Player Matchup

Nu Wa
Nu Wa
Courtroom
Nu Wa
Level 160
God Stats
3W - 4L
1,533 SR
Queue Stats
278W - 253L
1,641 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Scbb
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 191L
1,658 Elo+
Party 2
Arachne
Arachne
Zolonari
Arachne
Level 69
God Stats
4W - 1L
1,784 SR
Queue Stats
337W - 192L
1,668 Elo+
Party 2
Da Ji
Da Ji
cmdruepi
Da Ji
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 184L
1,641 Elo+
Party 2
Apollo
Apollo
luckyPents
Apollo
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 48L
1,733 Elo+
Party 3
Team Averages
Level 64
1,563 SR
1,668 Elo+

VS

Team Averages
Level 86
1,595 SR
1,585 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CyGplaysCQ
Chaac
Level 43
God Stats
39W - 21L
1,720 SR
Queue Stats
421W - 291L
1,708 Elo+
Party 1
Izanami
Izanami
TheIvoryCrow
Izanami
Level 143
God Stats
1W - 3L
1,401 SR
Queue Stats
322W - 270L
1,618 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chusty69
Morgan Le Fay
Level 31
God Stats
19W - 18L
1,564 SR
Queue Stats
86W - 89L
1,455 Elo+
Solo
Kali
Kali
deadhail
Kali
Level 105
God Stats
1W - 1L
1,789 SR
Queue Stats
154W - 105L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Courtroom
Nu Wa
9
3 / 2 / 4
6,916
576
4,766
7,321
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Scbb
Morgan Le Fay
11
2 / 1 / 3
6,776
565
4,136
6,092
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Zolonari
Arachne
13
4 / 1 / 4
7,144
595
10,805
12,639
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
cmdruepi
Da Ji
11
3 / 1 / 2
6,693
558
3,950
6,331
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
luckyPents
Apollo
12
4 / 1 / 3
7,339
612
4,219
6,257
1,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 4 / 0
6,259
522
5,749
8,351
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
10
0 / 3 / 0
6,237
520
6,041
10,911
9,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
TheIvoryCrow
Izanami
12
0 / 3 / 2
6,873
573
2,220
6,820
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
chusty69
Morgan Le Fay
11
1 / 3 / 1
6,531
544
3,413
6,815
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
11
1 / 3 / 3
6,534
545
2,634
9,554
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
0
1
W
Nu Wa
Courtroom
Nu Wa
3
2
4
2.5
L
Chaac
0
3
0
0
W
Morgan Le Fay
Scbb
Morgan Le Fay
2
1
3
3.5
L
Izanami
TheIvoryCrow
Izanami
0
3
2
0.33
W
Arachne
Zolonari
Arachne
4
1
4
6
L
Morgan Le Fay
chusty69
Morgan Le Fay
1
3
1
0.5
W
Da Ji
cmdruepi
Da Ji
3
1
2
4
L
Kali
1
3
3
0.83
W
Apollo
luckyPents
Apollo
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
20,057
38,640
Taken
42,451
14,108
Mitigated
19,002
14,454
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,749
224
314
2,722
8,351
3,124
0
2,447
5,794
17,452
0
W
Nu Wa
Courtroom
Nu Wa
4,766
1,647
0
766
7,321
2,477
469
2,200
5,121
20,290
0
L
Chaac
6,041
977
0
2,951
10,911
9,028
0
625
10,246
7,917
36,425
W
Morgan Le Fay
Scbb
Morgan Le Fay
4,136
202
0
2,001
6,092
1,894
332
2,924
3,168
36,410
0
L
Izanami
TheIvoryCrow
Izanami
2,220
1,266
0
1,860
6,820
1,543
698
1,138
5,492
0
53,095
W
Arachne
Zolonari
Arachne
10,805
6,149
0
8,135
12,639
6,477
0
2,448
10,191
0
38,053
L
Morgan Le Fay
chusty69
Morgan Le Fay
3,413
153
0
1,127
6,815
2,123
46
2,475
4,015
39,130
0
W
Da Ji
cmdruepi
Da Ji
3,950
924
0
1,405
6,331
1,844
0
1,294
5,037
0
36,712
L
Kali
2,634
1,321
0
1,963
9,554
3,184
0
1,448
8,002
0
37,464
W
Apollo
luckyPents
Apollo
4,219
2,175
0
2,147
6,257
1,416
712
1,704
4,553
0
50,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
32,434
326
Minions Killed
397
0
Camps Cleared
0
1,226,257
Distance Traveled
1,176,831
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,259
522
30
3
0
234,794
5
W
Nu Wa
6,916
576
25
2
0
199,979
6
L
Chaac
6,237
520
99
8
0
237,539
6
W
Morgan Le Fay
6,776
565
66
6
0
228,971
3
L
Izanami
6,873
573
105
9
0
222,855
5
W
Arachne
7,144
595
65
5
0
269,413
0
L
Morgan Le Fay
6,531
544
86
7
0
220,735
1
W
Da Ji
6,693
558
74
6
0
272,262
4
L
Kali
6,534
545
77
6
0
260,908
3
W
Apollo
7,339
612
96
8
0
255,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role