Player Matchup

King Arthur
King Arthur
DAWIVX
King Arthur
Level 29
God Stats
12W - 13L
1,490 SR
Queue Stats
402W - 397L
1,370 Elo+
Solo
Arachne
Arachne
Just-Chris040
Arachne
Level 23
God Stats
4W - 4L
1,534 SR
Queue Stats
49W - 52L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
Piola_65
Baba Yaga
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 187L
1,316 Elo+
Solo
Neith
Neith
PsychoBoy935274
Neith
Level 5
God Stats
0W - 2L
1,147 SR
Queue Stats
4W - 9L
1,051 Elo+
Party 2
Discordia
Discordia
Psycholaday
Discordia
Level 6
God Stats
1W - 6L
1,052 SR
Queue Stats
1W - 8L
1,015 Elo+
Party 2
Team Averages
Level 17
1,345 SR
1,234 Elo+

VS

Team Averages
Level 24
1,487 SR
1,417 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elizabeth_Elen
Danzaburou
Level 17
God Stats
14W - 13L
1,716 SR
Queue Stats
51W - 45L
1,344 Elo+
Party 1
Cerberus
Cerberus
Stukje_eelt
Cerberus
Level 26
God Stats
26W - 26L
1,422 SR
Queue Stats
307W - 307L
1,489 Elo+
Solo
Set
Set
VelkejKanec
Set
Level 18
God Stats
5W - 8L
1,430 SR
Queue Stats
69W - 60L
1,352 Elo+
Party 1
Merlin
Merlin
funnybenny208
Merlin
Level 32
God Stats
2W - 2L
1,366 SR
Queue Stats
20W - 23L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAWIVX
King Arthur
18
9 / 4 / 4
11,910
496
19,599
28,595
23,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
14
6 / 4 / 6
9,895
412
8,861
16,478
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Piola_65
Baba Yaga
3
0 / 2 / 1
6,354
265
675
1,562
459
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 13 / 6
10,224
426
11,644
15,937
4,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Psycholaday
Discordia
12
0 / 12 / 4
7,630
318
7,642
13,129
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 11
9,961
415
7,720
12,709
5,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Elizabeth_Elen
Danzaburou
14
3 / 0 / 11
10,328
430
7,065
12,620
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Stukje_eelt
Cerberus
13
2 / 5 / 18
10,189
425
7,865
22,958
29,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
11 / 4 / 8
11,587
483
17,836
19,680
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
16 / 8 / 9
11,828
493
21,786
13,579
5,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
19
Kills
35
35
Deaths
19
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
11
4.25
L
King Arthur
DAWIVX
King Arthur
9
4
4
2.75
W
Danzaburou
Elizabeth_Elen
Danzaburou
3
0
11
8.5
L
Arachne
6
4
6
2.25
L
Baba Yaga
Piola_65
Baba Yaga
0
2
1
0.25
L
4
13
6
0.54
L
Discordia
Psycholaday
Discordia
0
12
4
0.17
W
Cerberus
Stukje_eelt
Cerberus
2
5
18
2.2
W
11
4
8
3.75
W
16
8
9
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,421
Damage
62,272
75,701
Taken
81,546
38,996
Mitigated
57,764
11,909
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,720
1,303
111
4,946
12,709
5,716
404
1,232
11,477
57,374
0
L
King Arthur
DAWIVX
King Arthur
19,599
2,079
0
8,516
28,595
23,919
405
10,607
17,988
0
69,039
W
Danzaburou
Elizabeth_Elen
Danzaburou
7,065
2,790
611
4,000
12,620
5,216
2,321
1,786
10,834
0
36,550
L
Arachne
8,861
6,024
0
2,237
16,478
5,188
0
9,864
6,614
0
40,650
L
Baba Yaga
Piola_65
Baba Yaga
675
182
0
198
1,562
459
130
734
828
4,044
0
L
11,644
5,548
0
958
15,937
4,867
360
9,255
6,682
0
44,567
L
Discordia
Psycholaday
Discordia
7,642
1,052
0
0
13,129
4,563
0
6,911
6,218
20,222
0
W
Cerberus
Stukje_eelt
Cerberus
7,865
559
0
4,865
22,958
29,691
168
2,224
20,734
22,277
0
W
17,836
8,013
0
7,335
19,680
11,225
1,525
1,390
18,290
0
85,786
W
21,786
1,365
0
1,570
13,579
5,916
1,476
1,685
11,894
59,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,013
Gold Earned
53,893
306
Minions Killed
418
0
Camps Cleared
0
1,647,693
Distance Traveled
2,028,520
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,961
415
93
4
0
321,194
8
L
King Arthur
11,910
496
127
5
0
409,968
1
W
Danzaburou
10,328
430
71
3
0
435,562
0
L
Arachne
9,895
412
72
3
0
499,249
0
L
Baba Yaga
6,354
265
7
0
0
53,510
0
L
Neith
10,224
426
69
3
0
347,992
0
L
Discordia
7,630
318
31
1
0
336,974
2
W
Cerberus
10,189
425
51
2
0
389,949
3
W
Set
11,587
483
117
5
0
482,605
1
W
Merlin
11,828
493
86
4
0
399,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role