Player Matchup

Cthulhu
Cthulhu
BIELBOSS7040
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Solo
Ares
Ares
BitokA game
Ares
Level 23
God Stats
2W - 3L
1,140 SR
Queue Stats
83W - 86L
1,363 Elo+
Party 2
Apollo
Apollo
CKayn
Apollo
Level 2
God Stats
13W - 11L
1,500 SR
Queue Stats
124W - 122L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FN_GAMERHUER550
Jormungandr
Level 17
God Stats
14W - 13L
1,442 SR
Queue Stats
85W - 90L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TGF Hunter13
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,531 SR
Queue Stats
79W - 97L
1,396 Elo+
Solo
Team Averages
Level 19
1,423 SR
1,401 Elo+

VS

Team Averages
Level 12
1,531 SR
1,240 Elo+
Izanami
Izanami
CielLescal
Izanami
Level 15
God Stats
6W - 7L
1,149 SR
Queue Stats
66W - 76L
1,171 Elo+
Party 1
Anubis
Anubis
HugoKyoko
Anubis
Level 16
God Stats
6W - 11L
1,471 SR
Queue Stats
24W - 43L
1,159 Elo+
Party 1
Da Ji
Da Ji
MichaelNSJ
Da Ji
Level 12
God Stats
1W - 0L
1,793 SR
Queue Stats
2W - 3L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
TheoLionel21
Gilgamesh
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 9L
1,295 Elo+
Solo
Nike
Nike
wontgankyou
Nike
Level 14
God Stats
7W - 2L
1,744 SR
Queue Stats
21W - 26L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIELBOSS7040
Cthulhu
19
5 / 6 / 6
13,547
467
15,128
43,999
24,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

19
6 / 5 / 10
13,240
457
19,320
39,393
50,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
CKayn
Apollo
17
5 / 10 / 3
11,501
397
8,599
22,071
10,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FN_GAMERHUER550
Jormungandr
19
13 / 6 / 7
13,314
459
26,079
29,462
41,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TGF Hunter13
Morgan Le Fay
4
0 / 0 / 0
7,511
259
0
282
60
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CielLescal
Izanami
20
7 / 8 / 9
14,240
491
28,980
21,298
9,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
HugoKyoko
Anubis
16
1 / 9 / 8
11,796
407
31,477
28,373
14,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
17
6 / 10 / 2
12,678
437
13,437
22,646
9,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheoLionel21
Gilgamesh
20
10 / 0 / 8
17,418
601
27,329
25,864
32,007
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 1
11,028
380
3,520
10,687
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
29
Kills
26
27
Deaths
33
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIELBOSS7040
Cthulhu
5
6
6
1.33
L
6
5
10
2.2
L
Apollo
CKayn
Apollo
5
10
3
0.65
W
Izanami
CielLescal
Izanami
7
8
9
1.44
L
Jormungandr
FN_GAMERHUER550
Jormungandr
13
6
7
2.75
W
Anubis
HugoKyoko
Anubis
1
9
8
0.56
W
Da Ji
6
10
2
0.7
L
Morgan Le Fay
TGF Hunter13
Morgan Le Fay
0
0
0
0
W
Gilgamesh
TheoLionel21
Gilgamesh
10
0
8
14
W
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,126
Damage
104,743
135,207
Taken
108,868
126,649
Mitigated
74,401
25,697
Healing
28,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIELBOSS7040
Cthulhu
15,128
1,552
1,628
10,868
43,999
24,075
1,076
9,430
34,278
64,010
0
L
19,320
2,005
915
3,904
39,393
50,145
178
11,560
27,701
43,799
0
L
Apollo
CKayn
Apollo
8,599
3,282
0
2,745
22,071
10,838
2,280
1,742
20,288
0
49,949
W
Izanami
CielLescal
Izanami
28,980
22,116
0
6,319
21,298
9,875
5,926
10,185
10,612
0
99,240
L
Jormungandr
FN_GAMERHUER550
Jormungandr
26,079
5,584
0
5,421
29,462
41,531
1,140
8,900
20,400
73,405
0
W
Anubis
HugoKyoko
Anubis
31,477
3,336
384
15,460
28,373
14,902
1,522
17,485
9,987
67,689
0
W
Da Ji
13,437
4,559
0
2,665
22,646
9,400
1,343
11,447
10,645
0
56,289
L
Morgan Le Fay
TGF Hunter13
Morgan Le Fay
0
0
0
216
282
60
0
82
200
1,714
0
W
Gilgamesh
TheoLionel21
Gilgamesh
27,329
8,889
0
2,519
25,864
32,007
1,872
13,652
11,204
565
85,049
W
3,520
521
0
1,153
10,687
8,217
34
4,504
5,893
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,113
Gold Earned
67,160
279
Minions Killed
440
0
Camps Cleared
0
1,878,359
Distance Traveled
2,148,074
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,547
467
93
3
0
490,867
1
L
Ares
13,240
457
29
1
0
468,453
2
L
Apollo
11,501
397
87
3
0
419,961
3
W
Izanami
14,240
491
153
5
0
485,019
2
L
Jormungandr
13,314
459
66
2
0
465,020
0
W
Anubis
11,796
407
69
2
0
423,453
1
W
Da Ji
12,678
437
87
3
0
507,168
0
L
Morgan Le Fay
7,511
259
4
0
0
34,058
0
W
Gilgamesh
17,418
601
104
4
0
559,932
5
W
Nike
11,028
380
27
1
0
172,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role