Player Matchup

Chaac
Chaac
BugzTheBunny
Chaac
Level 131
God Stats
3W - 4L
1,626 SR
Queue Stats
75W - 77L
1,553 Elo+
Solo
Danzaburou
Danzaburou
HANGONT
Danzaburou
Level 127
God Stats
1W - 3L
1,451 SR
Queue Stats
89W - 92L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KackPuuh
Ah Muzen Cab
Level 128
God Stats
2W - 3L
1,257 SR
Queue Stats
137W - 111L
1,606 Elo+
Party 1
Vulcan
Vulcan
Kuhmuhnist
Vulcan
Level 127
God Stats
2W - 4L
1,532 SR
Queue Stats
169W - 144L
1,607 Elo+
Party 1
Janus
Janus
TehInsaneR
Janus
Level 158
God Stats
2W - 3L
1,667 SR
Queue Stats
176W - 169L
1,507 Elo+
Solo
Team Averages
Level 134
1,507 SR
1,562 Elo+

VS

Team Averages
Level 137
1,585 SR
1,526 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CorruptedJaspe
Cerberus
Level 154
God Stats
6W - 4L
1,775 SR
Queue Stats
439W - 449L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
MasterMihai
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
NeffoR
Nox
Level 125
God Stats
12W - 6L
1,650 SR
Queue Stats
290W - 300L
1,573 Elo+
Solo
Medusa
Medusa
ThunderKnoxs
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 98L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,257
726
7,891
12,231
14,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
HANGONT
Danzaburou
13
1 / 3 / 5
7,553
755
7,076
5,992
2,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
KackPuuh
Ah Muzen Cab
15
3 / 3 / 5
8,255
826
13,688
7,349
2,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Kuhmuhnist
Vulcan
13
4 / 5 / 3
8,154
815
14,484
9,093
3,351
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
14
0 / 3 / 5
7,597
760
4,794
8,552
3,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 4 / 12
9,039
904
8,174
8,140
3,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
2 / 1 / 11
9,275
928
5,433
18,799
17,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
MasterMihai
Ao Kuang
14
4 / 3 / 7
8,458
846
7,895
10,679
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
NeffoR
Nox
15
3 / 1 / 10
8,772
877
6,950
9,450
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
7 / 2 / 4
9,107
911
8,804
9,069
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
10
Kills
18
18
Deaths
11
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
4
12
2
L
2
4
6
1.25
W
Cerberus
2
1
11
7.5
L
Danzaburou
HANGONT
Danzaburou
1
3
5
1.17
L
Ah Muzen Cab
KackPuuh
Ah Muzen Cab
3
3
5
1.83
L
Vulcan
Kuhmuhnist
Vulcan
4
5
3
1.1
W
Ao Kuang
MasterMihai
Ao Kuang
4
3
7
2.5
W
Nox
NeffoR
Nox
3
1
10
8
L
Janus
0
3
5
0.83
W
Medusa
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,933
Damage
37,256
43,217
Taken
56,137
25,858
Mitigated
33,962
11,662
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,174
1,340
1,436
520
8,140
3,141
656
1,834
6,306
24,342
0
L
7,891
1,509
354
4,439
12,231
14,228
24
7,273
4,719
0
13,179
W
Cerberus
5,433
258
1,848
5,783
18,799
17,828
278
6,623
12,176
19,654
0
L
Danzaburou
HANGONT
Danzaburou
7,076
2,300
773
1,250
5,992
2,407
702
3,230
2,736
0
18,223
L
Ah Muzen Cab
KackPuuh
Ah Muzen Cab
13,688
4,838
45
1,577
7,349
2,852
0
4,179
3,080
0
25,287
L
Vulcan
Kuhmuhnist
Vulcan
14,484
2,491
547
1,004
9,093
3,351
0
7,687
1,334
20,079
0
W
Ao Kuang
MasterMihai
Ao Kuang
7,895
1,801
1,446
2,566
10,679
4,368
887
3,785
6,894
12,909
0
W
Nox
NeffoR
Nox
6,950
307
1,468
1,653
9,450
4,096
768
3,009
6,441
15,481
0
L
Janus
4,794
120
82
1,591
8,552
3,020
0
5,562
2,896
20,730
0
W
Medusa
8,804
2,828
1,956
2,034
9,069
4,529
2,430
4,027
5,042
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
44,651
100
Minions Killed
190
0
Camps Cleared
0
907,103
Distance Traveled
996,315
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,039
904
43
4
0
179,896
0
L
Chaac
7,257
726
7
1
0
190,785
0
W
Cerberus
9,275
928
61
6
0
231,525
0
L
Danzaburou
7,553
755
23
2
0
148,964
1
L
Ah Muzen Cab
8,255
826
16
2
0
171,277
0
L
Vulcan
8,154
815
9
1
0
206,964
1
W
Ao Kuang
8,458
846
8
1
0
194,805
0
W
Nox
8,772
877
43
4
0
208,442
0
L
Janus
7,597
760
45
5
0
189,113
2
W
Medusa
9,107
911
35
4
0
181,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role