Player Matchup

Kukulkan
Kukulkan
AstroCracker
Kukulkan
Level 5
God Stats
1W - 2L
1,696 SR
Queue Stats
2W - 6L
1,389 Elo+
Party 1
Ymir
Ymir
ErnieSUS
Ymir
Level 17
God Stats
0W - 2L
1,266 SR
Queue Stats
24W - 26L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
JubioADX
Baron Samedi
Level 18
God Stats
8W - 10L
1,486 SR
Queue Stats
15W - 15L
1,449 Elo+
Solo
Susano
Susano
JuicyRage
Susano
Level 7
God Stats
1W - 3L
1,366 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Xbalanque
Xbalanque
camsua13
Xbalanque
Level 29
God Stats
2W - 3L
1,460 SR
Queue Stats
201W - 214L
1,599 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,479 Elo+

VS

Team Averages
Level 20
1,494 SR
1,487 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BBoyTG
Raijin
Level 25
God Stats
1W - 6L
1,276 SR
Queue Stats
117W - 134L
1,558 Elo+
Solo
Fenrir
Fenrir
ShiroxM
Fenrir
Level 17
God Stats
6W - 3L
1,565 SR
Queue Stats
31W - 21L
1,522 Elo+
Solo
Danzaburou
Danzaburou
elfrodo001
Danzaburou
Level 16
God Stats
6W - 6L
1,307 SR
Queue Stats
25W - 27L
1,322 Elo+
Solo
Ares
Ares
stxmpxde
Ares
Level 15
God Stats
11W - 4L
1,824 SR
Queue Stats
163W - 122L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstroCracker
Kukulkan
11
0 / 6 / 1
7,498
395
4,955
10,479
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
1 / 5 / 2
8,061
424
3,008
13,832
13,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
JubioADX
Baron Samedi
16
7 / 4 / 2
9,832
517
14,074
13,446
13,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
JuicyRage
Susano
11
2 / 6 / 2
7,650
403
8,620
12,994
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
camsua13
Xbalanque
16
2 / 5 / 0
9,215
485
9,452
13,277
4,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 7 / 1
8,754
461
2,979
15,603
6,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
BBoyTG
Raijin
18
8 / 2 / 11
11,148
587
14,982
15,210
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ShiroxM
Fenrir
17
11 / 1 / 4
10,789
568
13,684
12,716
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
elfrodo001
Danzaburou
15
4 / 3 / 5
10,148
534
8,292
13,305
4,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
2 / 0 / 10
10,269
540
9,081
15,746
15,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
12
Kills
26
26
Deaths
13
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
7
1
0.21
L
Kukulkan
AstroCracker
Kukulkan
0
6
1
0.08
W
Raijin
BBoyTG
Raijin
8
2
11
6.75
L
Ymir
1
5
2
0.4
L
Baron Samedi
JubioADX
Baron Samedi
7
4
2
2
L
Susano
JuicyRage
Susano
2
6
2
0.5
W
Fenrir
ShiroxM
Fenrir
11
1
4
13
L
Xbalanque
camsua13
Xbalanque
2
5
0
0.4
W
Danzaburou
elfrodo001
Danzaburou
4
3
5
2.17
W
Ares
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
49,018
64,028
Taken
72,580
38,615
Mitigated
40,233
10,019
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,979
481
0
2,475
15,603
6,780
334
8,225
6,740
0
36,227
L
Kukulkan
AstroCracker
Kukulkan
4,955
971
0
710
10,479
3,370
0
6,206
4,273
33,826
0
W
Raijin
BBoyTG
Raijin
14,982
2,131
512
6,659
15,210
6,276
1,841
5,184
9,972
76,720
0
L
Ymir
3,008
778
0
0
13,832
13,289
325
6,271
7,561
16,835
0
L
Baron Samedi
JubioADX
Baron Samedi
14,074
1,148
359
4,202
13,446
13,335
0
3,906
9,540
49,349
0
L
Susano
JuicyRage
Susano
8,620
1,986
0
2,941
12,994
4,085
0
3,461
9,533
0
33,482
W
Fenrir
ShiroxM
Fenrir
13,684
2,039
0
2,972
12,716
7,098
421
3,632
8,917
0
62,456
L
Xbalanque
camsua13
Xbalanque
9,452
4,684
0
1,807
13,277
4,536
834
4,219
9,058
0
64,803
W
Danzaburou
elfrodo001
Danzaburou
8,292
4,351
0
4,859
13,305
4,739
3,452
2,143
11,096
0
57,796
W
Ares
9,081
1,056
0
2,225
15,746
15,340
104
1,856
13,818
35,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
51,108
390
Minions Killed
470
0
Camps Cleared
0
1,479,373
Distance Traveled
1,809,457
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,754
461
77
4
0
354,215
1
L
Kukulkan
7,498
395
73
4
0
256,321
0
W
Raijin
11,148
587
140
7
0
312,916
2
L
Ymir
8,061
424
29
2
0
316,489
0
L
Baron Samedi
9,832
517
96
5
0
285,357
0
L
Susano
7,650
403
58
3
0
296,375
1
W
Fenrir
10,789
568
97
5
0
433,267
0
L
Xbalanque
9,215
485
134
7
0
324,831
2
W
Danzaburou
10,148
534
112
6
0
341,337
3
W
Ares
10,269
540
44
2
0
367,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role