Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MethosAOD
Ah Puch
Level 125
God Stats
5W - 3L
1,598 SR
Queue Stats
171W - 177L
1,483 Elo+
Solo
Xing Tian
Xing Tian
U_Keep_Da_Money
Xing Tian
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 100L
1,220 Elo+
Solo
Rama
Rama
WilGotDaJuice
Rama
Level 119
God Stats
11W - 14L
1,451 SR
Queue Stats
449W - 383L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
leemaringo
Morgan Le Fay
Level 47
God Stats
4W - 1L
1,504 SR
Queue Stats
205W - 205L
1,423 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,425 Elo+

VS

Team Averages
Level 74
1,464 SR
1,453 Elo+
Anubis
Anubis
 
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DCMERKS
Osiris
Level 92
God Stats
4W - 4L
1,215 SR
Queue Stats
427W - 451L
1,414 Elo+
Solo
Hercules
Hercules
East_Blackhawk12
Hercules
Level 35
God Stats
0W - 2L
1,788 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Medusa
Medusa
Emuyoruk
Medusa
Level 109
God Stats
0W - 2L
1,224 SR
Queue Stats
20W - 23L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
I-Need--Healing
Baron Samedi
Level 100
God Stats
65W - 52L
1,595 SR
Queue Stats
88W - 85L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 0
5,233
523
3,088
5,111
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
MethosAOD
Ah Puch
11
0 / 0 / 1
5,665
567
2,457
3,503
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
U_Keep_Da_Money
Xing Tian
7
1 / 0 / 1
5,446
545
414
3,751
1,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,685
569
4,160
2,567
689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
leemaringo
Morgan Le Fay
9
0 / 2 / 0
5,189
519
3,427
4,190
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 0
4,062
406
508
2,456
528
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
DCMERKS
Osiris
10
0 / 1 / 0
5,092
509
2,433
7,086
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 0 / 0
4,052
405
193
4,578
1,764
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Emuyoruk
Medusa
9
1 / 0 / 1
4,998
500
2,792
4,974
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
I-Need--Healing
Baron Samedi
9
1 / 1 / 1
4,871
487
2,102
6,480
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
L
Anubis
 
Anubis
0
2
0
0
L
Osiris
DCMERKS
Osiris
0
1
0
0
L
0
0
0
0
L
Medusa
Emuyoruk
Medusa
1
0
1
1.5
L
Baron Samedi
I-Need--Healing
Baron Samedi
1
1
1
1.5
W
Ah Puch
MethosAOD
Ah Puch
0
0
1
0.5
W
Xing Tian
U_Keep_Da_Money
Xing Tian
1
0
1
1.5
W
2
0
1
2.5
W
Morgan Le Fay
leemaringo
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,546
Damage
8,028
19,122
Taken
25,574
6,288
Mitigated
10,446
7,401
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,088
494
0
2,321
5,111
1,353
0
853
4,258
0
23,520
L
Anubis
 
Anubis
508
93
0
323
2,456
528
29
324
2,132
13,171
0
L
Osiris
DCMERKS
Osiris
2,433
754
0
3,370
7,086
4,313
0
2,457
4,629
0
22,079
L
193
45
0
201
4,578
1,764
94
0
4,578
0
8,759
L
Medusa
Emuyoruk
Medusa
2,792
785
0
1,929
4,974
1,468
0
2,128
2,846
0
19,368
L
Baron Samedi
I-Need--Healing
Baron Samedi
2,102
420
0
2,269
6,480
2,373
0
1,389
5,091
22,803
0
W
Ah Puch
MethosAOD
Ah Puch
2,457
139
0
2,740
3,503
1,555
0
0
3,503
21,817
0
W
Xing Tian
U_Keep_Da_Money
Xing Tian
414
0
0
0
3,751
1,300
106
615
3,136
9,444
0
W
4,160
3,282
0
1,577
2,567
689
264
283
2,284
0
30,497
W
Morgan Le Fay
leemaringo
Morgan Le Fay
3,427
142
0
763
4,190
1,391
570
859
3,331
29,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
23,075
223
Minions Killed
190
0
Camps Cleared
0
891,664
Distance Traveled
827,282
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,233
523
43
4
0
184,438
2
L
Anubis
4,062
406
30
3
0
141,414
4
L
Osiris
5,092
509
58
6
0
174,224
0
L
Hercules
4,052
405
19
2
0
175,557
3
L
Medusa
4,998
500
38
4
0
193,023
3
L
Baron Samedi
4,871
487
45
5
0
143,064
2
W
Ah Puch
5,665
567
44
4
0
178,148
4
W
Xing Tian
5,446
545
20
2
0
194,623
0
W
Rama
5,685
569
63
6
0
165,332
2
W
Morgan Le Fay
5,189
519
53
5
0
169,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role