Player Matchup

Kali
Kali
GHETTO_SHAKTI
Kali
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
11W - 21L
1,189 Elo+
Solo
Ares
Ares
Shepard544
Ares
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 20L
1,405 Elo+
Party 3
Artemis
Artemis
TigerJR04
Artemis
Level 25
God Stats
8W - 8L
1,477 SR
Queue Stats
126W - 115L
1,386 Elo+
Party 2
Hades
Hades
Zwinzii123
Hades
Level 28
God Stats
12W - 5L
1,563 SR
Queue Stats
145W - 171L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
x_that_ay_x
Kukulkan
Level 24
God Stats
14W - 18L
1,535 SR
Queue Stats
15W - 18L
1,363 Elo+
Party 3
Team Averages
Level 25
1,515 SR
1,339 Elo+

VS

Team Averages
Level 17
1,429 SR
1,313 Elo+
Fenrir
Fenrir
DAWIVX
Fenrir
Level 29
God Stats
4W - 9L
1,189 SR
Queue Stats
402W - 397L
1,361 Elo+
Solo
Raijin
Raijin
JochelSchweitzer
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 232L
1,441 Elo+
Solo
Zeus
Zeus
LegendRyan006
Zeus
Level 10
God Stats
1W - 3L
1,454 SR
Queue Stats
6W - 17L
1,253 Elo+
Party 1
Ymir
Ymir
VexedIsToxic
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,265 Elo+
Party 1
Neith
Neith
XC5I
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,835
530
803
5,762
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 1 / 4
5,722
520
1,714
7,703
3,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TigerJR04
Artemis
9
5 / 3 / 0
6,067
552
4,572
4,721
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
5 / 0 / 2
7,063
642
7,674
6,548
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
x_that_ay_x
Kukulkan
9
2 / 2 / 2
5,332
485
3,128
4,182
1,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAWIVX
Fenrir
11
2 / 1 / 2
6,318
574
4,670
7,825
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 2
4,987
453
2,623
7,111
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 1
4,112
374
1,919
1,443
316
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 3 / 1
4,895
445
3,158
6,151
4,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
XC5I
Neith
7
2 / 5 / 0
4,887
444
1,490
6,003
1,573
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
7
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DAWIVX
Fenrir
2
1
2
3
W
1
1
3
2.5
L
0
5
2
0.2
L
0
1
1
0.5
W
2
1
4
4
W
Artemis
TigerJR04
Artemis
5
3
0
1.67
L
2
3
1
0.83
L
Neith
XC5I
Neith
2
5
0
0.4
W
Hades
5
0
2
6
W
Kukulkan
x_that_ay_x
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
13,860
28,916
Taken
28,533
10,917
Mitigated
10,511
8,668
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DAWIVX
Fenrir
4,670
838
0
3,281
7,825
2,431
0
2,929
4,896
0
35,307
W
803
535
0
989
5,762
1,705
0
223
5,539
0
31,316
L
2,623
493
0
2,084
7,111
1,832
503
5,593
1,518
22,451
0
L
1,919
804
0
0
1,443
316
0
559
884
8,801
0
W
1,714
127
0
1,161
7,703
3,371
239
3,422
4,281
10,400
0
W
Artemis
TigerJR04
Artemis
4,572
2,446
0
1,118
4,721
1,317
1,715
321
4,400
0
20,398
L
3,158
1,066
0
0
6,151
4,359
0
3,435
2,716
11,805
0
L
Neith
XC5I
Neith
1,490
387
0
442
6,003
1,573
248
0
6,003
0
10,075
W
Hades
7,674
631
383
4,309
6,548
2,990
0
2,135
4,413
39,369
0
W
Kukulkan
x_that_ay_x
Kukulkan
3,128
469
421
287
4,182
1,534
688
1,599
2,583
20,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
25,199
243
Minions Killed
131
0
Camps Cleared
0
1,000,070
Distance Traveled
811,705
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,318
574
69
6
0
192,170
0
W
Kali
5,835
530
68
6
0
216,755
0
L
Raijin
4,987
453
26
2
0
169,054
1
L
Zeus
4,112
374
8
1
0
81,927
1
W
Ares
5,722
520
8
1
0
201,612
0
W
Artemis
6,067
552
44
4
0
179,122
0
L
Ymir
4,895
445
16
1
0
186,953
1
L
Neith
4,887
444
12
1
0
181,601
1
W
Hades
7,063
642
74
7
0
207,240
1
W
Kukulkan
5,332
485
49
4
0
195,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role