Player Matchup

Vamana
Vamana
BTG-_-SLICE
Vamana
Level 16
God Stats
16W - 16L
1,561 SR
Queue Stats
31W - 38L
1,411 Elo+
Solo
Athena
Athena
JuryokuSama
Athena
Level 28
God Stats
22W - 14L
1,594 SR
Queue Stats
66W - 49L
1,498 Elo+
Solo
Sol
Sol
SS bombsoldier
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 46L
1,302 Elo+
Solo
Danzaburou
Danzaburou
dmitrijs_bekkers
Danzaburou
Level 7
God Stats
26W - 18L
1,644 SR
Queue Stats
92W - 94L
1,555 Elo+
Solo
Ra
Ra
lssv85
Ra
Level 6
God Stats
0W - 3L
1,298 SR
Queue Stats
8W - 8L
1,503 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,454 Elo+

VS

Team Averages
Level 22
1,413 SR
1,512 Elo+
Chang'e
Chang'e
AboutJacob042
Chang'e
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 61L
1,477 Elo+
Solo
Susano
Susano
Gloc_k_390
Susano
Level 24
God Stats
2W - 2L
1,228 SR
Queue Stats
42W - 50L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Machine146
Aphrodite
Level 14
God Stats
2W - 0L
1,429 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 1
Izanami
Izanami
MottledSum13174
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
bsalt91
Guan Yu
Level 28
God Stats
20W - 28L
1,410 SR
Queue Stats
112W - 114L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 1 / 1
8,585
572
4,978
10,295
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
10
1 / 4 / 2
6,765
451
4,916
12,907
7,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 7 / 2
6,146
410
3,202
9,786
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
dmitrijs_bekkers
Danzaburou
11
1 / 6 / 3
7,096
473
4,307
8,753
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
14
3 / 4 / 1
8,054
537
9,718
12,292
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 2 / 4
8,725
582
7,551
11,903
4,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Gloc_k_390
Susano
15
3 / 1 / 1
9,216
614
3,878
7,352
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Machine146
Aphrodite
13
2 / 0 / 11
9,432
629
3,357
12,450
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
12 / 3 / 2
10,150
677
16,332
13,592
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
bsalt91
Guan Yu
13
2 / 2 / 1
8,737
582
6,267
10,515
5,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
22
22
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
2
4
2.5
L
Vamana
2
1
1
2.5
W
Susano
Gloc_k_390
Susano
3
1
1
3.5
L
Athena
1
4
2
0.5
W
Aphrodite
Machine146
Aphrodite
2
0
11
7.5
W
12
3
2
4.33
L
0
7
2
0.14
W
Guan Yu
bsalt91
Guan Yu
2
2
1
1.25
L
Danzaburou
dmitrijs_bekkers
Danzaburou
1
6
3
0.42
L
Ra
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
37,385
54,033
Taken
55,812
21,114
Mitigated
22,560
13,582
Healing
31,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,551
1,438
386
4,800
11,903
4,184
792
6,703
4,548
45,710
0
L
Vamana
4,978
2,752
0
4,260
10,295
3,746
171
0
10,295
0
34,125
W
Susano
Gloc_k_390
Susano
3,878
781
0
3,942
7,352
3,026
0
1,186
6,040
0
57,159
L
Athena
4,916
850
0
2,107
12,907
7,977
0
2,404
10,503
25,754
0
W
Aphrodite
Machine146
Aphrodite
3,357
348
3,659
8,622
12,450
5,137
738
2,959
9,405
21,528
0
W
16,332
11,286
0
3,897
13,592
4,745
4,581
4,512
8,954
0
85,892
L
3,202
389
0
2,237
9,786
2,349
378
1,703
8,083
23,046
0
W
Guan Yu
bsalt91
Guan Yu
6,267
1,901
608
5,210
10,515
5,468
838
1,328
9,029
0
43,549
L
Danzaburou
dmitrijs_bekkers
Danzaburou
4,307
2,561
0
708
8,753
2,540
0
2,205
6,548
0
24,725
L
Ra
9,718
1,180
724
3,546
12,292
4,502
410
4,596
7,696
48,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
46,260
287
Minions Killed
442
0
Camps Cleared
0
1,372,276
Distance Traveled
1,428,894
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,725
582
63
4
0
256,301
1
L
Vamana
8,585
572
56
4
0
269,784
0
W
Susano
9,216
614
101
7
0
272,847
4
L
Athena
6,765
451
46
3
0
274,490
1
W
Aphrodite
9,432
629
38
3
0
324,500
0
W
Izanami
10,150
677
144
10
0
265,761
1
L
Sol
6,146
410
48
3
0
293,060
0
W
Guan Yu
8,737
582
96
6
0
309,485
4
L
Danzaburou
7,096
473
60
4
0
262,065
0
L
Ra
8,054
537
77
5
0
272,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role