Player Matchup

Da Ji
Da Ji
Be sheeeesh
Da Ji
Level 12
God Stats
3W - 2L
1,301 SR
Queue Stats
12W - 17L
1,265 Elo+
Party 2
Amaterasu
Amaterasu
Mururui
Amaterasu
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 81L
1,252 Elo+
Party 1
Baron Samedi
Baron Samedi
PredaLindo
Baron Samedi
Level 22
God Stats
6W - 2L
1,626 SR
Queue Stats
19W - 22L
1,321 Elo+
Party 2
Ra
Ra
SamuelMachado222
Ra
Level 17
God Stats
6W - 3L
1,285 SR
Queue Stats
88W - 104L
1,357 Elo+
Party 1
Anubis
Anubis
UmGaymer190
Anubis
Level 8
God Stats
3W - 1L
1,702 SR
Queue Stats
5W - 5L
1,236 Elo+
Party 2
Team Averages
Level 14
1,483 SR
1,286 Elo+

VS

Team Averages
Level 14
1,634 SR
1,439 Elo+
Bakasura
Bakasura
CaçadorDeWaifus
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Izanami
Izanami
GODKILLER1000
Izanami
Level 28
God Stats
27W - 19L
1,621 SR
Queue Stats
27W - 19L
1,415 Elo+
Solo
Tiamat
Tiamat
Garbensayys
Tiamat
Level 13
God Stats
4W - 1L
1,695 SR
Queue Stats
23W - 14L
1,427 Elo+
Solo
Artemis
Artemis
Joiamen2
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
wontgankyou
Ares
Level 14
God Stats
3W - 2L
1,855 SR
Queue Stats
21W - 26L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 2 / 1
6,974
634
6,807
8,536
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Mururui
Amaterasu
11
2 / 1 / 3
6,331
576
3,444
5,379
3,313
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
PredaLindo
Baron Samedi
10
6 / 3 / 6
6,556
596
5,576
6,158
3,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 1 / 0
5,992
545
1,819
2,529
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
5 / 3 / 4
6,057
551
3,531
2,983
1,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,324
484
2,897
9,429
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
10
8 / 1 / 0
6,897
627
6,328
6,065
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
6
0 / 5 / 1
4,597
418
1,822
4,887
1,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Joiamen2
Artemis
6
0 / 3 / 3
4,624
420
2,468
5,535
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 8 / 2
4,028
366
1,228
6,490
1,699
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
23
Kills
8
10
Deaths
23
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
L
0
6
1
0.08
L
Izanami
8
1
0
8
L
Tiamat
0
5
1
0.1
L
Artemis
Joiamen2
Artemis
0
3
3
0.5
W
Amaterasu
Mururui
Amaterasu
2
1
3
3.5
W
Baron Samedi
PredaLindo
Baron Samedi
6
3
6
3
W
1
1
0
1
W
Anubis
5
3
4
2.33
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
14,743
25,585
Taken
32,406
10,945
Mitigated
9,317
7,872
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,807
2,216
176
3,277
8,536
2,555
0
1,194
7,302
0
26,114
L
2,897
2,433
0
2,075
9,429
2,720
0
2,014
7,389
0
21,956
L
Izanami
6,328
4,720
0
738
6,065
1,776
0
1,779
4,280
0
33,597
L
Tiamat
1,822
723
0
594
4,887
1,875
0
1,085
3,686
13,630
0
L
Artemis
Joiamen2
Artemis
2,468
774
0
230
5,535
1,247
327
1,431
3,986
0
11,814
W
Amaterasu
Mururui
Amaterasu
3,444
1,476
0
1,627
5,379
3,313
584
579
4,745
0
27,082
W
Baron Samedi
PredaLindo
Baron Samedi
5,576
1,526
291
1,666
6,158
3,431
1,671
679
5,479
23,564
0
W
1,819
236
0
308
2,529
638
1,338
356
2,173
27,127
0
W
Anubis
3,531
1,347
0
527
2,983
1,008
1,063
242
2,721
14,218
0
L
1,228
694
0
60
6,490
1,699
0
4,351
2,139
2,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
25,470
224
Minions Killed
180
0
Camps Cleared
0
922,737
Distance Traveled
839,174
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,974
634
36
3
0
214,114
0
L
Bakasura
5,324
484
60
5
0
192,886
1
L
Izanami
6,897
627
70
6
0
194,620
0
L
Tiamat
4,597
418
26
2
0
164,375
1
L
Artemis
4,624
420
17
2
0
191,859
0
W
Amaterasu
6,331
576
57
5
0
179,308
3
W
Baron Samedi
6,556
596
44
4
0
171,832
4
W
Ra
5,992
545
55
5
0
218,074
1
W
Anubis
6,057
551
32
3
0
139,409
0
L
Ares
4,028
366
7
1
0
95,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role