Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FOKU54088
Tiamat
Level 4
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 2
Izanami
Izanami
ImmortalSatan
Izanami
Level 26
God Stats
1W - 1L
1,429 SR
Queue Stats
2W - 6L
1,317 Elo+
Solo
Thor
Thor
Le0M3ss
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,364 Elo+
Party 2
Thanatos
Thanatos
MigasBarrigas
Thanatos
Level 13
God Stats
1W - 3L
1,293 SR
Queue Stats
31W - 31L
1,441 Elo+
Solo
Team Averages
Level 13
1,444 SR
1,454 Elo+

VS

Team Averages
Level 23
1,532 SR
1,444 Elo+
Ymir
Ymir
RAVANA777YT
Ymir
Level 28
God Stats
10W - 2L
1,500 SR
Queue Stats
43W - 15L
1,336 Elo+
Solo
Artemis
Artemis
Redoxrer
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,540 Elo+
Solo
Thoth
Thoth
SoulOfCinder99
Thoth
Level 27
God Stats
28W - 28L
1,618 SR
Queue Stats
156W - 145L
1,468 Elo+
Party 1
King Arthur
King Arthur
kum1sha
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 216L
1,471 Elo+
Solo
Arachne
Arachne
srsilv2407
Arachne
Level 28
God Stats
9W - 10L
1,542 SR
Queue Stats
165W - 196L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 2 / 1
4,507
410
1,093
4,708
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
FOKU54088
Tiamat
7
0 / 2 / 0
4,433
403
2,627
3,818
1,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
8
0 / 4 / 0
4,828
439
908
5,303
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Le0M3ss
Thor
7
0 / 5 / 1
4,387
399
2,020
5,933
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MigasBarrigas
Thanatos
9
4 / 2 / 0
6,206
564
3,285
7,855
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
7,150
650
5,288
7,092
6,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Redoxrer
Artemis
9
2 / 2 / 2
5,845
531
2,867
5,616
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 5
6,120
556
3,894
2,210
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kum1sha
King Arthur
11
0 / 1 / 2
6,246
568
2,334
4,992
2,491
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
srsilv2407
Arachne
9
5 / 1 / 2
6,226
566
3,149
4,254
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
L
Tiamat
FOKU54088
Tiamat
0
2
0
0
L
Izanami
0
4
0
0
L
Thor
Le0M3ss
Thor
0
5
1
0.1
L
Thanatos
MigasBarrigas
Thanatos
4
2
0
2
W
5
0
4
7
W
Artemis
Redoxrer
Artemis
2
2
2
1.5
W
3
0
5
5.5
W
King Arthur
kum1sha
King Arthur
0
1
2
1
W
Arachne
srsilv2407
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
17,532
27,617
Taken
24,164
11,406
Mitigated
12,411
10,903
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,093
256
0
1,953
4,708
3,694
0
0
4,708
0
9,930
L
Tiamat
FOKU54088
Tiamat
2,627
150
0
738
3,818
1,402
0
986
2,732
14,166
0
L
Izanami
908
535
0
511
5,303
1,232
153
3,483
1,724
0
25,137
L
Thor
Le0M3ss
Thor
2,020
327
0
319
5,933
2,858
0
3,041
2,774
0
9,761
L
Thanatos
MigasBarrigas
Thanatos
3,285
654
0
7,382
7,855
2,220
0
1,216
6,497
0
28,336
W
5,288
1,391
0
2,971
7,092
6,324
180
112
6,621
37,165
0
W
Artemis
Redoxrer
Artemis
2,867
1,376
0
765
5,616
1,511
684
1,920
3,658
0
19,838
W
3,894
128
0
430
2,210
492
562
124
2,086
27,046
0
W
King Arthur
kum1sha
King Arthur
2,334
243
0
1,675
4,992
2,491
451
0
4,992
0
27,855
W
Arachne
srsilv2407
Arachne
3,149
2,474
0
1,656
4,254
1,593
32
471
3,671
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
31,587
182
Minions Killed
276
0
Camps Cleared
0
824,405
Distance Traveled
964,384
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,507
410
32
3
0
114,516
0
L
Tiamat
4,433
403
25
2
0
150,272
0
L
Izanami
4,828
439
55
5
0
175,109
1
L
Thor
4,387
399
13
1
0
188,423
1
L
Thanatos
6,206
564
57
5
0
196,085
0
W
Ymir
7,150
650
56
5
0
192,913
2
W
Artemis
5,845
531
43
4
0
160,041
2
W
Thoth
6,120
556
45
4
0
194,795
3
W
King Arthur
6,246
568
72
7
0
200,195
1
W
Arachne
6,226
566
60
5
0
216,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role