Player Matchup

Terra
Terra
JacoolPlay
Terra
Level 108
God Stats
9W - 3L
1,422 SR
Queue Stats
253W - 242L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
THEDEMORIST
Guan Yu
Level 14
God Stats
15W - 23L
1,553 SR
Queue Stats
162W - 190L
1,511 Elo+
Party 1
Janus
Janus
amurphy1
Janus
Level 81
God Stats
3W - 6L
1,267 SR
Queue Stats
191W - 188L
1,450 Elo+
Party 1
Team Averages
Level 68
1,414 SR
1,480 Elo+

VS

Team Averages
Level 23
1,488 SR
1,295 Elo+
Ra
Ra
BOSSIERFIND040
Ra
Level 26
God Stats
4W - 10L
1,301 SR
Queue Stats
290W - 456L
1,245 Elo+
Solo
Bellona
Bellona
ProjectPat000
Bellona
Level 27
God Stats
5W - 4L
1,552 SR
Queue Stats
156W - 162L
1,383 Elo+
Solo
Neith
Neith
karinysbarros
Neith
Level 17
God Stats
8W - 7L
1,611 SR
Queue Stats
38W - 59L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 0 / 12
8,405
700
7,152
13,066
14,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
THEDEMORIST
Guan Yu
13
2 / 0 / 11
8,338
695
2,074
9,969
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
amurphy1
Janus
14
12 / 2 / 3
10,144
845
13,226
6,871
3,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,519
627
6,550
7,708
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 2 / 0
7,614
635
6,667
9,871
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 7 / 2
7,106
592
6,596
10,188
3,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Terra
1
0
12
7
L
Bellona
1
2
0
0.5
W
Guan Yu
THEDEMORIST
Guan Yu
2
0
11
7.5
W
Janus
amurphy1
Janus
12
2
3
6.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
19,813
29,906
Taken
27,767
27,491
Mitigated
11,494
16,104
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,550
639
669
447
7,708
2,930
184
5,788
1,832
29,945
0
W
Terra
7,152
591
2,017
4,615
13,066
14,440
285
3,401
9,665
15,615
0
L
Bellona
6,667
1,841
0
548
9,871
5,419
286
6,701
2,871
0
22,843
W
Guan Yu
THEDEMORIST
Guan Yu
2,074
152
3,194
5,390
9,969
9,639
248
1,601
8,368
0
9,165
W
Janus
amurphy1
Janus
13,226
615
166
722
6,871
3,412
1,467
1,548
5,323
53,855
0
L
6,596
2,229
410
2,277
10,188
3,145
672
7,889
2,259
0
22,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
22,239
131
Minions Killed
117
0
Camps Cleared
0
713,039
Distance Traveled
608,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,519
627
47
4
0
189,393
0
W
Terra
8,405
700
18
2
0
251,119
0
L
Bellona
7,614
635
37
3
0
253,278
3
W
Guan Yu
8,338
695
25
2
0
252,563
0
W
Janus
10,144
845
88
7
0
209,357
0
L
Neith
7,106
592
33
3
0
165,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role