Player Matchup

Nemesis
Nemesis
Dilks
Nemesis
Level 15
God Stats
2W - 1L
1,232 SR
Queue Stats
10W - 19L
1,251 Elo+
Solo
Artemis
Artemis
Gremlino17
Artemis
Level 15
God Stats
8W - 9L
1,334 SR
Queue Stats
15W - 19L
1,307 Elo+
Solo
Raijin
Raijin
byHoom
Raijin
Level 28
God Stats
12W - 9L
1,390 SR
Queue Stats
25W - 25L
1,395 Elo+
Solo
Sylvanus
Sylvanus
jeremy0612
Sylvanus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 68L
1,454 Elo+
Solo
Olorun
Olorun
peksemetmadi
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,381 Elo+

VS

Team Averages
Level 15
1,457 SR
1,262 Elo+
Olorun
Olorun
Ari1996232
Olorun
Level 26
God Stats
11W - 24L
1,344 SR
Queue Stats
46W - 75L
1,082 Elo+
Solo
Amaterasu
Amaterasu
BG40000
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,212 Elo+
Solo
Loki
Loki
Reiinty
Loki
Level 16
God Stats
2W - 3L
1,442 SR
Queue Stats
14W - 18L
1,331 Elo+
Party 1
Yemoja
Yemoja
Zlurps
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
knouse
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dilks
Nemesis
12
3 / 1 / 1
7,486
535
1,961
8,271
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Gremlino17
Artemis
13
2 / 2 / 1
8,098
578
7,435
5,308
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
byHoom
Raijin
12
0 / 3 / 2
7,256
518
5,822
6,777
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
jeremy0612
Sylvanus
11
2 / 0 / 3
7,781
556
2,986
5,054
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
15
10 / 0 / 3
9,452
675
12,839
6,898
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ari1996232
Olorun
10
1 / 9 / 0
5,786
413
2,435
11,001
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
BG40000
Amaterasu
11
1 / 3 / 1
6,319
451
1,845
10,090
4,623
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Reiinty
Loki
10
1 / 2 / 1
5,875
420
2,305
6,258
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Zlurps
Yemoja
9
1 / 2 / 1
6,522
466
2,670
8,866
4,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
knouse
Hou Yi
11
2 / 1 / 2
6,458
461
2,731
6,517
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
6
6
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ari1996232
Olorun
1
9
0
0.11
L
Amaterasu
BG40000
Amaterasu
1
3
1
0.5
W
Nemesis
Dilks
Nemesis
3
1
1
3.5
W
Artemis
Gremlino17
Artemis
2
2
1
1.25
L
Loki
Reiinty
Loki
1
2
1
0.75
L
Yemoja
Zlurps
Yemoja
1
2
1
0.75
W
Raijin
byHoom
Raijin
0
3
2
0.33
W
Sylvanus
jeremy0612
Sylvanus
2
0
3
3.5
L
Hou Yi
knouse
Hou Yi
2
1
2
3
W
Olorun
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
11,986
32,308
Taken
42,732
14,963
Mitigated
16,834
12,460
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ari1996232
Olorun
2,435
1,285
0
1,368
11,001
4,046
175
7,040
3,961
26,301
2,153
L
Amaterasu
BG40000
Amaterasu
1,845
769
0
1,105
10,090
4,623
288
3,162
6,928
0
21,790
W
Nemesis
Dilks
Nemesis
1,961
898
0
4,064
8,271
3,074
1,017
230
8,041
0
36,867
W
Artemis
Gremlino17
Artemis
7,435
4,137
0
888
5,308
1,799
2,655
0
5,308
0
38,939
L
Loki
Reiinty
Loki
2,305
879
0
778
6,258
1,857
0
2,037
4,221
0
22,504
L
Yemoja
Zlurps
Yemoja
2,670
1,316
196
560
8,866
4,205
0
5,662
3,204
14,512
0
W
Raijin
byHoom
Raijin
5,822
870
0
1,130
6,777
2,124
813
1,810
4,967
41,092
0
W
Sylvanus
jeremy0612
Sylvanus
2,986
1,266
1,285
1,544
5,054
4,677
517
1,019
4,035
16,553
0
L
Hou Yi
knouse
Hou Yi
2,731
1,268
0
740
6,517
2,103
0
2,744
3,773
0
28,145
W
Olorun
12,839
6,331
176
3,373
6,898
3,289
5,624
1,679
5,219
53,849
4,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
30,960
353
Minions Killed
209
0
Camps Cleared
0
1,167,431
Distance Traveled
1,132,399
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,786
413
53
4
0
196,393
0
L
Amaterasu
6,319
451
31
2
0
256,961
5
W
Nemesis
7,486
535
70
5
0
286,308
3
W
Artemis
8,098
578
86
6
0
215,001
0
L
Loki
5,875
420
37
3
0
261,426
1
L
Yemoja
6,522
466
15
1
0
204,724
2
W
Raijin
7,256
518
78
6
0
210,911
0
W
Sylvanus
7,781
556
27
2
0
240,590
0
L
Hou Yi
6,458
461
73
5
0
212,895
0
W
Olorun
9,452
675
92
7
0
214,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role