Player Matchup

Horus
Horus
 
Horus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PoyoPaii
Izanami
Level 28
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
THIC_OogieBoogie
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,435 Elo+
Party 2
Persephone
Persephone
baby_boi_zans
Persephone
Level 99
God Stats
3W - 5L
1,705 SR
Queue Stats
53W - 53L
1,516 Elo+
Party 2
Medusa
Medusa
sunset_bee
Medusa
Level 24
God Stats
2W - 1L
1,691 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 54
1,593 SR
1,490 Elo+

VS

Team Averages
Level 60
1,452 SR
1,436 Elo+
Artemis
Artemis
Super Monkey848
Artemis
Level 29
God Stats
40W - 29L
1,518 SR
Queue Stats
40W - 31L
1,502 Elo+
Party 1
Arachne
Arachne
Thebloodygamer37
Arachne
Level 17
God Stats
3W - 7L
1,339 SR
Queue Stats
28W - 40L
1,284 Elo+
Party 3
Nemesis
Nemesis
Vize Acrius
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 147L
1,448 Elo+
Party 1
Zeus
Zeus
maxlogan2014
Zeus
Level 121
God Stats
14W - 18L
1,333 SR
Queue Stats
396W - 379L
1,450 Elo+
Party 3
Ymir
Ymir
soccer tiger 10
Ymir
Level 49
God Stats
3W - 1L
1,570 SR
Queue Stats
136W - 118L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
3 / 1 / 1
6,627
414
2,401
6,235
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
PoyoPaii
Izanami
10
2 / 6 / 2
6,500
406
2,551
10,219
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 4
6,864
429
3,233
12,957
9,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
baby_boi_zans
Persephone
14
9 / 1 / 1
9,245
578
11,977
6,359
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
sunset_bee
Medusa
9
2 / 2 / 3
6,429
402
1,997
6,777
1,724
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,581
536
15,608
7,224
2,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 7 / 0
7,602
475
3,115
10,916
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Vize Acrius
Nemesis
13
3 / 4 / 1
8,474
530
5,987
10,612
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 1 / 0
9,496
594
4,099
4,353
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 3 / 4
7,834
490
4,235
9,858
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
16
Kills
12
12
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
1
1
3.5
L
Izanami
PoyoPaii
Izanami
2
6
2
0.5
W
5
1
5
7.5
L
0
2
4
1
W
0
7
0
0
W
Nemesis
Vize Acrius
Nemesis
3
4
1
0.88
L
Persephone
baby_boi_zans
Persephone
9
1
1
9.5
W
1
1
0
1
W
3
3
4
1.67
L
Medusa
sunset_bee
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
33,044
42,547
Taken
42,963
19,231
Mitigated
20,553
9,817
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,401
1,167
35
2,469
6,235
4,320
187
3,249
2,746
0
16,024
L
Izanami
PoyoPaii
Izanami
2,551
1,182
0
1,961
10,219
2,238
571
1,071
9,148
0
24,965
W
15,608
9,502
0
4,908
7,224
2,423
2,634
2,748
4,476
0
57,144
L
3,233
1,049
0
3,250
12,957
9,063
69
2,196
10,761
17,295
0
W
3,115
2,513
0
332
10,916
3,264
932
5,333
5,426
0
32,108
W
Nemesis
Vize Acrius
Nemesis
5,987
1,852
0
4,322
10,612
3,584
0
3,757
6,855
0
47,868
L
Persephone
baby_boi_zans
Persephone
11,977
971
0
941
6,359
1,886
512
1,239
5,067
53,363
0
W
4,099
679
0
1,070
4,353
1,141
1,699
559
3,549
57,028
0
W
4,235
1,149
0
1,092
9,858
10,141
374
2,813
7,045
31,329
0
L
Medusa
sunset_bee
Medusa
1,997
1,093
0
1,161
6,777
1,724
0
287
6,490
0
14,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
41,987
234
Minions Killed
441
0
Camps Cleared
0
1,299,821
Distance Traveled
1,454,626
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,627
414
34
2
0
139,291
3
L
Izanami
6,500
406
58
4
0
272,742
6
W
Artemis
8,581
536
94
6
0
264,810
0
L
Kuzenbo
6,864
429
10
1
0
266,887
1
W
Arachne
7,602
475
80
5
0
332,210
2
W
Nemesis
8,474
530
85
5
0
332,181
1
L
Persephone
9,245
578
113
7
0
314,422
2
W
Zeus
9,496
594
134
8
0
267,940
4
W
Ymir
7,834
490
48
3
0
257,485
0
L
Medusa
6,429
402
19
1
0
306,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role