Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AythorKratox
Jormungandr
Level 62
God Stats
1W - 1L
1,195 SR
Queue Stats
55W - 88L
1,434 Elo+
Solo
Ra
Ra
SoulCatch
Ra
Level 105
God Stats
3W - 3L
1,386 SR
Queue Stats
70W - 66L
1,511 Elo+
Solo
Team Averages
Level 90
1,360 SR
1,482 Elo+

VS

Team Averages
Level 72
1,398 SR
1,524 Elo+
Chaac
Chaac
JulioF69
Chaac
Level 94
God Stats
0W - 1L
1,206 SR
Queue Stats
11W - 9L
1,633 Elo+
Party 1
Merlin
Merlin
RedPotions
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,388 Elo+
Solo
Medusa
Medusa
nomistim9000
Medusa
Level 117
God Stats
8W - 17L
1,488 SR
Queue Stats
352W - 337L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
9 / 2 / 5
13,278
738
17,408
14,231
6,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
AythorKratox
Jormungandr
16
1 / 2 / 14
12,288
683
8,649
18,054
31,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
6 / 4 / 5
11,398
633
12,609
11,082
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JulioF69
Chaac
15
2 / 1 / 5
11,246
625
10,179
17,174
23,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
RedPotions
Merlin
10
1 / 12 / 2
9,385
521
1,857
11,843
4,195
Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
5 / 3 / 3
11,600
644
20,500
16,676
6,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
8
8
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
5
5.75
W
Jormungandr
AythorKratox
Jormungandr
1
2
14
4
L
Chaac
JulioF69
Chaac
2
1
5
4.5
L
Merlin
RedPotions
Merlin
1
12
2
0.17
W
6
4
5
2.13
L
Medusa
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
32,536
43,367
Taken
45,693
43,088
Mitigated
34,127
12,491
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,408
10,405
0
6,684
14,231
6,578
1,946
591
13,640
0
55,860
W
Jormungandr
AythorKratox
Jormungandr
8,649
1,959
0
1,252
18,054
31,594
272
727
17,327
29,078
0
L
Chaac
JulioF69
Chaac
10,179
891
0
5,177
17,174
23,089
0
5,496
11,678
0
31,995
L
Merlin
RedPotions
Merlin
1,857
535
0
0
11,843
4,195
0
6,230
5,613
10,895
0
W
12,609
581
1,620
2,935
11,082
4,916
144
539
10,543
62,061
0
L
Medusa
20,500
9,741
19
5,717
16,676
6,843
0
9,532
7,144
0
67,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
32,231
191
Minions Killed
170
0
Camps Cleared
0
862,968
Distance Traveled
812,074
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,278
738
72
4
0
311,848
4
W
Jormungandr
12,288
683
39
2
0
276,479
0
L
Chaac
11,246
625
50
3
0
319,199
4
L
Merlin
9,385
521
32
2
0
163,187
2
W
Ra
11,398
633
80
4
0
274,641
2
L
Medusa
11,600
644
88
5
0
329,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role