Player Matchup

Serqet
Serqet
ItalianBloody
Serqet
Level 109
God Stats
5W - 8L
1,507 SR
Queue Stats
225W - 201L
1,590 Elo+
Solo
Athena
Athena
LepsLazuli
Athena
Level 121
God Stats
6W - 7L
1,502 SR
Queue Stats
69W - 64L
1,590 Elo+
Solo
Achilles
Achilles
Masaiman
Achilles
Level 111
God Stats
2W - 10L
1,466 SR
Queue Stats
248W - 250L
1,555 Elo+
Party 2
Sol
Sol
berlandi66
Sol
Level 127
God Stats
10W - 13L
1,635 SR
Queue Stats
152W - 140L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
superzoni77
The Morrigan
Level 127
God Stats
2W - 2L
1,498 SR
Queue Stats
258W - 246L
1,554 Elo+
Party 2
Team Averages
Level 119
1,522 SR
1,573 Elo+

VS

Team Averages
Level 140
1,718 SR
1,640 Elo+
Sol
Sol
Bilou94260
Sol
Level 158
God Stats
4W - 1L
1,840 SR
Queue Stats
113W - 108L
1,612 Elo+
Party 1
Merlin
Merlin
CocoMoodz
Merlin
Level 160
God Stats
1W - 2L
1,606 SR
Queue Stats
101W - 94L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
Kwystav
Ne Zha
Level 149
God Stats
6W - 5L
1,659 SR
Queue Stats
79W - 68L
1,651 Elo+
Solo
Ravana
Ravana
Rayfool
Ravana
Level 133
God Stats
5W - 3L
1,683 SR
Queue Stats
264W - 214L
1,651 Elo+
Party 1
Hercules
Hercules
Slzzz
Hercules
Level 98
God Stats
2W - 1L
1,800 SR
Queue Stats
28W - 9L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,707
447
3,951
11,591
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
LepsLazuli
Athena
11
0 / 2 / 2
6,463
431
4,315
12,392
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Masaiman
Achilles
11
0 / 6 / 0
6,636
442
4,466
12,302
10,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 1 / 0
7,317
488
4,173
6,767
2,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
superzoni77
The Morrigan
12
1 / 6 / 0
7,424
495
4,010
7,912
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,396
626
10,263
11,027
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
CocoMoodz
Merlin
15
2 / 1 / 5
9,489
633
3,075
6,440
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Kwystav
Ne Zha
13
1 / 2 / 9
8,399
560
3,501
9,266
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ravana
Rayfool
Ravana
16
9 / 0 / 8
10,119
675
7,425
6,917
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Slzzz
Hercules
16
6 / 0 / 5
10,075
672
11,975
15,826
9,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
21
22
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Merlin
CocoMoodz
Merlin
2
1
5
4.5
L
1
7
0
0.14
W
Ne Zha
Kwystav
Ne Zha
1
2
9
2.75
L
Athena
LepsLazuli
Athena
0
2
2
0.5
L
Achilles
Masaiman
Achilles
0
6
0
0
W
Ravana
Rayfool
Ravana
9
0
8
13
W
Hercules
Slzzz
Hercules
6
0
5
8.5
L
1
1
0
1
L
The Morrigan
superzoni77
The Morrigan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
36,239
50,964
Taken
49,476
26,774
Mitigated
27,038
13,771
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,263
2,906
0
7,632
11,027
4,128
1,244
3,868
7,029
78,599
0
W
Merlin
CocoMoodz
Merlin
3,075
128
0
2,494
6,440
2,870
493
1,317
5,041
69,230
0
L
3,951
391
0
3,276
11,591
3,693
0
2,664
8,927
0
37,515
W
Ne Zha
Kwystav
Ne Zha
3,501
436
0
1,981
9,266
7,254
73
2,938
6,034
0
34,193
L
Athena
LepsLazuli
Athena
4,315
1,785
0
4,315
12,392
7,679
0
4,396
7,996
25,581
0
L
Achilles
Masaiman
Achilles
4,466
359
0
2,773
12,302
10,795
0
0
12,302
0
35,637
W
Ravana
Rayfool
Ravana
7,425
1,773
0
963
6,917
2,913
133
1,219
5,637
0
67,961
W
Hercules
Slzzz
Hercules
11,975
6,037
0
8,576
15,826
9,873
68
1,369
13,993
0
57,846
L
4,173
1,928
0
2,931
6,767
2,358
0
4,108
2,659
42,530
0
L
The Morrigan
superzoni77
The Morrigan
4,010
743
0
476
7,912
2,249
0
2,164
5,596
42,731
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
47,478
405
Minions Killed
544
0
Camps Cleared
0
1,440,731
Distance Traveled
1,597,346
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,396
626
135
9
0
291,841
5
W
Merlin
9,489
633
142
9
0
307,633
5
L
Serqet
6,707
447
78
5
0
299,018
4
W
Ne Zha
8,399
560
45
3
0
324,402
3
L
Athena
6,463
431
34
2
0
337,104
8
L
Achilles
6,636
442
82
5
0
291,408
5
W
Ravana
10,119
675
102
7
0
352,104
3
W
Hercules
10,075
672
120
8
0
321,366
1
L
Sol
7,317
488
97
6
0
272,275
3
L
The Morrigan
7,424
495
114
8
0
240,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role