Player Matchup

Izanami
Izanami
SergioKrytoi
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 4
Amaterasu
Amaterasu
SpaceDoner
Amaterasu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 37L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
TimoshaOrlosha
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 4
Ra
Ra
miracle_doggo
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,323 Elo+
Party 2
Kali
Kali
Явкусты
Kali
Level 16
God Stats
19W - 13L
1,642 SR
Queue Stats
42W - 27L
1,447 Elo+
Party 2
Team Averages
Level 10
1,528 SR
1,295 Elo+

VS

Team Averages
Level 14
1,563 SR
1,459 Elo+
Hel
Hel
ElyMariachi
Hel
Level 18
God Stats
13W - 15L
1,481 SR
Queue Stats
32W - 41L
1,506 Elo+
Solo
Bacchus
Bacchus
Krystianosik
Bacchus
Level 21
God Stats
4W - 4L
1,698 SR
Queue Stats
53W - 47L
1,451 Elo+
Party 1
Cupid
Cupid
MammaSkywalker
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 3
Anubis
Anubis
Rauchsteuer
Anubis
Level 8
God Stats
2W - 6L
1,529 SR
Queue Stats
8W - 16L
1,364 Elo+
Party 3
Ravana
Ravana
zwieraczek69
Ravana
Level 18
God Stats
3W - 3L
1,609 SR
Queue Stats
107W - 93L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SergioKrytoi
Izanami
11
6 / 2 / 6
7,939
567
5,444
6,862
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
SpaceDoner
Amaterasu
13
3 / 1 / 7
7,899
564
4,336
7,729
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
12
2 / 2 / 10
8,248
589
4,891
10,469
6,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 6
7,760
554
3,914
7,240
2,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
16 / 1 / 3
9,465
676
11,115
10,505
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
7,485
535
5,740
6,734
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Krystianosik
Bacchus
10
0 / 3 / 2
6,099
436
3,825
8,435
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 9 / 1
5,536
395
2,726
8,414
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
1 / 9 / 2
6,659
476
6,331
13,746
6,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
9
1 / 6 / 4
6,414
458
3,549
8,848
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
28
Kills
8
8
Deaths
29
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Bacchus
Krystianosik
Bacchus
0
3
2
0.33
L
1
9
1
0.17
L
Anubis
1
9
2
0.22
W
Izanami
SergioKrytoi
Izanami
6
2
6
4.5
W
Amaterasu
SpaceDoner
Amaterasu
3
1
7
6.5
W
Sylvanus
2
2
10
3.5
W
1
2
6
2
L
Ravana
1
6
4
0.5
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,700
Damage
22,171
42,805
Taken
46,177
20,002
Mitigated
20,618
17,984
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,740
330
392
2,938
6,734
3,623
240
729
6,005
42,404
0
L
Bacchus
Krystianosik
Bacchus
3,825
399
0
1,676
8,435
5,622
238
452
7,983
17,585
0
L
2,726
1,763
108
381
8,414
2,023
818
1,875
6,539
0
11,974
L
Anubis
6,331
1,417
0
4,428
13,746
6,624
672
4,301
9,445
43,597
0
W
Izanami
SergioKrytoi
Izanami
5,444
4,018
0
634
6,862
2,188
1,775
2,105
4,757
0
30,023
W
Amaterasu
SpaceDoner
Amaterasu
4,336
1,883
0
3,818
7,729
4,079
494
3,315
4,195
0
32,384
W
Sylvanus
4,891
1,634
1,609
3,123
10,469
6,649
382
5,972
4,406
24,751
0
W
3,914
163
505
2,477
7,240
2,255
470
3,501
3,739
44,625
0
L
Ravana
3,549
715
0
2,238
8,848
2,726
0
1,448
7,400
0
21,472
W
11,115
5,572
0
5,818
10,505
4,831
295
1,154
9,284
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
32,193
306
Minions Killed
263
0
Camps Cleared
0
1,306,434
Distance Traveled
1,207,887
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,485
535
77
6
0
280,021
1
L
Bacchus
6,099
436
35
3
0
258,149
2
L
Cupid
5,536
395
30
2
0
229,867
0
L
Anubis
6,659
476
82
6
0
192,129
1
W
Izanami
7,939
567
61
4
0
225,647
0
W
Amaterasu
7,899
564
67
5
0
270,849
1
W
Sylvanus
8,248
589
43
3
0
242,415
2
W
Ra
7,760
554
75
5
0
265,101
0
L
Ravana
6,414
458
39
3
0
247,721
0
W
Kali
9,465
676
60
4
0
302,422
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role