Player Matchup

Ra
Ra
Jazmillia
Ra
Level 158
God Stats
1W - 2L
1,529 SR
Queue Stats
78W - 92L
1,514 Elo+
Solo
Ares
Ares
PackAttack666
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Set
Set
plzdrnkbleachkys
Set
Level 52
God Stats
2W - 7L
1,421 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,505 Elo+

VS

Team Averages
Level 63
1,506 SR
1,483 Elo+
Olorun
Olorun
IkevorkianI
Olorun
Level 91
God Stats
0W - 1L
1,514 SR
Queue Stats
226W - 268L
1,463 Elo+
Solo
Arachne
Arachne
Jaha14
Arachne
Level 33
God Stats
2W - 2L
1,598 SR
Queue Stats
59W - 78L
1,494 Elo+
Solo
King Arthur
King Arthur
Raul2165
King Arthur
Level 64
God Stats
1W - 6L
1,406 SR
Queue Stats
85W - 93L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,455
727
7,690
7,319
7,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 9
8,223
633
2,990
13,367
14,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
10 / 2 / 4
10,590
815
12,238
10,981
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
6 / 3 / 0
9,876
760
14,616
12,030
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jaha14
Arachne
12
1 / 5 / 5
8,384
645
7,846
11,898
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Raul2165
King Arthur
10
0 / 6 / 3
7,251
558
2,717
8,766
6,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
7
7
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
3
0
2
L
Arachne
Jaha14
Arachne
1
5
5
0.7
W
4
2
7
3.75
W
0
3
9
1.5
L
King Arthur
Raul2165
King Arthur
0
6
3
0.25
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
25,179
31,667
Taken
32,694
27,399
Mitigated
16,126
5,425
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
14,616
8,238
422
3,945
12,030
5,468
0
3,684
8,346
45,965
5,900
L
Arachne
Jaha14
Arachne
7,846
4,783
0
3,424
11,898
4,568
0
3,127
8,771
0
24,474
W
7,690
1,029
2,161
2,205
7,319
7,048
1,085
3,672
3,647
39,365
0
W
2,990
427
0
0
13,367
14,242
562
4,935
8,432
10,092
0
L
King Arthur
Raul2165
King Arthur
2,717
262
0
0
8,766
6,090
0
3,869
4,897
0
18,423
W
12,238
4,418
0
1,059
10,981
6,109
1,196
4,314
6,667
0
32,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
25,511
158
Minions Killed
136
0
Camps Cleared
0
649,646
Distance Traveled
606,653
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,876
760
74
6
0
198,095
6
L
Arachne
8,384
645
37
3
0
250,239
3
W
Ra
9,455
727
91
7
0
209,203
2
W
Ares
8,223
633
13
1
0
207,480
1
L
King Arthur
7,251
558
25
2
0
158,319
1
W
Set
10,590
815
54
4
0
232,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role