Player Matchup

Sol
Sol
Silver II
Kikemaiyo
Sol
Silver II
Level 125
God Stats
1W - 0L
1,815 SR
Queue Stats
29W - 25L
1,504 MMR
Party 2
Olorun
Olorun
Gold V
Razzador
Olorun
Gold V
Level 135
God Stats
2W - 2L
1,888 SR
Queue Stats
80W - 73L
1,433 MMR
Party 4
Terra
Terra
Gold V
Schwitzer_1989
Terra
Gold V
Level 124
God Stats
51W - 52L
1,825 SR
Queue Stats
69W - 65L
1,641 MMR
Party 4
Ne Zha
Ne Zha
Silver I
cesitarjugon10
Ne Zha
Silver I
Level 128
God Stats
1W - 0L
1,253 SR
Queue Stats
21W - 22L
1,586 MMR
Party 2
Bellona
Bellona
Gold III
highENDnoob96
Bellona
Gold III
Level 105
God Stats
14W - 5L
1,534 SR
Queue Stats
132W - 130L
1,542 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,663 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,546 SR
1,542 MMR
Cerberus
Cerberus
Gold I
AlvarDock-14
Cerberus
Gold I
Level 147
God Stats
41W - 30L
1,632 SR
Queue Stats
133W - 138L
1,534 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
EdUuRoJaS
Kukulkan
Bronze III
Level 64
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Fenrir
Fenrir
Bronze III
Jk-Gringo-7
Fenrir
Bronze III
Level 44
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 3L
1,562 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
Over_power_03
Cu Chulainn
Gold III
Level 118
God Stats
13W - 12L
1,492 SR
Queue Stats
197W - 192L
1,578 MMR
Solo
Heimdallr
Heimdallr
Gold I
f96ivan
Heimdallr
Gold I
Level 124
God Stats
10W - 14L
1,583 SR
Queue Stats
133W - 138L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
16,367
564
37,692
29,614
12,884
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Razzador
Olorun
20
6 / 6 / 7
15,509
535
26,845
25,671
11,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 1 / 8
14,358
495
15,998
34,881
59,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 5 / 5
14,346
495
15,758
27,093
13,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
2 / 2 / 7
14,202
490
15,484
23,686
36,253
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JanusAthenaApolloMorgan Le FayGilgamesh

VS

Bans
LokiChironCthulhuScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlvarDock-14
Cerberus
18
3 / 2 / 9
12,596
434
19,739
38,603
52,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
EdUuRoJaS
Kukulkan
17
0 / 8 / 6
11,057
381
16,580
22,325
9,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
4 / 7 / 6
11,956
412
6,407
21,852
12,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
Over_power_03
Cu Chulainn
20
8 / 2 / 5
14,848
512
27,346
30,490
35,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
f96ivan
Heimdallr
20
3 / 8 / 5
12,768
440
21,130
26,574
11,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
27
Kills
18
18
Deaths
27
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlvarDock-14
Cerberus
3
2
9
3.75
L
Kukulkan
EdUuRoJaS
Kukulkan
0
8
6
0.38
L
Fenrir
4
7
6
1
W
8
4
9
3.13
L
Cu Chulainn
Over_power_03
Cu Chulainn
8
2
5
5.25
W
Olorun
Razzador
Olorun
6
6
7
1.58
W
4
1
8
8
W
7
5
5
1.9
L
Heimdallr
f96ivan
Heimdallr
3
8
5
0.69
W
Bellona
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,777
Damage
91,202
140,945
Taken
139,844
133,169
Mitigated
120,788
67,619
Healing
30,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlvarDock-14
Cerberus
19,739
1,146
0
13,982
38,603
52,058
425
25,139
13,197
55,272
0
L
Kukulkan
EdUuRoJaS
Kukulkan
16,580
959
386
5,501
22,325
9,059
0
16,552
5,773
75,357
0
L
Fenrir
6,407
1,281
411
3,271
21,852
12,327
1,239
8,114
13,738
3,959
52,241
W
37,692
15,310
0
17,738
29,614
12,884
6,412
8,454
21,072
151,758
0
L
Cu Chulainn
Over_power_03
Cu Chulainn
27,346
3,202
0
4,527
30,490
35,831
114
14,494
15,593
19,845
94,385
W
Olorun
Razzador
Olorun
26,845
12,326
1,931
12,631
25,671
11,121
4,673
11,613
13,741
123,829
0
W
15,998
1,106
5,083
12,045
34,881
59,330
238
9,216
25,335
46,385
0
W
15,758
3,126
0
10,000
27,093
13,581
1,573
6,285
20,653
0
88,123
L
Heimdallr
f96ivan
Heimdallr
21,130
8,978
0
2,226
26,574
11,513
749
19,121
7,385
0
106,296
W
Bellona
15,484
2,968
0
8,191
23,686
36,253
1,054
7,142
16,316
18,918
75,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,782
Gold Earned
63,225
704
Minions Killed
686
0
Camps Cleared
0
2,889,635
Distance Traveled
2,695,806
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,596
434
99
3
0
558,386
2
L
Kukulkan
11,057
381
145
5
0
520,474
5
L
Fenrir
11,956
412
82
3
0
504,138
1
W
Sol
16,367
564
206
7
0
509,192
3
L
Cu Chulainn
14,848
512
183
6
0
596,198
7
W
Olorun
15,509
535
156
5
0
514,971
11
W
Terra
14,358
495
60
2
0
661,400
12
W
Ne Zha
14,346
495
112
4
0
577,149
0
L
Heimdallr
12,768
440
177
6
0
516,610
6
W
Bellona
14,202
490
170
6
0
626,923
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role