Player Matchup

Loki
Loki
Gubbiss
Loki
Level 23
God Stats
5W - 7L
1,347 SR
Queue Stats
70W - 63L
1,407 Elo+
Party 1
Bellona
Bellona
MrFluffySnake
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Thoth
Thoth
Nrakkz
Thoth
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 80L
1,112 Elo+
Solo
Athena
Athena
Taffelvann
Athena
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,211 Elo+
Party 1
Skadi
Skadi
ysntay31
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,379 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,322 Elo+

VS

Team Averages
Level 13
1,550 SR
1,239 Elo+
Tsukuyomi
Tsukuyomi
BeakerMeepMeep
Tsukuyomi
Level 28
God Stats
7W - 8L
1,575 SR
Queue Stats
132W - 158L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
JubioADX
Baron Samedi
Level 18
God Stats
8W - 10L
1,461 SR
Queue Stats
15W - 15L
1,380 Elo+
Solo
Yemoja
Yemoja
Okobopal
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Hachiman
Hachiman
RKuda
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,248 Elo+
Solo
Kukulkan
Kukulkan
dracaris94
Kukulkan
Level 4
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gubbiss
Loki
12
4 / 3 / 7
7,378
527
5,574
9,506
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
11
2 / 3 / 2
7,042
503
3,631
9,570
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Nrakkz
Thoth
12
6 / 4 / 6
7,630
545
9,074
6,758
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Taffelvann
Athena
13
9 / 1 / 6
8,727
623
5,537
9,474
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ysntay31
Skadi
14
10 / 1 / 4
8,622
616
9,810
8,860
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeakerMeepMeep
Tsukuyomi
11
6 / 6 / 3
7,898
564
7,738
11,805
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
JubioADX
Baron Samedi
12
3 / 4 / 1
7,124
509
7,893
8,587
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Okobopal
Yemoja
9
1 / 5 / 2
5,939
424
2,389
7,025
5,345
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
RKuda
Hachiman
8
1 / 7 / 4
6,008
429
4,139
10,073
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
dracaris94
Kukulkan
10
1 / 9 / 0
6,301
450
3,358
9,256
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
31
Kills
12
12
Deaths
31
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeakerMeepMeep
Tsukuyomi
6
6
3
1.25
W
Loki
Gubbiss
Loki
4
3
7
2.5
L
Baron Samedi
JubioADX
Baron Samedi
3
4
1
0.88
W
Bellona
2
3
2
1
W
Thoth
Nrakkz
Thoth
6
4
6
2.25
L
Yemoja
Okobopal
Yemoja
1
5
2
0.4
L
Hachiman
RKuda
Hachiman
1
7
4
0.43
W
Athena
Taffelvann
Athena
9
1
6
12
L
Kukulkan
dracaris94
Kukulkan
1
9
0
0.11
W
Skadi
ysntay31
Skadi
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
25,517
44,168
Taken
46,746
23,742
Mitigated
19,908
11,449
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeakerMeepMeep
Tsukuyomi
7,738
2,403
0
2,608
11,805
3,661
0
2,320
9,359
0
33,306
W
Loki
Gubbiss
Loki
5,574
2,277
0
2,707
9,506
3,171
322
1,432
7,959
0
35,069
L
Baron Samedi
JubioADX
Baron Samedi
7,893
784
294
2,727
8,587
5,783
68
1,156
7,421
30,713
0
W
Bellona
3,631
1,025
0
3,225
9,570
5,910
766
4,651
4,636
0
25,916
W
Thoth
Nrakkz
Thoth
9,074
318
0
560
6,758
2,097
360
2,141
4,579
30,736
0
L
Yemoja
Okobopal
Yemoja
2,389
1,073
756
156
7,025
5,345
96
3,209
3,610
13,352
0
L
Hachiman
RKuda
Hachiman
4,139
3,275
0
2,111
10,073
2,568
40
4,238
5,699
0
15,291
W
Athena
Taffelvann
Athena
5,537
1,573
394
1,512
9,474
9,425
192
2,228
7,098
21,572
0
L
Kukulkan
dracaris94
Kukulkan
3,358
587
0
704
9,256
2,551
761
2,922
6,046
29,053
0
W
Skadi
ysntay31
Skadi
9,810
5,401
0
3,051
8,860
3,139
1,702
2,546
6,256
0
62,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
33,270
311
Minions Killed
202
0
Camps Cleared
0
1,346,788
Distance Traveled
1,109,326
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,898
564
48
3
0
250,733
1
W
Loki
7,378
527
65
5
0
284,855
0
L
Baron Samedi
7,124
509
51
4
0
216,177
0
W
Bellona
7,042
503
53
4
0
237,081
0
W
Thoth
7,630
545
59
4
0
253,020
1
L
Yemoja
5,939
424
22
2
0
195,743
0
L
Hachiman
6,008
429
22
2
0
245,442
2
W
Athena
8,727
623
45
3
0
296,757
1
L
Kukulkan
6,301
450
59
4
0
201,231
6
W
Skadi
8,622
616
89
6
0
275,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role