Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ANESTESIA I
Hun Batz
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,304 Elo+
Party 1
Scylla
Scylla
Av Jazz 17
Scylla
Level 129
God Stats
4W - 8L
1,381 SR
Queue Stats
320W - 326L
1,421 Elo+
Solo
Sol
Sol
NeXuM84
Sol
Level 143
God Stats
0W - 3L
1,216 SR
Queue Stats
196W - 206L
1,512 Elo+
Party 1
Artemis
Artemis
VimWabbit
Artemis
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
321W - 331L
1,493 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,446 Elo+

VS

Team Averages
Level 92
1,508 SR
1,423 Elo+
Neith
Neith
Gerarzo
Neith
Level 157
God Stats
9W - 8L
1,541 SR
Queue Stats
566W - 596L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
GwnLukas-
Baron Samedi
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 199L
1,451 Elo+
Party 2
Chiron
Chiron
Lovatic-Warrior
Chiron
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 90L
1,453 Elo+
Party 2
Bacchus
Bacchus
NameIsUnavaila
Bacchus
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 51L
1,342 Elo+
Solo
Geb
Geb
Velesdar
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 135L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 4 / 2
7,379
820
8,193
9,466
3,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
ANESTESIA I
Hun Batz
7
0 / 3 / 2
5,695
633
321
3,020
904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Av Jazz 17
Scylla
13
2 / 4 / 3
7,062
785
8,073
8,342
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
12
1 / 3 / 3
7,502
834
5,938
7,430
2,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VimWabbit
Artemis
13
1 / 7 / 2
6,664
740
5,952
8,823
3,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gerarzo
Neith
14
4 / 1 / 12
8,101
900
8,001
5,822
2,815
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GwnLukas-
Baron Samedi
17
10 / 2 / 6
9,416
1,046
9,569
9,257
5,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 14
8,037
893
8,800
7,178
3,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 3 / 10
7,172
797
4,329
10,911
13,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 14
7,895
877
5,036
10,101
10,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
6
Kills
21
21
Deaths
6
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
L
Hun Batz
ANESTESIA I
Hun Batz
0
3
2
0.33
L
Scylla
Av Jazz 17
Scylla
2
4
3
0.88
W
Neith
Gerarzo
Neith
4
1
12
10
W
Baron Samedi
GwnLukas-
Baron Samedi
10
2
6
6.5
W
1
0
14
8
W
3
3
10
2.67
L
Sol
1
3
3
0.83
W
3
0
14
10
L
Artemis
VimWabbit
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,477
Damage
35,735
37,081
Taken
43,269
12,549
Mitigated
35,508
10,197
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,193
2,754
535
3,119
9,466
3,595
0
3,350
6,042
0
20,774
L
Hun Batz
ANESTESIA I
Hun Batz
321
61
410
75
3,020
904
0
1,506
1,484
0
1,226
L
Scylla
Av Jazz 17
Scylla
8,073
438
881
2,447
8,342
2,724
0
3,847
4,459
17,421
0
W
Neith
Gerarzo
Neith
8,001
1,362
1,913
1,324
5,822
2,815
713
1,990
3,832
0
16,801
W
Baron Samedi
GwnLukas-
Baron Samedi
9,569
511
2,263
2,489
9,257
5,789
0
3,011
6,246
22,576
0
W
8,800
915
2,883
2,711
7,178
3,339
1,020
2,091
5,087
0
20,797
W
4,329
223
826
623
10,911
13,446
14
4,363
6,548
7,250
0
L
Sol
5,938
1,850
260
1,908
7,430
2,289
0
4,448
2,820
13,067
0
W
5,036
0
445
952
10,101
10,119
111
2,556
7,545
12,556
0
L
Artemis
VimWabbit
Artemis
5,952
1,972
200
362
8,823
3,037
0
5,361
3,342
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
40,621
89
Minions Killed
105
0
Camps Cleared
0
677,286
Distance Traveled
909,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,379
820
32
4
0
143,777
0
L
Hun Batz
5,695
633
2
0
0
56,931
0
L
Scylla
7,062
785
17
2
0
159,956
0
W
Neith
8,101
900
23
3
0
194,195
0
W
Baron Samedi
9,416
1,046
34
4
0
166,424
1
W
Chiron
8,037
893
32
4
0
176,226
1
W
Bacchus
7,172
797
7
1
0
173,040
0
L
Sol
7,502
834
15
2
0
163,644
0
W
Geb
7,895
877
9
1
0
199,672
0
L
Artemis
6,664
740
23
3
0
152,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role