Player Matchup

Hel
Hel
KingNes88
Hel
Level 106
God Stats
4W - 9L
1,236 SR
Queue Stats
422W - 470L
1,512 Elo+
Solo
Danzaburou
Danzaburou
KronHyp
Danzaburou
Level 156
God Stats
61W - 41L
1,596 SR
Queue Stats
913W - 985L
1,435 Elo+
Solo
Loki
Loki
RoachFights
Loki
Level 27
God Stats
2W - 6L
1,195 SR
Queue Stats
13W - 19L
1,164 Elo+
Solo
Team Averages
Level 96
1,342 SR
1,370 Elo+

VS

Team Averages
Level 76
1,373 SR
1,415 Elo+
Tyr
Tyr
BurnedThomas
Tyr
Level 27
God Stats
3W - 4L
1,221 SR
Queue Stats
55W - 72L
1,330 Elo+
Solo
Sol
Sol
YooDonnie
Sol
Level 126
God Stats
10W - 12L
1,544 SR
Queue Stats
284W - 290L
1,594 Elo+
Solo
Kali
Kali
jackhammer009
Kali
Level 74
God Stats
7W - 7L
1,353 SR
Queue Stats
253W - 302L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,857
786
7,618
4,576
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
KronHyp
Danzaburou
11
3 / 1 / 8
8,424
842
7,847
9,497
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 2
7,834
783
2,755
5,787
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,057
606
1,723
7,838
4,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 1
7,581
758
7,301
8,186
3,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 3
6,666
667
4,057
7,107
2,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
4
0
6
7
W
Danzaburou
KronHyp
Danzaburou
3
1
8
7
W
4
3
2
1.67
L
3
2
1
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
13,081
19,860
Taken
23,131
6,965
Mitigated
10,743
10,072
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,723
234
0
634
7,838
4,510
0
3,657
4,181
0
8,915
W
7,618
131
2,825
2,822
4,576
1,229
43
1,637
2,776
19,613
0
W
Danzaburou
KronHyp
Danzaburou
7,847
3,212
0
3,261
9,497
3,917
2,110
3,321
5,972
0
33,360
W
2,755
770
0
1,164
5,787
1,819
0
2,343
3,292
0
10,692
L
7,301
1,227
0
3,500
8,186
3,288
0
1,801
6,385
36,615
0
L
4,057
1,115
0
565
7,107
2,945
0
2,160
4,947
0
8,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
20,304
112
Minions Killed
103
0
Camps Cleared
0
523,910
Distance Traveled
489,516
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,057
606
15
2
0
163,036
0
W
Hel
7,857
786
45
5
0
196,570
0
W
Danzaburou
8,424
842
52
5
0
156,950
2
W
Loki
7,834
783
15
2
0
170,390
0
L
Sol
7,581
758
74
7
0
160,997
3
L
Kali
6,666
667
14
1
0
165,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role