Player Matchup

Tiamat
Tiamat
SabreSquidHD
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,352 Elo+
Solo
Guan Yu
Guan Yu
SrWonkan
Guan Yu
Level 7
God Stats
3W - 3L
1,690 SR
Queue Stats
67W - 74L
1,366 Elo+
Solo
Ares
Ares
antoine611
Ares
Level 5
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 5L
1,196 Elo+
Solo
Medusa
Medusa
bigbalongas
Medusa
Level 7
God Stats
1W - 2L
1,568 SR
Queue Stats
7W - 8L
1,449 Elo+
Solo
Izanami
Izanami
panikatoda
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,586 SR
1,373 Elo+

VS

Team Averages
Level 10
1,476 SR
1,366 Elo+
Guan Yu
Guan Yu
AhFrog
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,486 Elo+
Solo
Eset
Eset
DOKIDOKI69
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,276 Elo+
Solo
Nu Wa
Nu Wa
PastelRat1078
Nu Wa
Level 20
God Stats
37W - 38L
1,417 SR
Queue Stats
282W - 324L
1,338 Elo+
Party 1
Agni
Agni
ReealCamilo
Agni
Level 11
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
VincentBallad
Kuzenbo
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 10L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 4 / 2
10,103
777
3,079
6,408
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SrWonkan
Guan Yu
17
1 / 6 / 5
11,165
859
9,345
25,320
26,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 8 / 2
11,213
863
2,788
21,487
21,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
19
6 / 4 / 1
13,747
1,057
28,789
27,491
7,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
panikatoda
Izanami
17
0 / 10 / 4
11,088
853
16,161
25,965
7,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AhFrog
Guan Yu
20
8 / 4 / 16
13,234
1,018
16,378
20,761
29,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 2 / 20
12,690
976
22,185
13,404
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 0 / 17
12,475
960
13,380
2,965
1,557
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 1 / 9
13,646
1,050
35,904
13,887
6,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
20
4 / 0 / 19
12,848
988
12,215
16,388
26,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
7
Kills
32
32
Deaths
7
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AhFrog
Guan Yu
8
4
16
4
W
3
2
20
6.5
W
2
0
17
10.5
W
15
1
9
19.5
L
Tiamat
0
4
2
0.25
L
Guan Yu
SrWonkan
Guan Yu
1
6
5
0.58
W
Kuzenbo
4
0
19
13.5
L
0
8
2
0.13
L
Medusa
6
4
1
1.63
L
Izanami
panikatoda
Izanami
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
100,062
106,671
Taken
67,405
65,613
Mitigated
70,910
7,869
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AhFrog
Guan Yu
16,378
5,264
4,811
4,684
20,761
29,826
0
1,667
19,094
78
26,504
W
22,185
3,132
1,164
1,243
13,404
6,333
0
764
12,640
32,488
0
W
13,380
3,546
0
586
2,965
1,557
0
272
2,693
45,330
0
W
35,904
5,282
0
1,894
13,887
6,751
0
2,031
11,856
62,826
0
L
Tiamat
3,079
631
0
307
6,408
2,794
0
5,313
1,095
8,904
0
L
Guan Yu
SrWonkan
Guan Yu
9,345
1,135
828
3,028
25,320
26,745
0
21,312
4,008
0
15,456
W
Kuzenbo
12,215
4,432
0
0
16,388
26,443
0
1,133
13,950
22,954
0
L
2,788
1,663
0
0
21,487
21,083
0
14,930
6,550
16,390
0
L
Medusa
28,789
10,606
0
2,401
27,491
7,598
0
19,935
7,556
0
86,568
L
Izanami
panikatoda
Izanami
16,161
9,997
0
1,305
25,965
7,393
0
22,265
3,700
0
43,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
64,893
234
Minions Killed
244
8
Camps Cleared
3
972,617
Distance Traveled
1,245,026
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,234
1,018
31
2
0
267,359
0
W
Eset
12,690
976
22
2
1
243,749
1
W
Nu Wa
12,475
960
95
7
0
222,141
0
W
Agni
13,646
1,050
76
6
2
239,653
0
L
Tiamat
10,103
777
12
1
0
69,903
0
L
Guan Yu
11,165
859
10
1
2
282,679
1
W
Kuzenbo
12,848
988
20
2
0
272,124
0
L
Ares
11,213
863
19
1
6
188,002
2
L
Medusa
13,747
1,057
128
10
0
237,756
2
L
Izanami
11,088
853
65
5
0
194,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role