Player Matchup

Cernunnos
Cernunnos
Captsugma
Cernunnos
Level 27
God Stats
11W - 4L
1,749 SR
Queue Stats
167W - 85L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
RMRxLibraKnight
Kukulkan
Level 149
God Stats
64W - 40L
1,711 SR
Queue Stats
609W - 580L
1,611 Elo+
Party 3
Da Ji
Da Ji
Solomon Cain856
Da Ji
Level 87
God Stats
29W - 19L
1,549 SR
Queue Stats
227W - 194L
1,511 Elo+
Party 3
King Arthur
King Arthur
YoToes
King Arthur
Level 109
God Stats
18W - 8L
1,565 SR
Queue Stats
137W - 133L
1,509 Elo+
Party 3
Artio
Artio
Ziagen
Artio
Level 127
God Stats
2W - 2L
1,737 SR
Queue Stats
82W - 74L
1,465 Elo+
Party 3
Team Averages
Level 100
1,662 SR
1,535 Elo+

VS

Team Averages
Level 48
1,682 SR
1,416 Elo+
Zhong Kui
Zhong Kui
BrokenGamelol
Zhong Kui
Level 67
God Stats
6W - 4L
1,819 SR
Queue Stats
432W - 426L
1,446 Elo+
Party 1
King Arthur
King Arthur
Caxada
King Arthur
Level 59
God Stats
2W - 2L
1,613 SR
Queue Stats
12W - 16L
1,347 Elo+
Party 2
Xing Tian
Xing Tian
GMAN_2428
Xing Tian
Level 17
God Stats
19W - 7L
1,746 SR
Queue Stats
23W - 13L
1,536 Elo+
Party 1
Hel
Hel
Lusne
Hel
Level 48
God Stats
1W - 5L
1,323 SR
Queue Stats
22W - 30L
1,359 Elo+
Party 2
Da Ji
Da Ji
WxstJet
Da Ji
Level 51
God Stats
4W - 1L
1,908 SR
Queue Stats
25W - 29L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Captsugma
Cernunnos
20
5 / 1 / 9
13,634
620
17,520
15,913
5,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
14 / 2 / 8
15,203
691
24,173
9,533
4,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 1 / 11
14,324
651
13,580
14,628
7,943
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
YoToes
King Arthur
20
4 / 1 / 7
13,806
628
11,617
24,813
16,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Ziagen
Artio
17
4 / 2 / 13
12,796
582
5,456
20,043
18,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrokenGamelol
Zhong Kui
14
1 / 9 / 1
9,060
412
13,311
23,262
16,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
Caxada
King Arthur
12
1 / 4 / 1
8,159
371
7,857
19,671
14,119
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
GMAN_2428
Xing Tian
13
1 / 6 / 0
8,874
403
2,176
18,617
18,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
Lusne
Hel
14
3 / 8 / 1
9,188
418
5,881
12,492
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
WxstJet
Da Ji
15
1 / 7 / 2
9,486
431
7,106
17,914
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
34
Kills
7
7
Deaths
34
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BrokenGamelol
Zhong Kui
1
9
1
0.17
W
Cernunnos
Captsugma
Cernunnos
5
1
9
9.5
L
King Arthur
Caxada
King Arthur
1
4
1
0.38
L
Xing Tian
GMAN_2428
Xing Tian
1
6
0
0.17
L
Hel
Lusne
Hel
3
8
1
0.44
W
Kukulkan
14
2
8
9
W
7
1
11
12.5
L
Da Ji
WxstJet
Da Ji
1
7
2
0.29
W
King Arthur
YoToes
King Arthur
4
1
7
7.5
W
Artio
Ziagen
Artio
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,346
Damage
36,331
84,930
Taken
91,956
53,776
Mitigated
60,868
40,758
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BrokenGamelol
Zhong Kui
13,311
905
0
3,393
23,262
16,843
254
6,784
16,478
60,089
0
W
Cernunnos
Captsugma
Cernunnos
17,520
8,679
0
11,214
15,913
5,639
6,139
5,740
9,777
0
135,916
L
King Arthur
Caxada
King Arthur
7,857
1,981
0
0
19,671
14,119
0
6,226
13,445
0
35,872
L
Xing Tian
GMAN_2428
Xing Tian
2,176
308
0
2,128
18,617
18,079
134
5,697
12,920
23,547
0
L
Hel
Lusne
Hel
5,881
775
55
2,398
12,492
4,993
312
7,450
5,042
45,891
0
W
Kukulkan
24,173
3,987
0
6,392
9,533
4,411
7,015
4,511
4,800
125,155
0
W
13,580
3,974
0
3,904
14,628
7,943
51
3,255
11,301
0
114,136
L
Da Ji
WxstJet
Da Ji
7,106
1,779
109
1,178
17,914
6,834
0
3,984
13,930
0
62,407
W
King Arthur
YoToes
King Arthur
11,617
1,304
0
11,087
24,813
16,873
1,101
2,917
18,844
0
85,266
W
Artio
Ziagen
Artio
5,456
700
746
7,415
20,043
18,910
1,413
4,401
15,277
27,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,763
Gold Earned
44,767
733
Minions Killed
403
0
Camps Cleared
0
2,138,332
Distance Traveled
1,573,885
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,060
412
101
5
0
334,097
2
W
Cernunnos
13,634
620
179
8
0
388,181
2
L
King Arthur
8,159
371
56
3
0
282,200
5
L
Xing Tian
8,874
403
34
2
0
347,840
0
L
Hel
9,188
418
93
4
0
254,621
1
W
Kukulkan
15,203
691
214
10
0
434,371
0
W
Da Ji
14,324
651
146
7
0
454,099
1
L
Da Ji
9,486
431
119
5
0
355,127
1
W
King Arthur
13,806
628
160
7
0
426,875
3
W
Artio
12,796
582
34
2
0
434,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role