Player Matchup

Anubis
Anubis
CR0AKERFISH
Anubis
Level 62
God Stats
2W - 1L
1,711 SR
Queue Stats
181W - 179L
1,511 Elo+
Solo
Hachiman
Hachiman
Ooxa63
Hachiman
Level 151
God Stats
5W - 1L
1,500 SR
Queue Stats
286W - 281L
1,515 Elo+
Solo
Scylla
Scylla
VeryPro18
Scylla
Level 66
God Stats
10W - 18L
1,444 SR
Queue Stats
255W - 259L
1,553 Elo+
Solo
Achilles
Achilles
XGalaxy_Hyper1X
Achilles
Level 87
God Stats
1W - 2L
1,326 SR
Queue Stats
655W - 650L
1,590 Elo+
Solo
Set
Set
iMullennzz_XD
Set
Level 79
God Stats
13W - 13L
1,564 SR
Queue Stats
38W - 40L
1,544 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,543 Elo+

VS

Team Averages
Level 127
1,469 SR
1,536 Elo+
Terra
Terra
 
Terra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GingerJinxyy
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 291L
1,570 Elo+
Solo
Arachne
Arachne
Jan_Energyy
Arachne
Level 156
God Stats
11W - 8L
1,566 SR
Queue Stats
209W - 182L
1,571 Elo+
Solo
Scylla
Scylla
Randoudou
Scylla
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
108W - 104L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
YaourtNature83
Heimdallr
Level 129
God Stats
2W - 2L
1,480 SR
Queue Stats
142W - 145L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
0 / 3 / 1
11,122
506
9,476
15,331
9,086
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Ooxa63
Hachiman
20
5 / 2 / 0
12,632
574
16,792
13,158
5,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
VeryPro18
Scylla
16
3 / 5 / 0
9,679
440
11,932
12,513
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
2 / 5 / 3
8,973
408
8,630
19,400
15,504
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 2
10,209
464
7,960
12,255
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 2 / 10
11,516
523
6,309
13,403
12,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
4 / 0 / 1
13,283
604
13,324
18,885
14,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Jan_Energyy
Arachne
20
6 / 2 / 7
12,568
571
14,373
19,931
10,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Randoudou
Scylla
18
6 / 3 / 5
12,208
555
13,624
15,112
4,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
YaourtNature83
Heimdallr
18
1 / 4 / 2
11,483
522
7,120
18,450
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
11
Kills
18
18
Deaths
11
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
10
3
L
Anubis
0
3
1
0.17
W
4
0
1
4.5
W
Arachne
Jan_Energyy
Arachne
6
2
7
4.75
L
Hachiman
Ooxa63
Hachiman
5
2
0
2.5
W
Scylla
Randoudou
Scylla
6
3
5
2.83
L
Scylla
VeryPro18
Scylla
3
5
0
0.6
L
Achilles
2
5
3
0.7
W
Heimdallr
YaourtNature83
Heimdallr
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
54,750
72,657
Taken
85,781
40,265
Mitigated
48,848
27,962
Healing
37,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,309
824
1,970
3,458
13,403
12,148
209
3,314
10,089
29,930
0
L
Anubis
9,476
1,784
0
9,659
15,331
9,086
715
453
14,878
84,692
0
W
13,324
2,338
0
12,278
18,885
14,231
337
9,454
9,431
0
95,092
W
Arachne
Jan_Energyy
Arachne
14,373
9,806
0
9,874
19,931
10,608
450
2,792
17,139
0
120,365
L
Hachiman
Ooxa63
Hachiman
16,792
11,792
0
5,126
13,158
5,314
0
3,000
10,142
0
119,709
W
Scylla
Randoudou
Scylla
13,624
1,587
0
3,829
15,112
4,576
54
5,130
9,982
85,423
0
L
Scylla
VeryPro18
Scylla
11,932
432
0
3,851
12,513
4,159
0
5,392
6,902
76,705
0
L
Achilles
8,630
1,740
10
6,087
19,400
15,504
45
8,426
10,648
0
35,453
W
Heimdallr
YaourtNature83
Heimdallr
7,120
2,701
0
6,025
18,450
7,285
792
817
17,633
0
81,592
L
7,960
1,477
0
3,229
12,255
6,202
0
2,155
10,008
0
84,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
61,058
725
Minions Killed
669
0
Camps Cleared
0
1,969,876
Distance Traveled
2,206,306
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,516
523
46
2
0
478,274
8
L
Anubis
11,122
506
187
9
0
339,074
0
W
Chaac
13,283
604
186
8
0
437,575
7
W
Arachne
12,568
571
160
7
0
493,177
2
L
Hachiman
12,632
574
207
9
0
405,061
9
W
Scylla
12,208
555
127
6
0
410,111
5
L
Scylla
9,679
440
139
6
0
402,872
11
L
Achilles
8,973
408
59
3
0
403,732
2
W
Heimdallr
11,483
522
150
7
0
387,169
3
L
Set
10,209
464
133
6
0
419,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role