Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Kjellu
Thor
Level 7
God Stats
2W - 4L
1,515 SR
Queue Stats
7W - 11L
1,494 Elo+
Party 3
Mulan
Mulan
Wellan41
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
cowkiller999911
Jormungandr
Level 26
God Stats
1W - 2L
1,729 SR
Queue Stats
29W - 27L
1,370 Elo+
Party 3
Tiamat
Tiamat
fjustkiller
Tiamat
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
29W - 29L
1,351 Elo+
Party 3
Team Averages
Level 22
1,591 SR
1,450 Elo+

VS

Team Averages
Level 22
1,568 SR
1,511 Elo+
Bacchus
Bacchus
Browvoli
Bacchus
Level 21
God Stats
4W - 3L
1,554 SR
Queue Stats
20W - 25L
1,279 Elo+
Party 2
Loki
Loki
Skildir
Loki
Level 27
God Stats
14W - 15L
1,612 SR
Queue Stats
76W - 69L
1,635 Elo+
Party 2
Osiris
Osiris
XiristiaN
Osiris
Level 29
God Stats
3W - 1L
1,787 SR
Queue Stats
65W - 52L
1,501 Elo+
Solo
Medusa
Medusa
anmtN
Medusa
Level 23
God Stats
10W - 10L
1,366 SR
Queue Stats
65W - 48L
1,655 Elo+
Party 2
Merlin
Merlin
rewax32
Merlin
Level 11
God Stats
6W - 10L
1,522 SR
Queue Stats
92W - 99L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,449
496
2,997
5,819
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
Kjellu
Thor
8
0 / 5 / 0
5,338
411
2,469
9,273
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Wellan41
Mulan
11
0 / 5 / 0
5,660
435
2,214
7,221
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
cowkiller999911
Jormungandr
8
0 / 3 / 0
4,974
383
2,650
7,691
5,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
8
0 / 6 / 0
5,106
393
2,686
6,224
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Browvoli
Bacchus
9
3 / 0 / 3
6,576
506
1,777
5,170
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Skildir
Loki
13
5 / 0 / 3
7,730
595
4,430
8,379
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
XiristiaN
Osiris
13
7 / 0 / 0
8,459
651
8,196
9,963
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
anmtN
Medusa
13
4 / 0 / 5
7,427
571
7,494
4,441
1,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
rewax32
Merlin
13
1 / 0 / 1
7,807
601
5,225
5,862
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
20
20
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Bacchus
Browvoli
Bacchus
3
0
3
4.5
L
Thor
Kjellu
Thor
0
5
0
0
W
Loki
Skildir
Loki
5
0
3
6.5
L
Mulan
Wellan41
Mulan
0
5
0
0
W
Osiris
XiristiaN
Osiris
7
0
0
7
W
Medusa
anmtN
Medusa
4
0
5
6.5
L
Jormungandr
cowkiller999911
Jormungandr
0
3
0
0
L
Tiamat
0
6
0
0
W
Merlin
rewax32
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,016
Damage
27,122
36,228
Taken
33,815
17,594
Mitigated
17,000
6,572
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,997
648
0
2,106
5,819
2,097
250
3,807
2,012
0
40,683
W
Bacchus
Browvoli
Bacchus
1,777
641
0
979
5,170
3,981
348
2,236
2,934
7,454
0
L
Thor
Kjellu
Thor
2,469
1,288
0
1,958
9,273
2,565
0
1,418
7,855
0
23,750
W
Loki
Skildir
Loki
4,430
1,477
0
3,798
8,379
2,516
0
1,039
7,340
0
49,356
L
Mulan
Wellan41
Mulan
2,214
553
0
1,058
7,221
4,204
52
0
7,221
138
19,809
W
Osiris
XiristiaN
Osiris
8,196
3,572
0
5,536
9,963
6,923
152
138
9,516
0
48,697
W
Medusa
anmtN
Medusa
7,494
3,704
0
1,855
4,441
1,611
828
2,117
2,324
0
57,225
L
Jormungandr
cowkiller999911
Jormungandr
2,650
845
0
1,040
7,691
5,585
374
1,201
6,490
18,422
0
L
Tiamat
2,686
153
0
410
6,224
3,143
496
576
5,648
21,050
0
W
Merlin
rewax32
Merlin
5,225
405
0
1,539
5,862
1,969
220
0
5,862
55,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
37,999
269
Minions Killed
404
0
Camps Cleared
0
1,118,412
Distance Traveled
1,267,821
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,449
496
95
7
0
224,847
4
W
Bacchus
6,576
506
16
1
0
249,953
0
L
Thor
5,338
411
51
4
0
239,921
3
W
Loki
7,730
595
91
7
0
275,871
3
L
Mulan
5,660
435
50
4
0
210,097
0
W
Osiris
8,459
651
95
7
0
258,226
1
W
Medusa
7,427
571
95
7
0
249,603
3
L
Jormungandr
4,974
383
32
2
0
237,370
3
L
Tiamat
5,106
393
41
3
0
206,177
1
W
Merlin
7,807
601
107
8
0
234,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role