Player Matchup

Danzaburou
Danzaburou
Freezebone
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,161 Elo+
Party 2
Raijin
Raijin
Hodu
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,161 Elo+
Party 2
Sol
Sol
eltamar
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,169 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,164 Elo+

VS

Team Averages
Level 57
1,534 SR
1,401 Elo+
Kukulkan
Kukulkan
KASHIRMINATOR
Kukulkan
Level 7
God Stats
3W - 2L
1,585 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 1
Izanami
Izanami
dominik15
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,310 Elo+
Solo
Hercules
Hercules
АнтиИисус
Hercules
Level 18
God Stats
9W - 6L
1,516 SR
Queue Stats
38W - 35L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Freezebone
Danzaburou
9
1 / 8 / 0
6,880
625
5,643
9,932
3,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Hodu
Raijin
8
0 / 10 / 1
6,621
602
4,725
9,543
2,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
10
1 / 9 / 1
7,637
694
5,358
12,469
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KASHIRMINATOR
Kukulkan
12
4 / 1 / 17
8,642
786
6,044
5,241
1,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
dominik15
Izanami
14
12 / 0 / 12
9,893
899
11,824
7,012
2,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
11 / 1 / 14
9,666
879
8,089
9,331
12,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
2
Kills
27
27
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Freezebone
Danzaburou
1
8
0
0.13
L
Raijin
Hodu
Raijin
0
10
1
0.05
W
Kukulkan
KASHIRMINATOR
Kukulkan
4
1
17
12.5
W
Izanami
dominik15
Izanami
12
0
12
18
L
Sol
1
9
1
0.17
W
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
25,957
31,944
Taken
21,584
9,482
Mitigated
17,001
3,530
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Freezebone
Danzaburou
5,643
1,943
0
720
9,932
3,238
0
2,395
7,537
0
16,110
L
Raijin
Hodu
Raijin
4,725
1,158
0
65
9,543
2,946
0
2,324
7,219
17,203
0
W
Kukulkan
KASHIRMINATOR
Kukulkan
6,044
562
0
352
5,241
1,966
811
2,441
2,800
25,708
0
W
Izanami
dominik15
Izanami
11,824
7,570
0
750
7,012
2,358
1,109
3,444
3,568
0
38,890
L
Sol
5,358
1,190
0
2,745
12,469
3,298
0
1,325
11,144
25,606
0
W
8,089
2,234
0
3,287
9,331
12,677
413
4,198
5,133
0
13,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,138
Gold Earned
28,201
81
Minions Killed
130
0
Camps Cleared
0
476,487
Distance Traveled
605,636
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,880
625
25
2
0
175,248
1
L
Raijin
6,621
602
26
2
0
130,119
0
W
Kukulkan
8,642
786
48
4
0
178,847
3
W
Izanami
9,893
899
64
6
0
203,425
0
L
Sol
7,637
694
30
3
0
171,120
0
W
Hercules
9,666
879
18
2
0
223,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role