Player Matchup

Cupid
Cupid
Ragedor
Cupid
Level 155
God Stats
11W - 5L
1,535 SR
Queue Stats
69W - 57L
1,557 Elo+
Party 2
Ah Puch
Ah Puch
Tyiphus
Ah Puch
Level 31
God Stats
1W - 0L
1,511 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo
Chaac
Chaac
Zanoxx
Chaac
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 20L
1,535 Elo+
Party 2
Ares
Ares
arvhimage
Ares
Level 157
God Stats
2W - 1L
1,813 SR
Queue Stats
198W - 169L
1,594 Elo+
Party 2
Chang'e
Chang'e
metalvador
Chang'e
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
144W - 96L
1,683 Elo+
Party 2
Team Averages
Level 131
1,572 SR
1,596 Elo+

VS

Team Averages
Level 90
1,394 SR
1,511 Elo+
Ra
Ra
DaddyJacko
Ra
Level 98
God Stats
0W - 1L
1,313 SR
Queue Stats
67W - 53L
1,552 Elo+
Party 3
He Bo
He Bo
Derro1
He Bo
Level 38
God Stats
0W - 2L
1,730 SR
Queue Stats
14W - 23L
1,447 Elo+
Party 3
Geb
Geb
Tinkel
Geb
Level 44
God Stats
6W - 11L
1,379 SR
Queue Stats
498W - 473L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Trolomato
Amaterasu
Level 122
God Stats
4W - 4L
1,368 SR
Queue Stats
653W - 621L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
xlOptimuSlx
Ne Zha
Level 147
God Stats
0W - 3L
1,179 SR
Queue Stats
158W - 167L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ragedor
Cupid
19
9 / 2 / 13
12,640
903
17,236
13,027
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Tyiphus
Ah Puch
17
5 / 1 / 15
11,339
810
14,825
8,689
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zanoxx
Chaac
18
6 / 1 / 15
11,723
837
16,096
22,293
14,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
16
2 / 4 / 18
11,501
822
8,018
20,005
24,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
metalvador
Chang'e
18
7 / 3 / 16
12,583
899
16,169
14,691
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
10,683
763
15,135
10,567
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Derro1
He Bo
15
2 / 9 / 4
9,680
691
14,235
20,029
8,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Tinkel
Geb
15
2 / 6 / 3
9,262
662
5,687
17,914
17,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Trolomato
Amaterasu
16
2 / 2 / 2
9,528
681
7,665
17,344
9,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
15
2 / 7 / 2
9,605
686
10,887
15,606
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
29
Kills
11
11
Deaths
29
77
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
He Bo
Derro1
He Bo
2
9
4
0.44
W
Cupid
Ragedor
Cupid
9
2
13
7.75
L
Geb
Tinkel
Geb
2
6
3
0.58
L
Amaterasu
Trolomato
Amaterasu
2
2
2
1.5
W
Ah Puch
Tyiphus
Ah Puch
5
1
15
12.5
W
Chaac
Zanoxx
Chaac
6
1
15
13.5
W
Ares
2
4
18
2.75
W
Chang'e
metalvador
Chang'e
7
3
16
5
L
Ne Zha
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,344
Damage
53,609
78,705
Taken
81,460
55,008
Mitigated
45,947
34,624
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,135
1,397
829
2,252
10,567
4,243
1
5,205
5,310
57,721
0
L
He Bo
Derro1
He Bo
14,235
723
0
2,450
20,029
8,408
0
9,427
10,350
39,773
0
W
Cupid
Ragedor
Cupid
17,236
9,919
1,143
4,196
13,027
5,799
4,876
6,321
6,706
0
48,871
L
Geb
Tinkel
Geb
5,687
651
414
850
17,914
17,132
0
8,854
8,784
13,621
0
L
Amaterasu
Trolomato
Amaterasu
7,665
3,163
0
5,466
17,344
9,661
0
8,328
8,868
0
26,151
W
Ah Puch
Tyiphus
Ah Puch
14,825
417
0
1,821
8,689
3,636
1,062
3,924
4,765
41,535
0
W
Chaac
Zanoxx
Chaac
16,096
3,508
0
10,190
22,293
14,137
274
8,434
13,859
0
42,787
W
Ares
8,018
97
0
1,651
20,005
24,875
514
8,644
11,361
10,376
0
W
Chang'e
metalvador
Chang'e
16,169
1,362
9,060
6,563
14,691
6,561
1,179
8,000
6,691
42,218
0
L
Ne Zha
10,887
3,781
0
3,167
15,606
6,503
0
6,410
8,964
0
27,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,786
Gold Earned
48,758
301
Minions Killed
281
9
Camps Cleared
6
1,438,871
Distance Traveled
1,356,924
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,683
763
118
8
1
279,236
1
L
He Bo
9,680
691
69
5
0
235,254
2
W
Cupid
12,640
903
79
6
2
264,139
0
L
Geb
9,262
662
16
1
1
270,469
7
L
Amaterasu
9,528
681
42
3
2
313,258
5
W
Ah Puch
11,339
810
63
5
2
264,694
3
W
Chaac
11,723
837
70
5
4
336,522
3
W
Ares
11,501
822
10
1
0
287,778
1
W
Chang'e
12,583
899
79
6
1
285,738
2
L
Ne Zha
9,605
686
36
3
2
258,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role