Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ALLOHIO937
Scylla
Level 89
God Stats
2W - 4L
1,355 SR
Queue Stats
56W - 49L
1,578 Elo+
Solo
Mercury
Mercury
Chelhell
Mercury
Level 106
God Stats
5W - 3L
1,775 SR
Queue Stats
240W - 278L
1,451 Elo+
Solo
Osiris
Osiris
Z-BOThePostGod
Osiris
Level 127
God Stats
4W - 3L
1,715 SR
Queue Stats
135W - 120L
1,468 Elo+
Solo
Team Averages
Level 123
1,569 SR
1,499 Elo+

VS

Team Averages
Level 92
1,497 SR
1,450 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LogicallyToxic
Apollo
Level 105
God Stats
57W - 63L
1,491 SR
Queue Stats
351W - 390L
1,416 Elo+
Solo
Loki
Loki
LuisFrank
Loki
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,625 Elo+
Solo
Vulcan
Vulcan
Stephey
Vulcan
Level 90
God Stats
22W - 18L
1,378 SR
Queue Stats
299W - 350L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arpao32
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,619 SR
Queue Stats
6W - 9L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 3 / 4
6,904
690
7,771
7,040
2,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
12
1 / 4 / 1
6,612
661
3,653
8,939
7,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ALLOHIO937
Scylla
13
3 / 4 / 1
7,205
721
3,052
6,212
1,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Chelhell
Mercury
12
1 / 6 / 3
6,575
658
3,691
8,948
3,005
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 3
6,900
690
4,912
10,504
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 9
7,696
770
3,958
10,099
8,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 0 / 7
10,206
1,021
8,876
7,781
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
1 / 2 / 8
7,261
726
5,608
6,063
2,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Stephey
Vulcan
14
3 / 2 / 10
8,314
831
9,327
4,722
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
arpao32
Morgan Le Fay
14
4 / 2 / 11
8,487
849
7,593
6,847
3,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
7
Kills
20
20
Deaths
7
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
4
0.67
L
Ymir
 
Ymir
1
4
1
0.38
W
Sylvanus
 
Sylvanus
2
1
9
6.5
L
Scylla
ALLOHIO937
Scylla
3
4
1
0.88
L
Mercury
Chelhell
Mercury
1
6
3
0.42
W
10
0
7
13.5
W
Loki
1
2
8
2.5
W
Vulcan
Stephey
Vulcan
3
2
10
4
L
2
3
3
1.17
W
Morgan Le Fay
arpao32
Morgan Le Fay
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
35,362
41,643
Taken
35,512
23,707
Mitigated
19,604
4,126
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,771
1,344
0
786
7,040
2,334
0
3,375
3,665
0
34,305
L
Ymir
 
Ymir
3,653
341
0
310
8,939
7,459
0
5,472
3,467
13,418
0
W
Sylvanus
 
Sylvanus
3,958
1,291
2,651
2,720
10,099
8,479
659
2,457
7,642
21,471
0
L
Scylla
ALLOHIO937
Scylla
3,052
86
0
250
6,212
1,868
0
3,892
2,320
14,815
0
L
Mercury
Chelhell
Mercury
3,691
1,247
0
929
8,948
3,005
0
3,527
5,421
0
14,728
W
8,876
4,985
0
1,377
7,781
3,536
1,543
1,978
5,803
0
34,700
W
Loki
5,608
898
0
0
6,063
2,445
0
773
5,290
0
17,634
W
Vulcan
Stephey
Vulcan
9,327
4,396
265
149
4,722
2,087
695
589
4,133
25,493
0
L
4,912
1,010
0
1,851
10,504
9,041
0
4,840
5,664
0
18,425
W
Morgan Le Fay
arpao32
Morgan Le Fay
7,593
930
0
185
6,847
3,057
222
1,143
5,704
22,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
41,964
192
Minions Killed
237
5
Camps Cleared
11
900,243
Distance Traveled
899,512
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,904
690
76
8
2
193,810
6
L
Ymir
6,612
661
31
3
2
155,000
3
W
Sylvanus
7,696
770
46
5
1
155,768
2
L
Scylla
7,205
721
26
3
0
160,512
0
L
Mercury
6,575
658
32
3
0
194,990
1
W
Apollo
10,206
1,021
82
8
5
175,340
6
W
Loki
7,261
726
28
3
2
194,338
1
W
Vulcan
8,314
831
46
5
1
183,402
0
L
Osiris
6,900
690
27
3
1
195,931
2
W
Morgan Le Fay
8,487
849
35
4
2
190,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role