Player Matchup

Sylvanus
Sylvanus
A Kind Soldier
Sylvanus
Level 27
God Stats
1W - 0L
1,527 SR
Queue Stats
6W - 5L
1,169 Elo+
Solo
Tiamat
Tiamat
FOKU54088
Tiamat
Level 4
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Le0M3ss
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,152 Elo+
Party 2
Ravana
Ravana
Tippbuddha
Ravana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,374 Elo+
Solo
Neith
Neith
r0chezster
Neith
Level 23
God Stats
23W - 18L
1,524 SR
Queue Stats
66W - 67L
1,428 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,324 Elo+

VS

Team Averages
Level 21
1,503 SR
1,327 Elo+
Yemoja
Yemoja
CrystalCanagan
Yemoja
Level 15
God Stats
2W - 2L
1,521 SR
Queue Stats
5W - 8L
1,183 Elo+
Solo
Apollo
Apollo
Feralex6109
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Sebastian1gm
Odin
Level 29
God Stats
2W - 2L
1,335 SR
Queue Stats
96W - 115L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
luvv sleepyy175
Tsukuyomi
Level 29
God Stats
30W - 23L
1,610 SR
Queue Stats
109W - 106L
1,492 Elo+
Solo
Chang'e
Chang'e
ovejanegra888
Chang'e
Level 27
God Stats
2W - 3L
1,548 SR
Queue Stats
33W - 16L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 0 / 5
5,955
541
2,820
4,731
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
FOKU54088
Tiamat
9
5 / 1 / 4
5,999
545
4,616
4,540
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Le0M3ss
Bellona
12
8 / 0 / 1
7,369
670
6,890
7,317
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Tippbuddha
Ravana
10
2 / 1 / 2
6,012
547
2,364
3,849
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
3 / 0 / 1
6,137
558
4,361
4,197
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,795
436
1,031
6,958
3,842
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
5
0 / 7 / 2
4,182
380
1,321
7,753
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 0 / 0
5,156
469
1,605
6,037
3,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
luvv sleepyy175
Tsukuyomi
3
0 / 1 / 0
3,873
352
197
1,081
194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
7
0 / 6 / 0
4,828
439
4,327
7,805
1,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
2
2
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
5
4.5
L
0
6
1
0.08
W
Tiamat
FOKU54088
Tiamat
5
1
4
7
L
Apollo
0
7
2
0.14
W
Bellona
Le0M3ss
Bellona
8
0
1
8.5
L
2
0
0
2
W
Ravana
Tippbuddha
Ravana
2
1
2
3
L
Tsukuyomi
luvv sleepyy175
Tsukuyomi
0
1
0
0
L
Chang'e
0
6
0
0
W
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
8,481
24,634
Taken
29,634
11,346
Mitigated
11,881
12,224
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,820
933
1,370
2,523
4,731
2,252
1,099
1,107
3,624
17,606
0
L
1,031
492
132
465
6,958
3,842
384
1,652
5,306
17,366
0
W
Tiamat
FOKU54088
Tiamat
4,616
386
0
1,329
4,540
1,859
1,141
848
3,692
22,231
0
L
Apollo
1,321
1,065
0
215
7,753
2,197
0
3,383
4,370
0
4,006
W
Bellona
Le0M3ss
Bellona
6,890
2,782
0
3,784
7,317
4,679
1,466
2,610
4,707
0
31,936
L
1,605
1,035
0
1,648
6,037
3,859
0
1,768
4,269
0
14,127
W
Ravana
Tippbuddha
Ravana
2,364
569
0
1,874
3,849
1,294
0
431
3,418
0
26,954
L
Tsukuyomi
luvv sleepyy175
Tsukuyomi
197
74
0
338
1,081
194
0
0
1,081
0
2,811
L
Chang'e
4,327
562
0
894
7,805
1,789
0
633
7,172
18,412
0
W
Neith
4,361
2,182
0
1,344
4,197
1,262
1,770
583
3,614
0
26,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
22,834
236
Minions Killed
114
0
Camps Cleared
0
896,041
Distance Traveled
736,571
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,955
541
40
4
0
171,028
1
L
Yemoja
4,795
436
28
3
0
133,068
0
W
Tiamat
5,999
545
38
3
0
179,597
0
L
Apollo
4,182
380
5
0
0
196,998
1
W
Bellona
7,369
670
57
5
0
174,198
0
L
Odin
5,156
469
33
3
0
208,925
0
W
Ravana
6,012
547
59
5
0
217,924
0
L
Tsukuyomi
3,873
352
13
1
0
20,848
0
L
Chang'e
4,828
439
35
3
0
176,732
4
W
Neith
6,137
558
42
4
0
153,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role