Player Matchup

Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Hanzo23
Raijin
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 56L
1,462 Elo+
Solo
Tyr
Tyr
Richardoss
Tyr
Level 16
God Stats
1W - 6L
1,189 SR
Queue Stats
10W - 16L
1,458 Elo+
Solo
Danzaburou
Danzaburou
SoraShadowHaven
Danzaburou
Level 14
God Stats
31W - 34L
1,387 SR
Queue Stats
56W - 65L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
Zirael45
Gilgamesh
Level 14
God Stats
2W - 0L
1,691 SR
Queue Stats
16W - 10L
1,552 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,476 Elo+

VS

Team Averages
Level 21
1,571 SR
1,509 Elo+
King Arthur
King Arthur
BoostedBaddies
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,493 Elo+
Party 1
Agni
Agni
CheesyNavajo
Agni
Level 27
God Stats
1W - 1L
1,854 SR
Queue Stats
11W - 15L
1,488 Elo+
Solo
Athena
Athena
PastelKween305
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 60L
1,545 Elo+
Party 1
Susano
Susano
SusCommie
Susano
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 119L
1,524 Elo+
Solo
Hachiman
Hachiman
TrickDaddyYLD
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 6 / 8
8,037
473
8,260
14,140
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Hanzo23
Raijin
18
10 / 0 / 3
11,496
676
11,615
8,207
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 4
8,554
503
4,904
9,550
8,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SoraShadowHaven
Danzaburou
14
1 / 3 / 5
8,842
520
6,305
8,776
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Zirael45
Gilgamesh
14
5 / 7 / 2
9,157
539
10,220
16,486
8,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoostedBaddies
King Arthur
16
5 / 4 / 7
9,990
588
11,835
16,001
13,918
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 1
7,165
421
1,871
4,703
1,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 4
8,878
522
6,098
16,224
9,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
SusCommie
Susano
13
6 / 7 / 1
8,476
499
11,631
16,388
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
TrickDaddyYLD
Hachiman
13
2 / 4 / 1
7,428
437
5,245
10,687
2,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
22
Kills
16
16
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
6
8
0.83
L
King Arthur
BoostedBaddies
King Arthur
5
4
7
2.13
L
1
3
1
0.5
W
Raijin
Hanzo23
Raijin
10
0
3
11.5
L
2
4
4
1
W
5
0
4
7
W
Danzaburou
SoraShadowHaven
Danzaburou
1
3
5
1.17
L
Susano
SusCommie
Susano
6
7
1
0.93
L
Hachiman
TrickDaddyYLD
Hachiman
2
4
1
0.63
W
Gilgamesh
Zirael45
Gilgamesh
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,304
Damage
36,680
57,159
Taken
64,003
27,923
Mitigated
33,224
9,821
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,260
2,457
0
77
14,140
5,118
0
1,863
12,227
38,749
0
L
King Arthur
BoostedBaddies
King Arthur
11,835
880
0
2,546
16,001
13,918
11
5,742
10,172
0
58,180
L
1,871
129
0
1,540
4,703
1,611
0
2,044
2,445
29,676
0
W
Raijin
Hanzo23
Raijin
11,615
1,230
209
3,391
8,207
3,337
514
1,892
6,315
72,431
0
L
6,098
1,916
0
1,159
16,224
9,564
45
5,256
10,830
34,808
0
W
4,904
396
0
2,150
9,550
8,360
418
1,709
7,743
0
35,257
W
Danzaburou
SoraShadowHaven
Danzaburou
6,305
2,844
0
2,044
8,776
3,010
2,158
1,188
7,526
0
58,605
L
Susano
SusCommie
Susano
11,631
3,884
0
4,228
16,388
5,300
0
5,033
11,253
0
47,610
L
Hachiman
TrickDaddyYLD
Hachiman
5,245
3,477
0
2,916
10,687
2,831
0
1,177
9,428
0
38,399
W
Gilgamesh
Zirael45
Gilgamesh
10,220
3,202
0
1,950
16,486
8,098
0
1,457
14,837
0
46,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
41,937
441
Minions Killed
394
0
Camps Cleared
0
1,556,218
Distance Traveled
1,399,839
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,037
473
66
4
0
332,419
7
L
King Arthur
9,990
588
120
7
0
318,864
2
L
Agni
7,165
421
76
4
0
177,360
1
W
Raijin
11,496
676
147
9
0
309,637
8
L
Athena
8,878
522
62
4
0
309,071
2
W
Tyr
8,554
503
49
3
0
335,537
6
W
Danzaburou
8,842
520
98
6
0
304,171
2
L
Susano
8,476
499
68
4
0
316,277
1
L
Hachiman
7,428
437
68
4
0
278,267
0
W
Gilgamesh
9,157
539
81
5
0
274,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role