Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ColmanOk
Apollo
Gold IV
Level 134
God Stats
39W - 37L
1,563 SR
Queue Stats
123W - 128L
1,416 MMR
Party 1
Fenrir
Fenrir
Gold IV
Extendopeen
Fenrir
Gold IV
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 190L
1,321 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
LordKiraMk
Kumbhakarna
Gold V
Level 133
God Stats
4W - 4L
1,488 SR
Queue Stats
116W - 119L
1,342 MMR
Party 1
Agni
Agni
Gold IV
zTaegoo
Agni
Gold IV
Level 155
God Stats
23W - 20L
1,598 SR
Queue Stats
361W - 373L
1,376 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,530 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,683 SR
1,361 MMR
Mulan
Mulan
Silver V
DizzyKght
Mulan
Silver V
Level 48
God Stats
3W - 4L
1,879 SR
Queue Stats
12W - 22L
1,281 MMR
Solo
Artemis
Artemis
Gold V
ESTEBAN2802
Artemis
Gold V
Level 118
God Stats
8W - 5L
1,870 SR
Queue Stats
48W - 59L
1,391 MMR
Solo
Kali
Kali
Gold IV
KissTheHomiesGn
Kali
Gold IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,354 MMR
Solo
Ymir
Ymir
Gold IV
OGskato
Ymir
Gold IV
Level 146
God Stats
10W - 9L
1,669 SR
Queue Stats
492W - 513L
1,384 MMR
Solo
Thoth
Thoth
Gold III
memanny242424
Thoth
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 1 / 7
10,126
675
9,709
14,816
12,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
ColmanOk
Apollo
17
7 / 0 / 3
10,621
708
10,290
8,875
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
12 / 4 / 6
9,816
654
9,812
12,427
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
LordKiraMk
Kumbhakarna
12
2 / 1 / 10
8,626
575
3,409
13,839
7,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
zTaegoo
Agni
14
2 / 2 / 8
8,889
593
8,153
9,090
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Morgan Le FayTiamatSetAthenaGilgamesh

VS

Bans
TsukuyomiSylvanusTyrYemojaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DizzyKght
Mulan
12
3 / 7 / 1
7,347
490
7,485
14,623
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ESTEBAN2802
Artemis
12
0 / 6 / 1
7,081
472
4,936
10,062
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
7,074
472
3,706
10,017
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
OGskato
Ymir
11
2 / 5 / 4
7,740
516
3,764
12,299
5,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 0
6,780
452
4,684
6,148
1,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
27
Kills
7
8
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
7
7.5
W
Apollo
ColmanOk
Apollo
7
0
3
8.5
L
Mulan
DizzyKght
Mulan
3
7
1
0.5
L
Artemis
ESTEBAN2802
Artemis
0
6
1
0.08
W
Fenrir
12
4
6
3.75
L
0
4
4
0.5
W
Kumbhakarna
LordKiraMk
Kumbhakarna
2
1
10
7
L
Ymir
OGskato
Ymir
2
5
4
0.8
L
2
5
0
0.4
W
Agni
zTaegoo
Agni
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
24,575
59,047
Taken
53,149
34,516
Mitigated
25,634
17,254
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,709
3,339
0
7,052
14,816
12,469
714
2,729
11,317
0
60,837
W
Apollo
ColmanOk
Apollo
10,290
5,187
0
4,660
8,875
3,362
6,627
2,017
6,814
0
78,182
L
Mulan
DizzyKght
Mulan
7,485
1,468
0
3,226
14,623
10,742
0
2,110
12,053
0
22,717
L
Artemis
ESTEBAN2802
Artemis
4,936
1,810
0
1,204
10,062
3,710
0
779
9,170
0
55,582
W
Fenrir
9,812
3,224
0
1,303
12,427
7,674
0
3,916
8,423
0
53,532
L
3,706
1,570
0
1,963
10,017
3,567
0
2,199
7,694
0
43,205
W
Kumbhakarna
LordKiraMk
Kumbhakarna
3,409
181
0
2,657
13,839
7,970
0
3,531
10,262
13,811
0
L
Ymir
OGskato
Ymir
3,764
776
0
780
12,299
5,695
0
2,146
9,606
15,820
0
L
4,684
629
0
497
6,148
1,920
0
2,798
3,064
31,370
0
W
Agni
zTaegoo
Agni
8,153
562
0
1,582
9,090
3,041
606
3,115
5,843
63,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
36,022
477
Minions Killed
294
0
Camps Cleared
0
1,553,526
Distance Traveled
1,285,425
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,126
675
135
9
0
320,905
2
W
Apollo
10,621
708
147
10
0
307,814
5
L
Mulan
7,347
490
39
3
0
272,336
0
L
Artemis
7,081
472
100
7
0
222,352
2
W
Fenrir
9,816
654
60
4
0
307,582
5
L
Kali
7,074
472
84
6
0
305,275
5
W
Kumbhakarna
8,626
575
20
1
0
316,545
5
L
Ymir
7,740
516
15
1
0
229,132
4
L
Thoth
6,780
452
56
4
0
256,330
2
W
Agni
8,889
593
115
8
0
300,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role