Player Matchup

Fenrir
Fenrir
PoutineZeheff
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,357 Elo+
Solo
Izanami
Izanami
The Squid94
Izanami
Level 27
God Stats
45W - 41L
1,605 SR
Queue Stats
84W - 97L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
VFaker23
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 74L
1,688 Elo+
Solo
Yemoja
Yemoja
ii FuRyZzz
Yemoja
Level 25
God Stats
3W - 4L
1,634 SR
Queue Stats
45W - 42L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
stampy way
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,510 Elo+

VS

Team Averages
Level 20
1,505 SR
1,420 Elo+
Hades
Hades
AciD-JosH
Hades
Level 20
God Stats
5W - 4L
1,316 SR
Queue Stats
47W - 52L
1,378 Elo+
Solo
Chiron
Chiron
Dioxis420
Chiron
Level 27
God Stats
9W - 2L
1,676 SR
Queue Stats
66W - 67L
1,477 Elo+
Solo
Kali
Kali
Rudypjoter9378
Kali
Level 29
God Stats
8W - 7L
1,471 SR
Queue Stats
126W - 112L
1,527 Elo+
Solo
Ymir
Ymir
Zamoram9521
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,204 Elo+
Solo
Susano
Susano
nopoblemo
Susano
Level 20
God Stats
6W - 2L
1,561 SR
Queue Stats
223W - 201L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 0
10,563
480
10,636
17,695
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
The Squid94
Izanami
18
2 / 5 / 4
11,275
513
9,043
14,063
5,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
VFaker23
Cthulhu
17
2 / 4 / 0
10,786
490
16,100
21,319
23,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
ii FuRyZzz
Yemoja
14
1 / 2 / 5
8,703
396
7,795
11,795
9,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
stampy way
Danzaburou
14
1 / 10 / 5
8,849
402
8,947
16,851
6,406
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AciD-JosH
Hades
18
4 / 2 / 4
11,244
511
11,097
12,314
5,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Dioxis420
Chiron
18
6 / 3 / 8
11,200
509
17,104
20,707
7,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
10 / 1 / 8
12,568
571
16,352
21,991
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 6
11,833
538
6,919
19,036
14,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
nopoblemo
Susano
20
4 / 2 / 1
12,449
566
8,328
15,119
10,600
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
28
28
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
AciD-JosH
Hades
4
2
4
3
W
Chiron
Dioxis420
Chiron
6
3
8
3.33
L
6
7
0
0.86
W
10
1
8
14
L
Izanami
The Squid94
Izanami
2
5
4
0.8
L
Cthulhu
VFaker23
Cthulhu
2
4
0
0.5
W
4
4
6
1.75
L
Yemoja
ii FuRyZzz
Yemoja
1
2
5
1.75
W
Susano
nopoblemo
Susano
4
2
1
2.25
L
Danzaburou
stampy way
Danzaburou
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,521
Damage
59,800
81,723
Taken
89,167
54,036
Mitigated
49,692
17,229
Healing
33,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AciD-JosH
Hades
11,097
702
139
7,666
12,314
5,519
1,021
3,041
9,273
77,354
0
W
Chiron
Dioxis420
Chiron
17,104
6,657
926
10,112
20,707
7,503
46
5,306
15,401
0
96,419
L
10,636
3,192
0
5,330
17,695
8,693
351
3,555
14,140
0
56,031
W
16,352
6,995
0
10,801
21,991
11,314
0
5,083
16,908
0
74,747
L
Izanami
The Squid94
Izanami
9,043
7,478
0
1,965
14,063
5,746
2,143
3,025
11,038
0
85,349
L
Cthulhu
VFaker23
Cthulhu
16,100
1,773
0
6,600
21,319
23,598
533
3,676
17,643
80,962
0
W
6,919
1,024
0
250
19,036
14,756
519
3,826
15,210
41,980
0
L
Yemoja
ii FuRyZzz
Yemoja
7,795
1,167
599
498
11,795
9,593
256
3,199
8,596
35,362
0
W
Susano
nopoblemo
Susano
8,328
800
0
3,440
15,119
10,600
300
7,196
7,923
0
95,066
L
Danzaburou
stampy way
Danzaburou
8,947
4,543
0
2,237
16,851
6,406
626
4,561
12,290
0
37,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
59,294
515
Minions Killed
593
0
Camps Cleared
0
1,980,187
Distance Traveled
2,126,968
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,244
511
125
6
0
443,208
3
W
Chiron
11,200
509
123
6
0
373,226
3
L
Fenrir
10,563
480
90
4
0
442,255
0
W
Kali
12,568
571
113
5
0
479,809
3
L
Izanami
11,275
513
172
8
0
399,922
0
L
Cthulhu
10,786
490
152
7
0
403,533
3
W
Ymir
11,833
538
56
3
0
359,732
0
L
Yemoja
8,703
396
45
2
0
382,952
5
W
Susano
12,449
566
176
8
0
470,993
0
L
Danzaburou
8,849
402
56
3
0
351,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role