Player Matchup

Hachiman
Hachiman
Elynor
Hachiman
Level 95
God Stats
33W - 26L
1,588 SR
Queue Stats
352W - 329L
1,501 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Medison
Morgan Le Fay
Level 97
God Stats
19W - 16L
1,529 SR
Queue Stats
351W - 350L
1,513 Elo+
Party 4
Artemis
Artemis
Or91
Artemis
Level 26
God Stats
7W - 5L
1,517 SR
Queue Stats
18W - 29L
1,346 Elo+
Party 3
Arachne
Arachne
StainGate
Arachne
Level 88
God Stats
29W - 18L
1,749 SR
Queue Stats
346W - 363L
1,502 Elo+
Party 4
Vamana
Vamana
kobe4ever1506
Vamana
Level 106
God Stats
4W - 6L
1,545 SR
Queue Stats
452W - 424L
1,560 Elo+
Party 3
Team Averages
Level 82
1,586 SR
1,484 Elo+

VS

Team Averages
Level 79
1,592 SR
1,486 Elo+
Arachne
Arachne
AdzS5
Arachne
Level 52
God Stats
9W - 5L
1,801 SR
Queue Stats
389W - 383L
1,554 Elo+
Party 2
Chiron
Chiron
Melonar
Chiron
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 256L
1,471 Elo+
Party 1
Bacchus
Bacchus
RyK9
Bacchus
Level 47
God Stats
32W - 27L
1,700 SR
Queue Stats
396W - 387L
1,451 Elo+
Party 2
Nike
Nike
Ta5h4
Nike
Level 41
God Stats
22W - 14L
1,605 SR
Queue Stats
113W - 157L
1,463 Elo+
Party 1
Olorun
Olorun
danx1215
Olorun
Level 127
God Stats
25W - 18L
1,354 SR
Queue Stats
170W - 199L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elynor
Hachiman
11
2 / 2 / 1
6,264
569
4,079
4,653
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Medison
Morgan Le Fay
12
4 / 3 / 0
6,928
630
7,454
7,797
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Or91
Artemis
8
0 / 3 / 1
4,989
454
1,687
4,257
1,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
StainGate
Arachne
10
3 / 5 / 1
6,456
587
3,228
8,004
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 0
7,604
691
3,259
6,170
3,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdzS5
Arachne
11
6 / 2 / 3
7,311
665
5,494
7,550
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
Melonar
Chiron
12
3 / 2 / 2
6,721
611
4,420
5,490
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RyK9
Bacchus
10
3 / 0 / 3
6,192
563
2,885
6,025
4,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Ta5h4
Nike
11
0 / 1 / 2
6,443
586
3,127
5,630
3,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
danx1215
Olorun
11
3 / 5 / 1
6,767
615
4,397
8,232
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
10
Kills
15
15
Deaths
10
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdzS5
Arachne
6
2
3
3.75
L
Hachiman
Elynor
Hachiman
2
2
1
1.25
L
Morgan Le Fay
Medison
Morgan Le Fay
4
3
0
1.33
W
Chiron
Melonar
Chiron
3
2
2
2
L
Artemis
Or91
Artemis
0
3
1
0.17
W
Bacchus
RyK9
Bacchus
3
0
3
4.5
L
Arachne
StainGate
Arachne
3
5
1
0.7
W
Nike
Ta5h4
Nike
0
1
2
1
W
Olorun
danx1215
Olorun
3
5
1
0.7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
20,323
30,881
Taken
32,927
11,840
Mitigated
16,313
5,765
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdzS5
Arachne
5,494
4,157
0
2,710
7,550
3,803
0
1,082
6,468
0
37,591
L
Hachiman
Elynor
Hachiman
4,079
2,173
0
1,242
4,653
1,630
0
319
4,334
0
33,341
L
Morgan Le Fay
Medison
Morgan Le Fay
7,454
539
0
1,090
7,797
2,730
0
3,299
4,498
40,628
0
W
Chiron
Melonar
Chiron
4,420
680
576
1,522
5,490
1,701
588
207
5,282
0
48,918
L
Artemis
Or91
Artemis
1,687
495
0
352
4,257
1,199
0
611
3,646
0
15,218
W
Bacchus
RyK9
Bacchus
2,885
345
0
435
6,025
4,630
0
1,088
4,937
15,441
0
L
Arachne
StainGate
Arachne
3,228
2,407
0
1,653
8,004
2,393
4
2,123
5,881
0
29,264
W
Nike
Ta5h4
Nike
3,127
655
0
962
5,630
3,292
0
17
5,613
0
35,256
W
Olorun
danx1215
Olorun
4,397
2,306
0
2,930
8,232
2,887
275
5,555
2,677
37,318
3,392
L
3,259
1,174
0
1,428
6,170
3,888
336
465
5,296
245
42,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
33,434
348
Minions Killed
343
0
Camps Cleared
0
1,137,981
Distance Traveled
1,135,095
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,311
665
70
6
0
244,676
3
L
Hachiman
6,264
569
68
6
0
207,123
2
L
Morgan Le Fay
6,928
630
77
7
0
218,338
3
W
Chiron
6,721
611
86
8
0
215,106
1
L
Artemis
4,989
454
36
3
0
231,131
0
W
Bacchus
6,192
563
36
3
0
234,747
3
L
Arachne
6,456
587
65
6
0
256,722
3
W
Nike
6,443
586
81
7
0
229,414
4
W
Olorun
6,767
615
70
6
0
211,152
2
L
Vamana
7,604
691
102
9
0
224,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role