233
6
W
Odin
6,020
463
28
2
0
276,004
4
W
Rama
7,214
555
111
9
0
246,516
3
W
Kukulkan
7,538
580
91
7
0
271,986
2
W
Kali
8,060
620
100
8
0
296,749
4
L
Kuzenbo
6,809
524
43
3
0
271,957
2
L
Anhur
6,695
515
91
7
0
253,870
1
L
Chronos
6,375
490
70
5
0
173,264
0
L
Pele
6,376
490
71
5
0
266,868
4
W
Hades
8,806
677
138
11
0
244,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role