Player Matchup

Ah Puch
Ah Puch
HEMBASSA
Ah Puch
Level 64
God Stats
5W - 4L
1,454 SR
Queue Stats
493W - 520L
1,409 Elo+
Party 1
Skadi
Skadi
Nealium91
Skadi
Level 58
God Stats
108W - 81L
1,579 SR
Queue Stats
369W - 406L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
You Were Easy
Gilgamesh
Level 145
God Stats
29W - 15L
1,604 SR
Queue Stats
444W - 485L
1,415 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,430 Elo+

VS

Team Averages
Level 84
1,372 SR
1,454 Elo+
Mercury
Mercury
AngryLobster393
Mercury
Level 102
God Stats
14W - 26L
1,311 SR
Queue Stats
461W - 539L
1,463 Elo+
Party 2
Anubis
Anubis
DMSFox
Anubis
Level 48
God Stats
0W - 3L
1,323 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Sol
Sol
Jamurai1
Sol
Level 101
God Stats
2W - 2L
1,480 SR
Queue Stats
205W - 234L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HEMBASSA
Ah Puch
16
3 / 5 / 12
12,755
671
14,437
12,192
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Nealium91
Skadi
18
8 / 6 / 8
13,670
719
16,235
15,225
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
You Were Easy
Gilgamesh
18
9 / 6 / 8
13,763
724
12,296
25,115
32,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 8
14,235
749
11,660
19,419
6,852
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
DMSFox
Anubis
14
3 / 11 / 5
11,516
606
6,875
15,210
4,904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 12
13,308
700
14,299
15,189
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
20
Kills
15
17
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
5
8
2.4
L
Anubis
DMSFox
Anubis
3
11
5
0.5
W
Ah Puch
HEMBASSA
Ah Puch
3
5
12
1.8
L
4
4
12
2.5
W
Skadi
Nealium91
Skadi
8
6
8
2
W
Gilgamesh
You Were Easy
Gilgamesh
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
32,834
52,532
Taken
49,818
43,843
Mitigated
16,359
7,528
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,660
4,155
0
3,775
19,419
6,852
2,132
4,007
15,412
0
57,183
L
Anubis
DMSFox
Anubis
6,875
541
203
1,358
15,210
4,904
291
3,474
11,736
34,865
0
W
Ah Puch
HEMBASSA
Ah Puch
14,437
263
0
2,603
12,192
4,722
295
4,847
7,001
66,301
0
L
14,299
2,813
281
1,870
15,189
4,603
962
6,956
8,233
41,341
0
W
Skadi
Nealium91
Skadi
16,235
6,536
239
1,127
15,225
6,131
2,255
5,722
9,201
0
65,091
W
Gilgamesh
You Were Easy
Gilgamesh
12,296
2,013
363
3,196
25,115
32,990
241
9,563
15,156
0
31,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
39,059
228
Minions Killed
199
0
Camps Cleared
0
1,024,051
Distance Traveled
1,059,202
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,235
749
68
4
0
468,795
1
L
Anubis
11,516
606
70
4
0
255,296
1
W
Ah Puch
12,755
671
100
5
0
341,572
1
L
Sol
13,308
700
61
3
0
335,111
1
W
Skadi
13,670
719
99
5
0
324,862
3
W
Gilgamesh
13,763
724
29
2
0
357,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role