Player Matchup

Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MURDAPAN_MADE
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Solo
Chang'e
Chang'e
TheCatMerchant
Chang'e
Level 64
God Stats
39W - 26L
1,486 SR
Queue Stats
157W - 138L
1,476 Elo+
Party 2
Team Averages
Level 86
1,495 SR
1,419 Elo+

VS

Team Averages
Level 79
1,466 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
EL_MAS_SAVAGE420
Ra
Level 47
God Stats
59W - 59L
1,513 SR
Queue Stats
211W - 260L
1,511 Elo+
Party 1
Ullr
Ullr
ZanZe-2
Ullr
Level 109
God Stats
45W - 60L
1,385 SR
Queue Stats
255W - 337L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 3 / 4
6,945
631
8,567
10,369
4,733
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MURDAPAN_MADE
Heimdallr
9
0 / 7 / 4
6,740
613
7,076
11,123
2,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 4 / 0
7,958
723
6,951
12,014
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 2 / 7
7,967
724
8,588
11,347
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 2 / 6
8,514
774
12,521
7,233
2,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
ZanZe-2
Ullr
10
3 / 2 / 6
7,586
690
5,408
7,845
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
13
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
4
1
W
Chaac
 
Chaac
4
2
7
3.75
W
6
2
6
4.5
L
Heimdallr
MURDAPAN_MADE
Heimdallr
0
7
4
0.29
L
5
4
0
1.25
W
Ullr
ZanZe-2
Ullr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
26,517
33,506
Taken
26,425
10,494
Mitigated
14,295
6,746
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,567
3,682
221
206
10,369
4,733
0
4,880
5,234
0
15,550
W
Chaac
 
Chaac
8,588
2,526
171
3,356
11,347
9,774
440
3,188
7,796
0
22,590
W
12,521
2,608
974
2,439
7,233
2,153
35
1,738
5,425
31,894
0
L
Heimdallr
MURDAPAN_MADE
Heimdallr
7,076
2,935
384
1,384
11,123
2,850
0
2,876
7,855
0
17,074
L
6,951
1,010
1,658
2,893
12,014
2,911
0
4,765
6,948
24,598
0
W
Ullr
ZanZe-2
Ullr
5,408
4,239
0
0
7,845
2,368
812
1,480
6,253
0
17,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,643
Gold Earned
24,067
79
Minions Killed
115
0
Camps Cleared
0
554,014
Distance Traveled
606,386
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,945
631
19
2
0
193,139
1
W
Chaac
7,967
724
31
3
0
219,524
0
W
Ra
8,514
774
56
5
0
207,961
1
L
Heimdallr
6,740
613
21
2
0
163,174
0
L
Chang'e
7,958
723
39
4
0
197,701
3
W
Ullr
7,586
690
28
3
0
178,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role