Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
ThiccArmadillo
Cerberus
Gold IV
Level 129
God Stats
8W - 16L
1,489 SR
Queue Stats
612W - 636L
1,406 MMR
Solo
Merlin
Merlin
Gold V
merlinsbong
Merlin
Gold V
Level 102
God Stats
1W - 3L
1,430 SR
Queue Stats
124W - 143L
1,412 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
nixolais
Tsukuyomi
Gold IV
Level 108
God Stats
2W - 1L
1,863 SR
Queue Stats
207W - 214L
1,440 MMR
Solo
Geb
Geb
Bronze III
romarco
Geb
Bronze III
Level 55
God Stats
0W - 1L
1,379 SR
Queue Stats
3W - 5L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,532 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,516 SR
1,424 MMR
Odin
Odin
Silver III
 
Odin
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
Blaveskelly
Discordia
Silver III
Level 128
God Stats
7W - 8L
1,469 SR
Queue Stats
75W - 74L
1,440 MMR
Party 1
Hercules
Hercules
Gold IV
Curiosittty
Hercules
Gold IV
Level 64
God Stats
9W - 5L
1,748 SR
Queue Stats
258W - 253L
1,426 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Elefent
Ao Kuang
Silver V
Level 152
God Stats
1W - 0L
1,242 SR
Queue Stats
84W - 82L
1,317 MMR
Party 1
Apollo
Apollo
Gold II
halfApint
Apollo
Gold II
Level 128
God Stats
53W - 46L
1,624 SR
Queue Stats
1,047W - 1,056L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 3 / 0
5,947
496
3,297
6,084
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
0 / 1 / 1
6,491
541
2,134
6,121
4,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
10
2 / 3 / 3
6,197
516
5,465
4,825
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
nixolais
Tsukuyomi
10
2 / 4 / 3
6,048
504
3,205
9,666
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
6
0 / 3 / 1
5,170
431
2,654
6,623
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatAthenaSetMorgan Le FayDanzaburou

VS

Bans
GilgameshKing ArthurSobekSolGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 1 / 6
6,415
535
2,609
9,987
5,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Blaveskelly
Discordia
11
1 / 4 / 6
6,787
566
4,415
7,067
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Curiosittty
Hercules
13
2 / 0 / 0
8,239
687
4,521
4,565
3,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Elefent
Ao Kuang
11
3 / 1 / 3
6,946
579
3,165
5,292
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
halfApint
Apollo
14
5 / 0 / 0
8,084
674
6,922
6,000
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
13
14
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
0
0.33
W
Odin
 
Odin
2
1
6
5
W
Discordia
Blaveskelly
Discordia
1
4
6
1
W
Hercules
Curiosittty
Hercules
2
0
0
2
W
Ao Kuang
Elefent
Ao Kuang
3
1
3
4.5
L
Cerberus
0
1
1
0.5
W
Apollo
halfApint
Apollo
5
0
0
5
L
Merlin
2
3
3
1.17
L
Tsukuyomi
nixolais
Tsukuyomi
2
4
3
0.88
L
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,755
Damage
21,632
33,319
Taken
32,911
12,018
Mitigated
14,854
9,273
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,297
1,824
260
1,903
6,084
1,460
0
148
5,936
0
34,701
W
Odin
 
Odin
2,609
587
0
684
9,987
5,852
0
3,080
6,907
0
14,956
W
Discordia
Blaveskelly
Discordia
4,415
348
52
2,670
7,067
2,182
0
3,852
3,215
34,942
0
W
Hercules
Curiosittty
Hercules
4,521
2,190
0
2,431
4,565
3,394
0
1,688
2,877
0
49,680
W
Ao Kuang
Elefent
Ao Kuang
3,165
863
0
1,648
5,292
1,468
0
631
4,661
42,682
0
L
Cerberus
2,134
155
0
3,364
6,121
4,873
0
465
5,646
40,659
0
W
Apollo
halfApint
Apollo
6,922
5,396
0
3,240
6,000
1,958
80
1,002
4,998
0
60,737
L
Merlin
5,465
170
0
500
4,825
1,354
0
1,438
3,159
32,330
0
L
Tsukuyomi
nixolais
Tsukuyomi
3,205
903
0
2,841
9,666
2,599
0
3,543
5,726
0
28,069
L
Geb
2,654
401
0
405
6,623
1,732
0
1,733
4,810
8,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
36,471
328
Minions Killed
418
0
Camps Cleared
0
1,124,156
Distance Traveled
1,163,159
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,947
496
84
7
0
194,709
1
W
Odin
6,415
535
20
2
0
231,187
5
W
Discordia
6,787
566
78
7
0
225,165
3
W
Hercules
8,239
687
123
10
0
237,534
3
W
Ao Kuang
6,946
579
83
7
0
239,349
2
L
Cerberus
6,491
541
106
9
0
222,187
6
W
Apollo
8,084
674
114
10
0
229,924
6
L
Merlin
6,197
516
60
5
0
234,794
6
L
Tsukuyomi
6,048
504
62
5
0
236,766
2
L
Geb
5,170
431
16
1
0
235,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role