Player Matchup

Neith
Neith
Cirilo_Play04
Neith
Level 7
God Stats
17W - 19L
1,500 SR
Queue Stats
73W - 103L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
Jere_a95
Baron Samedi
Level 82
God Stats
18W - 22L
1,382 SR
Queue Stats
56W - 64L
1,108 Elo+
Party 1
Ymir
Ymir
maxineytor
Ymir
Level 84
God Stats
1W - 6L
1,307 SR
Queue Stats
178W - 219L
1,451 Elo+
Party 1
Team Averages
Level 58
1,396 SR
1,269 Elo+

VS

Team Averages
Level 41
1,493 SR
1,400 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IcedPlate971171
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,280 Elo+
Solo
Sol
Sol
Kaaalil
Sol
Level 17
God Stats
2W - 3L
1,479 SR
Queue Stats
139W - 138L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,896
627
1,302
9,229
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jere_a95
Baron Samedi
12
1 / 6 / 1
7,521
684
6,044
10,231
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 3
6,999
636
5,906
14,585
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 0 / 6
9,570
870
12,551
7,513
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 14
7,891
717
2,319
5,828
2,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
14
8 / 2 / 7
9,284
844
13,716
8,405
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
2
Kills
16
16
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
6
11
L
1
4
2
0.5
W
0
1
14
7
L
Baron Samedi
Jere_a95
Baron Samedi
1
6
1
0.25
W
Sol
8
2
7
5.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,252
Damage
28,586
34,045
Taken
21,746
15,132
Mitigated
8,034
5,523
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,551
4,662
0
1,603
7,513
2,759
33
4,292
3,221
0
39,547
L
1,302
523
0
757
9,229
1,912
0
5,680
3,178
0
5,715
W
2,319
100
0
357
5,828
2,309
488
2,775
3,053
11,361
0
L
Baron Samedi
Jere_a95
Baron Samedi
6,044
0
971
2,647
10,231
3,849
0
4,465
5,454
26,853
0
W
Sol
13,716
2,744
0
3,236
8,405
2,966
1,798
4,883
3,522
38,452
0
L
5,906
470
0
1,148
14,585
9,371
0
4,975
9,378
25,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
26,745
89
Minions Killed
122
0
Camps Cleared
0
538,075
Distance Traveled
616,360
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,570
870
48
4
0
217,346
4
L
Neith
6,896
627
12
1
0
170,054
1
W
Ymir
7,891
717
14
1
0
199,016
2
L
Baron Samedi
7,521
684
38
3
0
183,284
3
W
Sol
9,284
844
60
5
0
199,998
1
L
Ymir
6,999
636
39
4
0
184,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role