Player Matchup

Fenrir
Fenrir
JD235813
Fenrir
Level 24
God Stats
1W - 1L
1,723 SR
Queue Stats
25W - 41L
1,323 Elo+
Solo
Guan Yu
Guan Yu
JvSkywalker9719
Guan Yu
Level 18
God Stats
21W - 37L
1,382 SR
Queue Stats
25W - 48L
1,267 Elo+
Party 2
Neith
Neith
Llamaluvr5148
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Anubis
Anubis
ZucatoDH
Anubis
Level 16
God Stats
12W - 19L
1,507 SR
Queue Stats
18W - 37L
1,253 Elo+
Party 2
Mercury
Mercury
aka_jack_12344
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,369 Elo+

VS

Team Averages
Level 13
1,444 SR
1,385 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Black Burn5564
Gilgamesh
Level 15
God Stats
18W - 19L
1,319 SR
Queue Stats
59W - 67L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dainosaour
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,292 Elo+
Solo
Thor
Thor
Reprographic
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
yngSHINOBI
Ra
Level 28
God Stats
9W - 9L
1,399 SR
Queue Stats
56W - 70L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JD235813
Fenrir
11
3 / 2 / 0
7,308
457
5,013
9,936
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
6,255
391
3,594
11,068
8,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 0
7,110
444
2,402
6,156
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ZucatoDH
Anubis
11
2 / 6 / 1
6,710
419
7,536
12,607
6,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 2
6,193
387
2,169
9,028
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 2 / 3
8,029
502
3,990
7,310
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Black Burn5564
Gilgamesh
14
5 / 2 / 8
7,782
486
9,615
8,956
4,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Dainosaour
Tsukuyomi
13
3 / 2 / 0
7,619
476
2,361
9,166
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
3,180
199
0
0
0
14
8 / 0 / 5
9,970
623
11,618
8,451
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
19
21
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
3
2.25
W
Gilgamesh
Black Burn5564
Gilgamesh
5
2
8
4.5
W
Tsukuyomi
Dainosaour
Tsukuyomi
3
2
0
1.5
L
Fenrir
JD235813
Fenrir
3
2
0
1.5
L
0
2
2
0.5
L
1
4
0
0.25
W
0
0
0
0
L
Anubis
ZucatoDH
Anubis
2
6
1
0.42
L
0
7
2
0.14
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
27,584
48,795
Taken
33,883
22,526
Mitigated
17,385
12,832
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,990
2,320
0
2,161
7,310
2,420
899
0
7,310
0
37,428
W
Gilgamesh
Black Burn5564
Gilgamesh
9,615
2,475
0
690
8,956
4,684
540
3,448
5,508
0
23,415
W
Tsukuyomi
Dainosaour
Tsukuyomi
2,361
674
0
506
9,166
4,821
1,179
813
8,353
0
35,972
L
Fenrir
JD235813
Fenrir
5,013
1,211
0
3,247
9,936
3,477
0
1,729
8,207
0
36,746
L
3,594
215
752
2,250
11,068
8,752
128
4,030
7,038
0
24,710
L
2,402
1,290
0
815
6,156
1,647
1,179
277
5,879
0
29,883
W
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
ZucatoDH
Anubis
7,536
155
0
4,740
12,607
6,289
0
4,268
8,339
30,624
0
L
2,169
800
0
1,028
9,028
2,361
95
1,314
7,714
0
23,138
W
11,618
1,656
2,468
4,421
8,451
5,460
651
3,275
5,176
59,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
36,580
249
Minions Killed
278
0
Camps Cleared
0
1,375,661
Distance Traveled
1,192,693
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,029
502
77
5
0
306,335
0
W
Gilgamesh
7,782
486
30
2
0
306,596
5
W
Tsukuyomi
7,619
476
73
5
0
266,454
0
L
Fenrir
7,308
457
66
4
0
319,826
0
L
Guan Yu
6,255
391
32
2
0
296,591
0
L
Neith
7,110
444
60
4
0
224,507
0
W
Thor
3,180
199
0
0
0
0
0
L
Anubis
6,710
419
56
4
0
190,307
0
L
Mercury
6,193
387
35
2
0
344,430
0
W
Ra
9,970
623
98
6
0
313,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role