Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GustafHunter
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Solo
Ne Zha
Ne Zha
JungleDiff_
Ne Zha
Level 96
God Stats
2W - 1L
1,953 SR
Queue Stats
595W - 544L
1,596 Elo+
Solo
Hades
Hades
zTreze
Hades
Level 159
God Stats
165W - 139L
1,549 SR
Queue Stats
441W - 436L
1,529 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,530 Elo+

VS

Team Averages
Level 103
1,595 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ALuuck
Athena
Level 107
God Stats
4W - 5L
1,751 SR
Queue Stats
131W - 119L
1,542 Elo+
Solo
Nemesis
Nemesis
FrancoGamers13
Nemesis
Level 124
God Stats
10W - 5L
1,619 SR
Queue Stats
129W - 97L
1,548 Elo+
Solo
Neith
Neith
P3DR02230
Neith
Level 76
God Stats
1W - 1L
1,470 SR
Queue Stats
14W - 5L
1,560 Elo+
Solo
Nu Wa
Nu Wa
PijamaEscroto
Nu Wa
Level 57
God Stats
2W - 1L
1,636 SR
Queue Stats
3W - 2L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 5 / 0
9,010
474
5,864
19,292
18,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
 
Hou Yi
3
0 / 0 / 0
5,248
276
331
2,641
380
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
GustafHunter
Kukulkan
16
3 / 3 / 1
9,450
497
13,515
9,109
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
12
0 / 4 / 2
7,594
400
2,928
11,959
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
zTreze
Hades
14
2 / 6 / 0
9,454
498
5,875
16,201
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
5 / 3 / 6
13,158
693
11,776
16,377
12,004
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
ALuuck
Athena
14
1 / 0 / 10
10,486
552
5,674
16,604
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 2 / 5
12,874
678
5,564
16,046
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
P3DR02230
Neith
16
5 / 1 / 2
11,190
589
7,473
9,600
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 0 / 7
11,615
611
13,279
6,926
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
18
18
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Cu Chulainn
 
Cu Chulainn
5
3
6
2.67
W
Athena
ALuuck
Athena
1
0
10
6
W
6
2
5
4.25
L
Kukulkan
GustafHunter
Kukulkan
3
3
1
1.17
L
Ne Zha
0
4
2
0.25
W
Neith
P3DR02230
Neith
5
1
2
6
W
1
0
7
4.5
L
Hades
zTreze
Hades
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
43,766
59,202
Taken
65,553
31,935
Mitigated
47,452
12,097
Healing
24,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,864
1,191
0
284
19,292
18,402
0
5,820
13,168
147
40,482
L
Hou Yi
 
Hou Yi
331
121
0
206
2,641
380
0
2,072
353
0
5,107
W
Cu Chulainn
 
Cu Chulainn
11,776
3,334
0
4,902
16,377
12,004
4,081
6,589
9,788
0
90,119
W
Athena
ALuuck
Athena
5,674
1,751
0
4,142
16,604
20,550
411
5,929
10,675
28,541
0
W
5,564
1,847
0
8,445
16,046
7,882
4,464
4,794
11,252
0
102,792
L
Kukulkan
GustafHunter
Kukulkan
13,515
490
0
1,368
9,109
3,096
0
3,785
5,078
68,967
0
L
Ne Zha
2,928
914
0
4,299
11,959
3,620
0
3,689
8,016
0
37,494
W
Neith
P3DR02230
Neith
7,473
3,219
0
3,478
9,600
4,020
5,523
3,893
5,707
0
69,019
W
13,279
1,563
0
3,563
6,926
2,996
4,093
1,869
5,057
82,760
0
L
Hades
zTreze
Hades
5,875
1,087
35
5,905
16,201
6,437
0
2,375
13,634
60,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
59,323
445
Minions Killed
652
0
Camps Cleared
0
1,293,614
Distance Traveled
1,893,171
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,010
474
65
3
0
315,273
4
L
Hou Yi
5,248
276
10
1
0
34,380
0
W
Cu Chulainn
13,158
693
181
10
0
399,273
4
W
Athena
10,486
552
52
3
0
369,248
4
W
Nemesis
12,874
678
161
8
0
440,608
4
L
Kukulkan
9,450
497
131
7
0
365,550
9
L
Ne Zha
7,594
400
86
5
0
285,100
3
W
Neith
11,190
589
101
5
0
333,217
7
W
Nu Wa
11,615
611
157
8
0
350,825
3
L
Hades
9,454
498
153
8
0
293,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role