Player Matchup

Jing Wei
Jing Wei
DiPikachu
Jing Wei
Level 5
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Sol
Sol
SHAKAABRAHH
Sol
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 49L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
VVGRVSAM
Tsukuyomi
Level 9
God Stats
5W - 2L
1,772 SR
Queue Stats
13W - 4L
1,795 Elo+
Solo
Arachne
Arachne
killermetz65
Arachne
Level 28
God Stats
3W - 6L
1,421 SR
Queue Stats
86W - 97L
1,383 Elo+
Solo
Izanami
Izanami
xDominguez1
Izanami
Level 16
God Stats
1W - 2L
1,352 SR
Queue Stats
7W - 4L
1,547 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,469 Elo+

VS

Team Averages
Level 21
1,531 SR
1,449 Elo+
Ymir
Ymir
CrystalCanagan
Ymir
Level 15
God Stats
2W - 3L
1,425 SR
Queue Stats
5W - 8L
1,225 Elo+
Solo
Thoth
Thoth
D0ubleOG99
Thoth
Level 26
God Stats
6W - 2L
1,629 SR
Queue Stats
107W - 89L
1,568 Elo+
Solo
Heimdallr
Heimdallr
OrBiT VorteX 04
Heimdallr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 173L
1,358 Elo+
Solo
Chang'e
Chang'e
QBX Dozy
Chang'e
Level 29
God Stats
3W - 1L
1,521 SR
Queue Stats
72W - 63L
1,534 Elo+
Solo
Cerberus
Cerberus
ruzssio
Cerberus
Level 26
God Stats
11W - 17L
1,581 SR
Queue Stats
90W - 103L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DiPikachu
Jing Wei
15
1 / 7 / 3
10,210
444
3,869
11,602
3,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 8
10,980
477
15,764
13,737
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
VVGRVSAM
Tsukuyomi
20
17 / 2 / 3
13,735
597
32,715
20,375
11,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
killermetz65
Arachne
15
6 / 9 / 5
10,374
451
7,804
19,591
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xDominguez1
Izanami
5
1 / 1 / 0
7,272
316
1,010
2,268
445
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
8,411
366
3,336
18,498
10,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
19
3 / 3 / 7
11,930
519
7,149
10,280
4,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
OrBiT VorteX 04
Heimdallr
16
4 / 5 / 3
10,508
457
8,500
13,559
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
QBX Dozy
Chang'e
20
11 / 4 / 5
13,593
591
14,767
19,035
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ruzssio
Cerberus
17
4 / 5 / 5
10,548
459
6,804
21,949
15,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
29
Kills
22
22
Deaths
30
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
13
3
0.12
W
Thoth
3
3
7
2.17
L
Jing Wei
DiPikachu
Jing Wei
1
7
3
0.36
W
Heimdallr
OrBiT VorteX 04
Heimdallr
4
5
3
1.1
W
Chang'e
QBX Dozy
Chang'e
11
4
5
3.38
L
4
3
8
2.67
L
Tsukuyomi
VVGRVSAM
Tsukuyomi
17
2
3
9.25
L
Arachne
killermetz65
Arachne
6
9
5
0.94
W
Cerberus
ruzssio
Cerberus
4
5
5
1.3
L
Izanami
xDominguez1
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
40,556
67,573
Taken
83,321
27,452
Mitigated
44,913
23,869
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,336
957
0
835
18,498
10,129
0
6,397
12,101
34,040
0
W
Thoth
7,149
272
0
2,422
10,280
4,319
0
3,040
7,240
80,773
0
L
Jing Wei
DiPikachu
Jing Wei
3,869
2,689
0
1,984
11,602
3,482
612
4,813
6,777
0
43,294
W
Heimdallr
OrBiT VorteX 04
Heimdallr
8,500
2,946
553
1,883
13,559
5,270
1,800
640
12,919
175
52,155
W
Chang'e
QBX Dozy
Chang'e
14,767
1,528
2,786
11,072
19,035
9,734
84
2,469
16,566
116,566
0
L
15,764
4,787
0
3,557
13,737
4,283
0
8,464
5,273
81,825
0
L
Tsukuyomi
VVGRVSAM
Tsukuyomi
32,715
8,519
0
10,238
20,375
11,037
98
9,622
10,753
0
123,050
L
Arachne
killermetz65
Arachne
7,804
6,280
0
6,769
19,591
8,205
0
9,078
10,513
0
43,658
W
Cerberus
ruzssio
Cerberus
6,804
561
0
4,783
21,949
15,461
170
3,218
18,731
50,538
0
L
Izanami
xDominguez1
Izanami
1,010
737
0
1,321
2,268
445
90
254
2,014
0
10,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
54,990
458
Minions Killed
628
0
Camps Cleared
0
1,602,191
Distance Traveled
1,902,641
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,411
366
60
3
0
338,396
0
W
Thoth
11,930
519
146
6
0
368,751
1
L
Jing Wei
10,210
444
93
4
0
301,383
1
W
Heimdallr
10,508
457
106
5
0
378,276
0
W
Chang'e
13,593
591
189
8
0
441,296
2
L
Sol
10,980
477
114
5
0
434,751
2
L
Tsukuyomi
13,735
597
165
7
0
493,956
7
L
Arachne
10,374
451
65
3
0
315,041
0
W
Cerberus
10,548
459
127
6
0
375,922
13
L
Izanami
7,272
316
21
1
0
57,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role