Player Matchup

Rama
Rama
Asian Wookiee
Rama
Level 25
God Stats
2W - 1L
1,646 SR
Queue Stats
55W - 25L
1,621 Elo+
Solo
Fenrir
Fenrir
DagerusJF111
Fenrir
Level 29
God Stats
1W - 2L
1,600 SR
Queue Stats
18W - 28L
1,347 Elo+
Solo
Sylvanus
Sylvanus
Oscar119730
Sylvanus
Level 22
God Stats
2W - 3L
1,512 SR
Queue Stats
50W - 27L
1,692 Elo+
Solo
Neith
Neith
Seiker663509
Neith
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo
Mulan
Mulan
starflamefr
Mulan
Level 12
God Stats
2W - 2L
1,785 SR
Queue Stats
51W - 37L
1,544 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,490 Elo+

VS

Team Averages
Level 33
1,562 SR
1,575 Elo+
Aphrodite
Aphrodite
Arianaa_Graande_
Aphrodite
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
19W - 19L
1,759 Elo+
Party 1
Agni
Agni
HAKU DAGGER
Agni
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 41L
1,564 Elo+
Solo
Thanatos
Thanatos
PhAySeBread
Thanatos
Level 10
God Stats
3W - 0L
1,759 SR
Queue Stats
16W - 10L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Splyyxz
Tsukuyomi
Level 7
God Stats
2W - 0L
1,493 SR
Queue Stats
5W - 2L
1,447 Elo+
Solo
Ares
Ares
lLa_Dinde
Ares
Level 128
God Stats
3W - 0L
1,556 SR
Queue Stats
146W - 125L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 1
14,865
572
26,136
30,263
10,208
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
4 / 13 / 2
11,620
447
8,054
24,890
15,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Oscar119730
Sylvanus
14
3 / 6 / 3
10,592
407
11,867
17,240
14,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 4 / 0
7,284
280
724
3,043
793
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 9 / 8
12,110
466
14,246
28,725
38,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
2 / 3 / 10
13,329
513
14,860
20,424
10,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 12
15,045
579
17,857
18,043
10,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
PhAySeBread
Thanatos
20
12 / 5 / 8
14,684
565
19,189
20,461
10,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Splyyxz
Tsukuyomi
17
7 / 5 / 10
12,459
479
14,378
20,275
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
6 / 4 / 15
13,996
538
13,984
25,705
31,306
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
21
Kills
38
38
Deaths
21
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
2
3
10
2.33
L
11
6
1
1.92
L
Fenrir
4
13
2
0.38
W
11
4
12
4.25
L
Sylvanus
Oscar119730
Sylvanus
3
6
3
0.75
W
Thanatos
PhAySeBread
Thanatos
12
5
8
3.2
L
0
4
0
0
W
Tsukuyomi
Splyyxz
Tsukuyomi
7
5
10
2.4
W
Ares
6
4
15
3.38
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,027
Damage
80,268
104,161
Taken
104,908
79,761
Mitigated
71,586
28,076
Healing
48,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
14,860
2,166
3,488
12,127
20,424
10,753
3,251
6,577
13,847
85,187
0
L
26,136
20,981
0
15,566
30,263
10,208
0
11,522
18,741
0
130,074
L
Fenrir
8,054
1,351
0
2,066
24,890
15,555
0
11,854
13,036
0
45,198
W
17,857
2,191
0
9,611
18,043
10,561
4,855
1,425
16,618
121,412
0
L
Sylvanus
Oscar119730
Sylvanus
11,867
3,411
948
5,698
17,240
14,896
240
11,457
5,783
40,159
10,071
W
Thanatos
PhAySeBread
Thanatos
19,189
6,181
0
15,978
20,461
10,367
511
1,207
19,254
0
100,337
L
724
327
0
229
3,043
793
0
1,602
1,441
0
6,540
W
Tsukuyomi
Splyyxz
Tsukuyomi
14,378
3,322
0
1,888
20,275
8,599
702
1,573
18,170
111
55,181
W
Ares
13,984
546
833
4,505
25,705
31,306
1,772
1,444
24,261
64,594
0
L
14,246
1,079
0
3,569
28,725
38,309
0
10,682
18,043
2,677
50,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
69,513
416
Minions Killed
613
0
Camps Cleared
0
1,514,953
Distance Traveled
2,371,641
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,329
513
160
6
0
405,394
2
L
Rama
14,865
572
177
7
0
378,845
6
L
Fenrir
11,620
447
62
2
0
361,039
1
W
Agni
15,045
579
173
7
0
445,892
3
L
Sylvanus
10,592
407
99
4
0
225,542
2
W
Thanatos
14,684
565
140
5
0
511,321
0
L
Neith
7,284
280
13
1
0
93,842
1
W
Tsukuyomi
12,459
479
74
3
0
513,234
5
W
Ares
13,996
538
66
3
0
495,800
4
L
Mulan
12,110
466
65
3
0
455,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role