Player Matchup

Hades
Hades
MrHash
Hades
Level 28
God Stats
3W - 1L
1,421 SR
Queue Stats
28W - 23L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Otsuuky
Aphrodite
Level 22
God Stats
31W - 20L
1,453 SR
Queue Stats
41W - 28L
1,433 Elo+
Solo
Izanami
Izanami
PH T4m4r1nd0
Izanami
Level 17
God Stats
19W - 23L
1,445 SR
Queue Stats
32W - 47L
1,393 Elo+
Solo
Bastet
Bastet
Pipico2000
Bastet
Level 24
God Stats
2W - 4L
1,891 SR
Queue Stats
40W - 45L
1,460 Elo+
Solo
Raijin
Raijin
crowd-tame722
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,392 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,440 Elo+

VS

Team Averages
Level 16
1,430 SR
1,444 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GarfoDeGuerra
Cthulhu
Level 28
God Stats
11W - 32L
1,148 SR
Queue Stats
119W - 133L
1,477 Elo+
Solo
Ra
Ra
Mayker451
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ne0Vong0la
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,503 Elo+
Solo
Anhur
Anhur
THEGODWITCHER
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MrHash
Hades
12
5 / 2 / 3
7,076
708
6,340
7,893
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Otsuuky
Aphrodite
9
1 / 0 / 2
5,039
504
3,203
2,796
941
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
PH T4m4r1nd0
Izanami
9
1 / 0 / 1
5,286
529
1,115
2,619
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Pipico2000
Bastet
11
4 / 1 / 1
6,777
678
4,330
6,775
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
5,707
571
661
2,697
747
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 3 / 1
6,135
614
3,874
7,349
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
9
1 / 0 / 0
5,672
567
2,390
5,980
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 0
4,653
465
2,223
3,034
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ne0Vong0la
Guan Yu
10
1 / 4 / 1
5,595
560
3,599
9,218
5,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,485
449
997
5,280
1,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
5
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
1
1.17
L
Cthulhu
1
0
0
1
L
0
3
0
0
W
Hades
MrHash
Hades
5
2
3
3.25
L
Guan Yu
Ne0Vong0la
Guan Yu
1
4
1
0.38
W
Aphrodite
Otsuuky
Aphrodite
1
0
2
2
W
Izanami
PH T4m4r1nd0
Izanami
1
0
1
1.5
W
Bastet
Pipico2000
Bastet
4
1
1
4.5
L
0
2
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,649
Damage
13,083
22,780
Taken
30,861
9,335
Mitigated
14,707
9,985
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,874
2,283
0
190
7,349
2,728
0
2,676
4,673
0
32,379
L
Cthulhu
2,390
177
74
2,188
5,980
4,731
192
1,629
4,351
18,598
0
L
2,223
209
291
34
3,034
880
363
1,574
1,460
22,981
0
W
Hades
MrHash
Hades
6,340
965
65
3,259
7,893
5,123
559
0
7,893
29,334
0
L
Guan Yu
Ne0Vong0la
Guan Yu
3,599
296
340
2,631
9,218
5,102
0
3,030
6,188
0
26,963
W
Aphrodite
Otsuuky
Aphrodite
3,203
1,065
895
1,914
2,796
941
540
1,390
1,266
18,981
0
W
Izanami
PH T4m4r1nd0
Izanami
1,115
968
0
544
2,619
692
510
1,352
1,037
0
23,942
W
Bastet
Pipico2000
Bastet
4,330
1,632
0
2,902
6,775
1,832
631
1,457
5,274
0
33,380
L
997
527
0
0
5,280
1,266
0
1,295
3,985
0
16,827
W
661
162
0
406
2,697
747
358
0
2,697
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,540
272
Minions Killed
235
0
Camps Cleared
0
924,451
Distance Traveled
932,582
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,135
614
68
7
0
198,759
0
L
Cthulhu
5,672
567
38
4
0
193,896
3
L
Ra
4,653
465
49
5
0
200,482
1
W
Hades
7,076
708
74
7
0
199,294
3
L
Guan Yu
5,595
560
46
5
0
173,681
2
W
Aphrodite
5,039
504
30
3
0
186,165
0
W
Izanami
5,286
529
57
6
0
165,158
0
W
Bastet
6,777
678
70
7
0
206,648
3
L
Anhur
4,485
449
34
3
0
165,764
3
W
Raijin
5,707
571
41
4
0
167,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role